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  1. #41
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by Monchat View Post
    What's the difference between using PD and stun locking a mob? none so stop justifying legion.
    So basically make a party of 4 summoner, sch, and rdm to focus on stun locking the mob while the other two parties focus on DD + buffers? Probably want to keep this strategy out of the forum, lest they are doing another adjustment to further nerf summoners, scholar and red mage.
    (0)

  2. #42
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by Babekeke View Post
    BRD still offers more than Embrava for short zerg fights. This isn't the first time SE has done this though... anyone remember when RDMs only subbed DRK for hard content? I do, but I can't for the life of me remember why they did that.... oh wait
    LOL, yeah, but we should not posting useful information on how to defeat content in the most feasible ways. Whenever said strategy is becoming increasingly popular, you can bet that "an adjustment" is coming your way to make sure that content is not beatable and no one can go pass through the invisible walls.
    (0)

  3. #43
    Player Llana_Virren's Avatar
    Join Date
    Apr 2012
    Location
    Okinawa, Japan!!
    Posts
    491
    Character
    Llana
    World
    Lakshmi
    Main Class
    WHM Lv 99
    Quote Originally Posted by Luvbunny View Post
    So basically make a party of 4 summoner, sch, and rdm to focus on stun locking the mob while the other two parties focus on DD + buffers? Probably want to keep this strategy out of the forum, lest they are doing another adjustment to further nerf summoners, scholar and red mage.
    The only way left to nerf RDM would be to delete the job altogether.
    (4)


    Quote Originally Posted by Babekeke View Post
    If you can't out-claim someone who's AFK, you need to find a new game to play.

  4. #44
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by Llana_Virren View Post
    The only way left to nerf RDM would be to delete the job altogether.
    Considering pretty much everything that RDM can do, can be done better with other jobs...you are probably right. Though I still think that SE can do good with RDM job and make it shine again. They did great revamping SCH, WHM, DRG, BST and PUP and literally resurrect them from the dead.
    (2)

  5. #45
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by Luvbunny View Post
    Considering pretty much everything that RDM can do, can be done better with other jobs...you are probably right. Though I still think that SE can do good with RDM job and make it shine again. They did great revamping SCH, WHM, DRG, BST and PUP and literally resurrect them from the dead.
    A couple of smaller buffs and fair treatment in the future is all RDM would need to be viable. It's biggest downfall is a bad reputation that keeps it from being included in content that it can be useful in. The job isn't that bad, it's just not broken good or handed everything.
    (0)
    I'm a RequieSCAT-MAN!

  6. #46
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Brave(+20%Attack/Acc)/Faith(+20%MAB/MAcc) & I think RDM is fine for the most part.
    (2)
    Last edited by Demon6324236; 10-29-2012 at 12:46 PM.

  7. #47
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Ezikiel View Post
    with the amoutn of refresh gear floating about changing regain to fresh is still pissing me off lol i think i just said no again
    When your haste is capped regain isn't that much of a big deal, it's the new duration that really killed it. You won't be able to effectively use it in legion/Nyzul etc when you need to adjust BRD buff when it wears.
    (1)

  8. #48
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by ManaKing View Post
    A couple of smaller buffs and fair treatment in the future is all RDM would need to be viable. It's biggest downfall is a bad reputation that keeps it from being included in content that it can be useful in. The job isn't that bad, it's just not broken good or handed everything.
    I think RDM could use a lot more spells: TP reduction, plague, magic defense bonus, magic damage absorb, reducing mob physical damage resistance, reducing mob magic damage resistance, magic attack bonus spells, magic accuracy spells. You should look at blue mage and how spoiled that job is, pretty much have all the enfeebling spells that can be shared with RDM. All those spells would make RDM shine once again, and obviously more youtube videos of people actually playing the job correctly, having fun, and stretching the limit of what you can do as RDM.
    (1)

  9. #49
    Player Calatilla's Avatar
    Join Date
    Aug 2011
    Posts
    271
    Character
    Calatilla
    World
    Asura
    Main Class
    DRK Lv 99
    Quote Originally Posted by Demon6324236 View Post
    Brave(+20%Attack/Acc)/Faith(+20%MAB/MAcc) & I think RDM is fine for the most part.
    Only problem with those spells is SE would more than likely give them to SCH before RDM ever got a look in, and if they somehow DID decide RDM should have them, they`d be self cast only.

    SE have never considered RDM to be a buffing job, if they did all our spells wouldn't be self cast only or single target.
    (0)

  10. #50
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    I want them selfcast, so perfectly fine with me, make them the exact same as Temper except with 1 being Attack/Acc & 1 being MagicAttack/MagicAcc & Ill be happy.
    (0)

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