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  1. #51
    Player Luvbunny's Avatar
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    Mar 2011
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    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Look, FF14 looks nice, the new alpha footage looks nice, and very exploration driven, the world looks alive and pretty. But we all know gameplay and contents are the king here, and those two are severely lacking in the previous versions. We shall see if the relaunch will be a better one. In the meantime, SE should still keeping focus in FFXI, it's a solid investment that already paid them back in spades. One that is still going strong with loyal subscribers that actually do care about the game. No reasons neglecting the ones that is a cash cow.
    (0)

  2. #52
    Player odericko's Avatar
    Join Date
    Nov 2012
    Location
    Bastok
    Posts
    43
    Character
    Roehgaez
    World
    Odin
    Main Class
    WAR Lv 4
    Not gonna get in a numbers war, but XIV kept up a world population similar to XI's when it had a subscription fee before closing. It's actually was shaping up to be a nice game.
    (1)
    Last edited by odericko; 11-27-2012 at 04:41 PM.

  3. #53
    Player
    Join Date
    Mar 2011
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    391
    Quote Originally Posted by Luvbunny View Post
    Look, FF14 looks nice, the new alpha footage looks nice, and very exploration driven, the world looks alive and pretty. But we all know gameplay and contents are the king here, and those two are severely lacking in the previous versions. We shall see if the relaunch will be a better one. In the meantime, SE should still keeping focus in FFXI, it's a solid investment that already paid them back in spades. One that is still going strong with loyal subscribers that actually do care about the game. No reasons neglecting the ones that is a cash cow.
    I already gave a list (an incomplete list) of content slated to be in ARR. GLoB, CT, FATE (which is several things), PvP, Relic weapons, Primal battles and several dungeons. ARR has more endgame content at launch than SoA is going to offer three years down the line when they finally finish updating it. Gameplay wise, well... They're apparently adjusting a lot of stuff for ARR but I'd say 1.0 wasn't bad. The only time I fell asleep playing XIV was when idiots took 30 minutes to gather between Raven runs, the only time I fell asleep playing XI was every bloody VW run. Rather than auto-attacking and doing the same WS over and over (or cycling through pathetic abilities for staggers) you're using all your abilities in combos, ARR is introducing a new Limit Break system which pretty much looks like a flashier (and worthwhile) version of SCing so there's some pretty good new gameplay aspects coming too. The only annoying gameplay aspects I found in 1.0 were server latency (fixed in ARR) and Raise being on a retarded recast. That's it. I could list gameplay aspects that annoy me ad nausium for SCH alone and that's one of the better jobs in XI now.

    It's actually pretty silly to say SE should focus on XI instead of XIV. Nothing they do to XI will ever bring new players in, with XI its a matter of keeping their existing playerbase. Lets face it, most of the people still playing XI are either incredibly loyal or borderline addicts, they'd have to be to put up with what the developers throw at them. These are people who aren't going to leave even with the current development team, SE doesn't need to try keeping these people playing and paying. ARR on the other hand, that already has its own fairly loyal fanbase which means even if the launch is a failure they're increasing their number of subscribers by far more than they could ever hope to doing anything to XI. If ARR is a success (and I see no reason for it not to be at this point) then they bring in even more new blood and it has the added effect of retaining plenty of XI players who do decide to quit XI.
    Heck, saying XI is neglected is pretty asinine. You've got an expansion in the works and presumably they had to get the OK to work on that, at some point after XIV someone asked "Can we give them a whole new area to explore with some new content?" and somebody said "Yes". If XI was being neglected you wouldn't be getting SoA in whatever state it'll be in, or even new 2Hrs, rehashed L75 content or any of the new content. The only neglect in XI is the developers neglect for your opinions and it's been that way since before XIV and short of stealing a developer who has had their career made by XIV, that isn't going to change. In short: Deal with it.

    ARR gives them a pretty good shot at increasing their number of subscribers and retaining old XI players. At best development in XI can help them retain XI players, even if they did try to do something massive with the hopes of bringing new players into XI, it would never be as successful as ARR is going to be, regardless of how successful ARR turns out to be. SE can only do what SE can do, if FFXIV:ARR fails then there is absolutely no reason to expect FFXI:ARR to fair any better.
    (1)
    Last edited by Sotek; 11-27-2012 at 01:07 PM.

  4. #54
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
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    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Yes we know you love your FF14 I actually really like the new guy who is in charge of FF14 a lot. And I do wish him well and very curious on how he will change ARR. I am really glad he is given free rein on how to make it work and get to completely demolish the piece of crap from the Tanaka regime. Seriously watching him and secretly hoping he get to be the new visionary on SE Online division and charge forward destroying all the old regimes and castrate the rest of the old team. I hope he also gets to change the way a content is made and released, aka not the FFXI way of giving you empty shell and releasing content in 3 years time. Just wish he also get to steer the FFXI ship and demolish the Tanaka blue print on this game and give us FFXI: ARR.
    (0)

  5. #55
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    Mar 2011
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    I'm in two minds over how Yoshi-P will actually handle expansions, the only reason ARR has plenty of content at launch is because XIV had quite a bit of content already. Any expansion they do isn't going to have that benefit so I could easily see them eventually falling pray to the XI methodology of expansion delivery. That said, CT and GLoB should be present at launch so that is already 200% more endgame content at launch than any XI expansion has ever had, its the equivalent of Nyzul Isle and Salvage being part of ToAUs launch.

    After ARR they should be moving more people back to XI though, Yoshi-P must feel like the second coming of Christ to SE at the moment, so after his done rebuilding the Titanic before it sinks I can picture them telling him to go shout at the XI team for being so incompetent (saying no to 100 piece Alexandrite? Seriously you guys?). I doubt XI will ever get ARR treatment though, because they only did that because XIVs server and maps were both complete trash. The current content they had in XIV was pretty much fine, it was simply crippled by the server. XI doesn't really have those issues so much, you're not prevented from beating certain HNMs because server latency kills you every run, you're just prevented from enjoying rewards by an inept development system. If anything the constant rehashes of L75 content could be likened to ARR, it's just been poorly done for the most part.
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