Just putting it out there, that's better than anything the jobs that don't get to go for xyz reason get to do.
Just putting it out there, that's better than anything the jobs that don't get to go for xyz reason get to do.
In our wake will be smoke fire and burnt charred remains of those that have fell before us, We will not remember their names, as they are no more, the next challenge, the next horizon is what we strive for and Demand it be met with Ferocity, We Grin at the Possibility of death, Fear no Mob that walks Vana'diel or it's Realms, there is no tomorrow, there is only now, For pride, for honor, for Glory We are The Knights of Pegasus.
In our wake will be smoke fire and burnt charred remains of those that have fell before us, We will not remember their names, as they are no more, the next challenge, the next horizon is what we strive for and Demand it be met with Ferocity, We Grin at the Possibility of death, Fear no Mob that walks Vana'diel or it's Realms, there is no tomorrow, there is only now, For pride, for honor, for Glory We are The Knights of Pegasus.
Yes but nothing is better then SCH for stun duty then SCH/BLM. With haste + embrava their capping recast, then they can use a stratagem to cut it's recast in half. You end up with a 5s recast on stun and one to two SCH/BLM's can lock down any NM. It's become a vital strategy on PW and Legion.
That being said, SCH is an epically amazing job. It's remembered for Embrava because of how stupidly powerful it is. Its a miniature 12m brew. Outside of that SCH has potent healing, buffing and nuking.
Doing damage is for WAR's, DRK is about soloing 75 content yo.....Originally Posted by Raelix
Because I should instantly have the best gear? Grow up... Building gear sets solo takes time. Talk to me again when you start over from scratch (I'm a fairly new player and spent more than half that time playing MNK). I never said all SCH are bad, I said if all they are providing is embrava then they are bad.
I know nothing about SCH stunning because I've never seen the need arise for it. I'm sure that when the need arises I'll learn all about it, but there are only so many hours in the day to play a video game and I'm not blessed with the ability to stop time unfortunatelly. However, after hearing about it, it seems that its just another tool in scholars already fantastic arsenal. But hey SCH is useless right?
Ps. 19% gets the job done and gives me 850-890 cures with Aurorastorm. I don't do VW and most of my gil goes towards my GF's relic weapon so what exactly do you suggest? I'm only missing 2 pieces and I'm not using arka because it's a waste of time for SCH with Chatoyant + Aurorastorm in the game.
Also, you don't need perfect gear to perform well (well you apparently do but I don't).
Are you also saying SCH is useless? Do you just provide Embrava then do nothing too?
Math shows that chatoyant starts winning around ~42% (or was it 46%) cure potency. Obviously you use what you have, but there's a big difference between Abyssea and the rest of the game. No one is saying that SCH is as useless as RDM, but the things it supposedly does well like healing and nuking are irrelevant to current endgame (for the most part). Other than embrava and stun spam which any abyssea burned mule can do, SCH offers nothing. This is a problem with mages in general, and isnt specific to SCH. The things that make SCH unique though are underwhelming to say the least.
I think you make a fair point. I've been on hiatus so I am behind on some more recent end game stuff and I appreciate that SCH is useful in the sense that people want Embrava and that MV's recast time has been reduced and that gives people a reason to invite us, but I have found that what I like about the job is not necessarily useful, at least not anymore.
For me the top 3 things that should make a Scholar unique:
Weather
DoTs/HoTs
Stratagems
I think we're doing stratagems well, it's one thing I still love about playing this job because it allows you to shape your next spell in many aways, which I think adds more strategy to the job.
I think SE have made a step in the right direction for DoTs/HoTs but I don't think it's quite there yet, I mean Kaustra/Embrava are nice additions in that respect, but are only 2 hours. With the update to MV, using Helices isn't as frustrating and I think they're actually really useful spells to use in between other spells, so if you're nuking you're adding extra damage and if you're healing you're able to still do damage without using too much MP or generating too much hate. Their changes to regen are also a step in the right direction in that it can be a boost to our healing ability.
On the other hand, we've got the weather, which to be honest, I would like to see get a boost and to become a reason for people to bring a SCH along. Weather would make a nice boost to our own spells & stats but also other people. It has been a long time since anybody's cared about whether or not they've got a weather spell on them. Plus, I think having emphasis on adjusting the weather kind of adds to the idea that Scholar's are strategists - you adapt the weather based on the current situation.
It would be better in my eyes than treating a SCH like a BLM/WHM hybrid, at least, being a BLM/WHM hybrid wasn't what made me fall in love with the class.
Saefinn on Asura
Main Jobs: Corsair: i117, Scholar: i117, Monk: i117, Summoner: i117
I find this post hilarious.....SCHs gets invites to do shit all the damn time. Come back to your own post when your a RDM that don't get invites to do anything due to being 'not-so-useful'. Stop being a whiney little bitch about getting invites. SCH is doing just fine, and you know this.
99 Red Mage
99 Black Mage
99 Bard
99 Thief
99 Ninja
99 White Mage
99 Scholar
Yeah, I need a good signature.
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