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  1. #111
    Player Vandheer's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    104
    Character
    Vandheer
    World
    Leviathan
    Main Class
    BST Lv 99
    Quote Originally Posted by Okipuit View Post
    We understand that many of you have been looking forward to the implementation of Cait Sith for some time now and we apologize that we have pushed it back and are making you wait longer.

    The development team is would really like to implement this as soon as possible, but they are devoting a lot of their energy to the new jobs on the way as well as completely revamping the special abilities for each job.

    We apologize that we cannot give a concrete date for implementation, but we will be sure to let you know of any updates as we hear them.
    Okipuit, can you shed light as to what else was planned to be added that will be pushed back? While I'm sure were all happy that the team is taking the time to fix the majority of lackluster 2-hour abilities it is helpful to have an idea of what is to come next. Based on the previous roadmap, and as far as I'm aware, there has been no word on Dark Magic Fast Cast, Absorb spell adjustments, Ranged Attack adjustments, or Boost Adjustments and up until now the Cait Sith that were scheduled to be added after the new Two Hour Abilities.

    I would just appreciate being kept in on the loop. >_<
    (2)
    ~ BST 99, SAM 96, DRG 96, BLU 91, THF 90 ~
    http://www.ffxiah.com/player/Leviathan/Vandheer

  2. #112
    Player
    Join Date
    Dec 2011
    Posts
    53
    come on...
    find an avatar codes.
    copy/paste and change the name.
    change the .dat for the avatar.

    with just that caith would be able to melee and use the first avatar bp...

    ok, it may not be THIS simple, but it's hardly worth a week of a single dev at worst...
    also, "working on new jobs" and "revamping 2h" isn't an excuse.
    you presented the new 2h a while ago, some of them were horrible or barely useful(and some clearly too good).
    we have next to no info on the new jobs(or the expension as it is).

    also, these things shouldn't be the developers problems but a designer.
    a developer could probably make caith sith from scratch in a week.(this would require some time testing to adjust the values of course, but this come AFTER coding).
    to me this just seems to mean you have no idea what bp give it...
    (1)

  3. #113
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by Dreamin View Post
    Can we get an explanations as to HOW the 2 avatars that were promised over 1.5 years ago somehow got stuck behind the new special abilities of various jobs? You know, like the 'Eat your pet and gets a SS' that the BST new ability that NO ONE wants?
    This!! If they seriously overwhelmed with works, they should hire more people. Spend some money to make more. This has been the same lame excuse for awhile now. Seriously, if you are going to take "some time", then it better be good and not the atrocious new 2 hours similar to what they plan to give to beastmaster. Give people what they want and start learning by listening to what the audience wants. Stop living in a bubble.
    (7)

  4. #114
    Player Jerbob's Avatar
    Join Date
    Aug 2011
    Posts
    314
    Character
    Jeral
    World
    Phoenix
    Main Class
    WHM Lv 99
    Disappointing but expected news. I can fully understand that the pressures from other areas of development can cause things to be pushed back, but honestly - this is the case for 90% of annoucements that are made these days. I'm sorry, but the developers really can't use that excuse time and time again and people to accept it without issue - as many people have pointed out, if meeting deadlines and producing decent content is an issue, SE needs to allocate more resources to FFXI. Quite honestly, it is becoming embarrasing - when your players begin to find your update schedules a joke and start taking tongue-in-cheek bets on how delayed, misguided or blatantly flawed each item will be, there is a problem.

    Working on new jobs is not an excuse. SoA is a new title that we will all be paying for separately. A dedicated, separate team should be involved to prevent just this sort of content slowdown/dropoff from happening, because I'm still paying the same subscription fees and I should therefore be able to expect the same level of service.

    I apologise for the tone, which is obviously not directed at our exalted community reps, but there's only so many times I can read this kind of developer response without getting frustrated.
    (7)

  5. #115
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    They could always release the new expansion WITHOUT the new jobs if they're struggling so much!
    (0)

  6. #116
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Maybe I should just give up on SMN and pick up Rune Fencer or Geomancer since apparently actual work is going into those jobs. Even if they suck and/or end up as one-ability wonders, I won't be any worse off.
    (2)

  7. #117
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    I think their message is rather crystal clear, nothing is going to happen till the expansion is launched. So expect them to revisit this like, say summer of 2013. In the meantime, consider it as a good reason to put your subscription on hold for a good 6 months and come back when they actually put some good contents back into the game. Chances are you won't miss much.
    (3)

  8. #118
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Luvbunny View Post
    I think their message is rather crystal clear, nothing is going to happen till the expansion is launched. So expect them to revisit this like, say summer of 2013. In the meantime, consider it as a good reason to put your subscription on hold for a good 6 months and come back when they actually put some good contents back into the game. Chances are you won't miss much.
    If I did this, the 1 place that I would be sure not to spend 6 months, is FF14 though. I can't believe anyone is actually leaving 11 for 14 when they're messing up 11. Surely everyone can see there'll just be the same story in 14 when there's actually content worth doing.
    (3)

  9. #119
    Community Rep Okipuit's Avatar
    Join Date
    Apr 2012
    Posts
    285
    Quote Originally Posted by Infidi View Post
    Okipuit, could you ask if it's possible to put the summonable Cait Sith on the test server? I know no abilities ate ready but it'd be fun to at least see what she looks like in motion and such. Ohhh maybe the dev team can just make a video of her?
    Good idea! For those of you wanting to see this legendary cat in action, we just received word that the Development Team is preparing a video to showcase their progress on Cait Sith thus far!
    (17)

    Okipuit - Community Team

  10. #120
    Player Infidi's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    283
    Character
    Infidi
    World
    Fenrir
    Main Class
    WAR Lv 99
    Quote Originally Posted by Okipuit View Post
    Good idea! For those of you wanting to see this legendary cat in action, we just received word that the Development Team is preparing a video to showcase their progress on Cait Sith thus far!
    Yay! Maybe they'll have a contest to get some Cait Sith scythes Heh, kidding kidding. I know that has nothing to do with her.
    (0)

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