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  1. #91
    Player Concerned4FFxi's Avatar
    Join Date
    May 2011
    Location
    borg
    Posts
    605
    Character
    Amaday
    World
    Bismarck
    Main Class
    WHM Lv 99
    Last time I was almost this upset was after getting a bunch of BS level cap quests involving BS fetching and I was crushed by what I felt was a incredible lack of story and awesomeness that goes into a level cap. You had a working system at 75, with lots of lore and well thought out stuff even if it didnt work, just look at evoliths and how detailed that failure was. Then, you got 75-95 was BS cap crap, of go get some seals man, it's the bro-cap quests man. I'm fucking high, woooooh, fuck the story man i dont need story, you want story and lore, check back pre 75 brotha, we dont do story now, just gonna crame this crap down your mouth till the expansion comes out cause I dont respect my clients, cause I'm PIMP SE, and I'll feed you whatever I want and you'll like it, take it like a bitch and want more.
    (3)
    Last edited by Concerned4FFxi; 10-24-2012 at 09:01 PM.
    Quote Originally Posted by Kincard
    The reason I keep coming back to XI as opposed to other MMOs is because of the content's lastability. While it is true that many pieces are outdated with each patch, to this day there are many old pieces of gear that are still near top-tier if not the top-tier. It encourages you to explore the whole breadth of content rather than asking you to bumrush and bypass all the old content just so you can grind the newer content. This is a model used by other MMOs such as WoW, and while I don't have anything against people that enjoy this model, if I wanted to play an MMO with that model there are many, many games vast superior to XI in terms of mechanics and especially customer service that offer such a model.

  2. #92
    Player Concerned4FFxi's Avatar
    Join Date
    May 2011
    Location
    borg
    Posts
    605
    Character
    Amaday
    World
    Bismarck
    Main Class
    WHM Lv 99
    SE:
    "get with the program, spill the hate, JP onry, eat this shit and like it bitches"
    (2)
    Quote Originally Posted by Kincard
    The reason I keep coming back to XI as opposed to other MMOs is because of the content's lastability. While it is true that many pieces are outdated with each patch, to this day there are many old pieces of gear that are still near top-tier if not the top-tier. It encourages you to explore the whole breadth of content rather than asking you to bumrush and bypass all the old content just so you can grind the newer content. This is a model used by other MMOs such as WoW, and while I don't have anything against people that enjoy this model, if I wanted to play an MMO with that model there are many, many games vast superior to XI in terms of mechanics and especially customer service that offer such a model.

  3. #93
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    What Perfect Defence really should have been adjusted to is something like:

    Duration:
    Same as before nerf

    Effect:
    50% damage resistance that stacks multiplicatively with other damage resistance, meaning PD and -50% DT gear would lead to 75% damage reduction.
    A phalanx effect of something like 50-75 damage that stacks with the already existing phalanx spell.
    Resistance to status ailments (including death) set to 95%

    With this, someone with a pdt set would still take 0 damage from a 400 damage physical attack as long as you had a rdm or sch to phalanx you. A 2000 damage attack would be reduced to less than 400 damage, which would make it pretty easy to survive. It might not be a "perfect" defence anymore, but it is at least an "Extreme Defence".


    As for Embrava

    Duration:
    3 minutes, perpetuable to 6 minutes, 7 with gloves.

    Effect:
    Up to 25% haste at 500 skill
    Up to 5 tp regain at 500 skill
    up to 50 hp regen at 500 skill
    Up to 5 mp refresh at 500 skill
    (1)
    Last edited by Mirage; 10-24-2012 at 09:19 PM.

  4. #94
    Player Concerned4FFxi's Avatar
    Join Date
    May 2011
    Location
    borg
    Posts
    605
    Character
    Amaday
    World
    Bismarck
    Main Class
    WHM Lv 99
    I think a more reasonable solution to embrava is to have at 500 enhacing magic skill, 3/tic refresh and regain, having zero regain is totally bullshit, especially with the major time nerf. I would expect 3refresh 3 regain with the old time limit but, nerfing time and regain to such a degree is bat-shit crazy and wasnt even thought out. I have learned since these boards have opened to discussion that SE makes extremely poor decisions, they seem to never ever test anything, nor consider what releasing stuff or info too early can cause to a community. This must point to one logic, they just don't give a shit about us. STFU and pay bitches. The forums are just an easy way for them to test customer concern, if a million people cry out they may consider a change, unless of course: BALANCE OR WORKING AS INTENDED.
    (4)
    Last edited by Concerned4FFxi; 10-24-2012 at 09:10 PM.
    Quote Originally Posted by Kincard
    The reason I keep coming back to XI as opposed to other MMOs is because of the content's lastability. While it is true that many pieces are outdated with each patch, to this day there are many old pieces of gear that are still near top-tier if not the top-tier. It encourages you to explore the whole breadth of content rather than asking you to bumrush and bypass all the old content just so you can grind the newer content. This is a model used by other MMOs such as WoW, and while I don't have anything against people that enjoy this model, if I wanted to play an MMO with that model there are many, many games vast superior to XI in terms of mechanics and especially customer service that offer such a model.

  5. #95
    Player Smokesalot's Avatar
    Join Date
    May 2012
    Posts
    9
    Character
    Smokesalot
    World
    Siren
    Main Class
    PLD Lv 99
    Quote Originally Posted by Mirage View Post
    What Perfect Defence really should have been adjusted to is something like:
    It's not 'A Defence which is going to need a lot of other buffs to be truly worthwhile' Defence, it's Perfect Defense. Your idea is ridiculous, anything worth employing PD for will still tear DDs apart, albeit in 10 seconds rather than 2, with 50% reduction. The duration nerf was needed, although as has been pointed out, the skill level it is proposed to scale at is unrealistic. I'd address this to make the current PD time an attainable cap with maxed out skills and gear. Ultimately, the burnt SMNs usefullness will suffer but the same is true for any job which was burnt to 99 and isn't appropriately skilled up.

    The Embrava one...I just can't get my head around the thinking. What are they expecting SCH to do now? 2hr a party of WHMs so they can cure bomb DDs a-la Abyssea?

    Players will find ways around these things as they always have. Guy in the thread back in the first couple of pages made a very succinct list of nerfs players have worked through in the past, this is no different.

    @Concerned4FFxi; you really REALLY need to calm down. If something is making you this mad, walk away. No one is keeping you here, you do realise this? You aren't paying your subs at gunpoint.
    (2)

  6. #96
    Player Mirage's Avatar
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    Mar 2011
    Posts
    2,980
    Maybe you need to calm down a bit too.

    First, it would easily be more than 50% damage reduction, you just need some gear for it. 80% haste isn't attainable without haste gear either. Secondly, what exactly is wrong with combining several buffs at once to get a better effect out of a 2h? Do do you not have haste, food, brd songs or anything like that on you while using mighty strikes, meikyo shisui or hundred fists? For magical resistance, you'll already have shellra 5 on you, so that's a total magical resistance of 65% already.
    (2)
    Last edited by Mirage; 10-24-2012 at 09:49 PM.

  7. #97
    Player Smokesalot's Avatar
    Join Date
    May 2012
    Posts
    9
    Character
    Smokesalot
    World
    Siren
    Main Class
    PLD Lv 99
    Doesn't make it a Perfect Defence then does it? What else do you propose, Perfect Dodge effectiveness dependant on EVA gear? Invincible scaling with -DT equipment? Mighty Strikes crit hit rate adjusted with Crit% stats on?
    (5)

  8. #98
    Player Mirage's Avatar
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    Mar 2011
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    2,980
    Perfect dodge isn't perfect anyway, it doesn't stop ranged attacks! But no, mighty strikes isn't affected by crit rate gear, but it most certainly is affected by crit damage gear, and the total damage output during the 2hour is also dependent on attack buffs, attack speed buffs, and accuracy buffs. Invincible is also a poor comparation, because it is a self-only ability, while PD is for the entire party, or more, if you rotate the SMN with mp recovery items/abilities.

    Furthermore, Invincible is scaling with -DT equipment, because it only stops physical damage, not magical damage. Therefore, -MDT and -DT does actually help you die slower whenever the boss is using magical attacks.

    As you can see, Invincible does not make you invincible. Perfect Dodge is not perfect.

    That being said, summoner should definitely get some solid buffs all around. The job's single purpose in a high-level fight should not be for one single ability alone. For example, their perfect defence could be combined with new and powerful BP Wards from other avatars.

    What if titan also got a new super-stoneskin(1000-1500 hp, depending on skill) with phalanx attached, and garuda got a special evasion boost ward that was not affected by current evasion floors/caps. Avatars could also be given sphere effects that made players resistant to the avatar's element and the element they were strong to. There are lots of things that could be done with summoner, just too bad SE doesn't like the job.
    (1)
    Last edited by Mirage; 10-24-2012 at 10:28 PM.

  9. #99
    Player HimuraKenshyn's Avatar
    Join Date
    Sep 2011
    Posts
    181
    Character
    Starskyy
    World
    Shiva
    Main Class
    BLU Lv 99
    Quote Originally Posted by Zyla420 View Post
    SE's priorities are in perfect order. They are successfully pissing off that vast majority of their playerbase in hopes of herding them away from a project (FFXI) that they'd rather see go to the wayside, and sending them to another game (preferably of their own design). In this regard SE is succeeding quite well, ppl are pissed, ppl are probably gonna quit, and this will bring the game 1 step closer to inevitable demise.

    All systems are working as intended, as they say...

    If they even dream I would buy another SE game after dealing with this bull they really need they heads examined. Most of my friends have left and the majority of my LS consist of more mules then real players because they can't balance retarded mobs abilities with the instance death spam 30 yalm high damage AOE blasts constant insane TP moves. I for one do not enjoy banging my head up against a brick wall and then call it a challenge. They really think the low random drop rate makes the game better in fact its driving people away a friend has got ACe's mail 15 times in the chest and people that want or need it get zip after awhile it just becomes so frustrating that peeps stop logging in and if this is what they want so be it. Not sure how much more asinine moves I can take......
    (8)

  10. #100
    Player Smokesalot's Avatar
    Join Date
    May 2012
    Posts
    9
    Character
    Smokesalot
    World
    Siren
    Main Class
    PLD Lv 99
    Point taken in the names respect, though I wasn't arguing semantics of the abilities description over its function, more so the effect that the abilities have.

    Your suggestion is still silly. Gearing for crit dmg+ during Mighty Strikes is enhancing the effect of the 2 hour. What you suggest is putting a lot of outside influence into an ability to even make it feasible.
    (1)
    Last edited by Smokesalot; 10-24-2012 at 10:41 PM.

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