Each time there is a nerf I think the dev can't do worse, but they keep surprising me.
ok long awaited nerf to embrava. a little overkill. but do you guys realize that embrava is now useless? 25% magical haste for 1:30, for 3:15 with af3+3 gloves. You guys do know that BRD's 2xmarch give MORE haste, last LONGER, can be FULL TIMED. The only semi-usefull aspect is that embrava is undispellable. The regen and refresh could be semi-useful in 3min duration too but ... there ya go!! BRD's ballads gives 9 MP/tic INDEFINATELY w/o any form of 2H. It gives 18 MP/tic with HQ bard (relic+empy) INDEFINATELY. It gives 36 MP/tic for 10MINUTES during soul voice. Yeah: embrava is useless if you keep those stats.
Ok more proof the devs have no idea. The max skill achievable with ultra rare items like Shantoto mini scenario's aptus earring (once a day BCNM, 1/100000000 to get it), is :..... 537. It's easy to get ~500 with abyssea/dynamis gear, but come on. this change to perfect defense changes NOTHING. Why? people will STILL use PD. So nothing changed except you managed to piss off your players even more. People were axpecting a change to CONTENT.[*]Effect duration: Currently 90 seconds → Adjusted to 30 seconds. +1 sec for every 20 summoning skill points, maximum of 60 seconds with 600 skill (30 seconds +30 seconds)[*]Effect: No change
You need to change ADL. I'm going to state it clearly: people use perfect defense because it's needed. The fights are 1:30 long because that's the duration of PD. As soon as PD wears off you are dead. period.
Reaching floor 80 with the new adjustement is harder that floor 100 before lol. Once again nothing changed, you made player's experience even more miserable. I want to bang my head on a wall each time I do nyzul. But I have to because I'm hardcore player. I dont know how someone could have thought it was a good idea to have an even where 90%+ of the time you exit w/o any progress. Well now it's 99% of the time you lose (you can only do 300 per year btw...)[*]Nyzul Isle Uncharted Area Survey
We'll be reducing the number of Astrariums necessary to exchange for equipment from 25 to 5.
*As a result of this, the number of Astrariums players have in possession will be reduced by 1/5.
The idea that you'll need some luck on your side to reach level 100 will not change. While we expect that the number of floors reachable and the frequency will decrease due to the adjustments to Embrava, we decided to balance this by reducing the number of Astrariums required for equipment.
So... I will have to do nyzul isle before the nerf because 5% win rate is better than 1% ...
Only comment I'll do about legion is... 10% HP will change nothing. Make rewards better, and change mob's attack power... seriously.
Lastly, you just nerfed SMN and SCH to oblivion (almost), will you give them somthing to compensate? Because shock squall and stun locking are the only specificity of SMN and SCH now.



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