You don't need to bring a THF's ranged abilities up to the level of a ranger or a corsair. There's still a lot of room for improvements. If you want the purpose of ranged attacks by thieves to be to inflict status effects, then you should also consider giving thf a few new types of ammo. Silence bolts would be nice, for example, as would slightly more potent bloody bolts be. Perhaps also attack-lowering bolts would be nice to have, or even (gasp) dispel bolts!
In the case of dispel bolts, I realize you might think it is overpowered to be able to dispel almost non-stop. Perhaps the bolts should have a high delay, and the effect should perhaps not have the highest magic accuracy in the world. I do think that getting a dispel proc around 33% of the time would be all right, though. Firing bolts isn't free (and dispel bolts might be expensive to make too!), and doing several ranged attacks in a row lowers damage output significantly. Additionally, we wouldn't be able to use stat-boosting ammo such as raider's boomerang or other non-usable ammo pieces without losing all our TP whenever switching to a crossbow.



Reply With Quote