Hello!

Quote Originally Posted by Helel View Post
I don't normally say this, but you've got to cut the devs some slack on the Meikyo Shisui one. If you think about how mobs perform tp moves it would be very difficult to program the Meikyo Shisui as an actual "buff." It would seemingly require a complete recoding of mob's tp mechanisms because they don't "normally" use their tp moves as soon as they have 100 tp, unless their hp is below 25%. You'd have to create a check of some sort, if mob has Meikyo Shisui then use tp move if tp is over 100. However, I'm sure with SE's programming, this would require a reprogramming of every mob that uses Meikyo Shisui.

I'm sure Astral Flow works similarly, the mob doesn't actually gain a buff, the avatar is just programmed to use its respective 2-hour whenever the dust cloud goes off for X minutes.

That said, it would be nice if the THF SP2 inflicted the mob with an amnesia of some sort so the proceeding effects of the mob's SP1 fail. It's not like a THF would actually have any use for astral flow, but the ability to prevent a mob from using it would be very valuable.
We looked into your suggestion, but with the current specs of the game, even if we were to make it so amnesia was inflicted on the enemy, once it wears off the monster would proceed to use their weapon skills in succession (they do not lose their TP), so it was thought that this would not be much of a help.

Additionally, it’s not possible to make so the system determines whether Meikyo Shisui or another ability is active and inflicts amnesia, so it would have to be inflicted regardless of the ability you are aiming to steal, which would largely change the nature of the ability. Due to this we would have to recreate the entire ability.

While it is unfortunate, it is very difficult to address Meikyo Shisui and Astral Flow with this ability.