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  1. #1
    Player Secondplanet's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria
    Posts
    398
    Character
    Mortificator
    World
    Asura
    Main Class
    SMN Lv 99
    Babekeke i don't mean to pick on you but you missed the whole point i was making with the 2hr abilities. Monks ability isn't effected by how high their H2H is. With whm it isn't based on their healing magic but their level and their parties level so if you in a group of 60's it will act the same as it would for lvl 99's. I'm pointing out that the max you can get currently in the game is something around 547 with 417 being the base unmodified cap.
    (0)

  2. #2
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Metaking View Post
    well smn does need alot of help heck last time i checked all that nice enhances avatar attack doesn't even effect tp rounds, only bloodpacts.
    I didn't know about that. Do you have any testing handy for it?

    Quote Originally Posted by Metaking View Post
    also excluding brd and its duel stat nature, doesn't most magic skills cap at 500 on effect?
    I guess, but there are too many exceptions to call it a rule. Even Summoning Magic itself has an exception, namely for Elemental Siphon, which is uncapped.

    Quote Originally Posted by Secondplanet View Post
    Babekeke i don't mean to pick on you but you missed the whole point i was making with the 2hr abilities. Monks ability isn't effected by how high their H2H is.
    What difference does it make? They are affected by skill, only indirectly, where this one is affected by it directly. I guess they made this with future gear in mind, to be able to cap it later on in the game.
    (3)
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    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers