That's quite an interesting idea as to how to adjust Blood Pact Timers.
You would feel way more like a "real mage" as you could blast through your MP really fast.
But i guess that's a bit shooting for the Stars.
one question is, do you want the BP timers also separated for each avatar? because that would be pretty overpowered: imagine rotating all lvl 75 physical blood pacts with only casting the new avatar as wait time and more or less no enmity.
Even I as a SMN99 think that'd be too much.
But if it's like there are "tiers" (something like flourish I and II from dancer) that would be more realistic:
Something like This:
BP Rage I (lvl 1-20 Pacts)
BP Rage II (lvl 21-40 Pacts)
BP Rage III (lvl 41-60 Pacts)
BP Rage IV (lvl 61+ Pacts)
Regarding ward pacts i'd divide them further along those lines:
BP Soothing Ward I (healing pacts until lvl 50)
BP Soothing Ward II (healing pacts lvl 51+)
BP Strengthening Ward (all Enhancing Pacts)
BP Weakening Ward (all enfeebling Pacts)
regarding the pact recast I'd actually stay @ 60 seconds base but instead reduce the the cap to something like 20~30 seconds instead of 45

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