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  1. #11
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    I'm pretty sure you can refresh your NPC, but going /rdm yourself would kind of remove the need for your NPC as a healer.

    Additionally, the NPCs do not benefit from your Samba effects, even though they occupy one party slot and act like a party member for some other things. If they could have gained mp from aspir samba, perhaps things would have been a tiny bit better.

    What we really need though, is to be able to tell the NPC to spend theirMP very carefully when they are below 50% mp. Because of the poor performance of the NPCs, you can rarely rely on their cures as your main source of healing, and should often bring your own means of curing, making backup healing the thing they would be good for. However, this doesn't work either when the NPC spends all their MP on debuffs instead of saving enough for a pair of Cure Vs when you drop below 33% hp.

    I suspect that even if the NPC did use refresh on themselves, or if you refreshed them, they would still keep spending all that regained MP as soon as they could, leading to them still being below the 88 mp required for a Cure IV almost all the time.
    (4)
    Last edited by Mirage; 10-21-2012 at 10:28 AM.

  2. #12
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    I have a hunch that this won't ever happen because the NPC system is deeply rooted in the core game code and it's such that when a player dies, the pet/npc is removed.
    (2)

  3. #13
    Player Vagrua's Avatar
    Join Date
    Mar 2011
    Posts
    191
    Character
    Vagrua
    World
    Lakshmi
    Main Class
    SAM Lv 99
    This reminds me of when summoners requested the light spirit to raise them after dying. I wish it were possible, but they probably can't do it with how the game was made. Sort of like how automaton's disappear once you die too.
    (2)

  4. #14
    Player MiniDiamond's Avatar
    Join Date
    Sep 2011
    Location
    The Republic of Bastok
    Posts
    28
    Character
    Minidiamond
    World
    Shiva
    Main Class
    DNC Lv 99
    Quote Originally Posted by Cyrusskorrey View Post
    Cast Raise on you if you died in combat,
    and not warp away when you die

    I like how fellows work as it is, but this would be a nice
    addition to what they are capable of.

    That idea benefits us way to much.



    FFXI is easy as it is already.
    (0)

  5. #15
    Player Waldrich's Avatar
    Join Date
    Mar 2012
    Posts
    134
    Character
    Waldrich
    World
    Asura
    Main Class
    WHM Lv 99
    Quote Originally Posted by MiniDiamond View Post
    FFXI is easy as it is already.
    FFXI is a hard feeling game wherein you need to play what the game ask you for and not what you want to play.
    (1)


    Forgive my brazilian english, if that matter.

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