Page 7 of 14 FirstFirst ... 5 6 7 8 9 ... LastLast
Results 61 to 70 of 137
  1. #61
    Player Eric's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    374
    Character
    Aerolite
    World
    Siren
    Main Class
    SCH Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    It wont get nerfed enough to not be useful.

    Besides, it could just as easily be a cover so along with recast reduction to 30 minutes, the merits could increase Potency, Duration or so on. Also since they're going past weakness, SCH will begin being used more often since they can cure ridiculously well, and nuke on top of that, also less temp items to make the MP recovery more useful.

    I still fail to see how a job used in EVERY end-game event is useless though. One spell or not.
    I wasn't aware that you were a clairvoyant.

    Also, I was never one of the people arguing that SCH is useless. I'm saying that Embrava wasn't a real fix for the job, and this dev post is a clear indicator of how fragile the job's position in any endgame situation is.
    (0)

  2. #62
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Eric View Post
    I wasn't aware that you were a clairvoyant.

    Also, I was never one of the people arguing that SCH is useless. I'm saying that Embrava wasn't a real fix for the job, and this dev post is a clear indicator of how fragile the job's position in any endgame situation is.
    lol, we'll see.
    (1)

  3. #63
    Player Sasaraixx's Avatar
    Join Date
    Mar 2011
    Posts
    276
    Character
    Sasaraixx
    World
    Carbuncle
    Main Class
    SMN Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    It wont get nerfed enough to not be useful.

    Besides, it could just as easily be a cover so along with recast reduction to 30 minutes, the merits could increase Potency, Duration or so on. Also since they're going past weakness, SCH will begin being used more often since they can cure ridiculously well, and nuke on top of that, also less temp items to make the MP recovery more useful.

    I still fail to see how a job used in EVERY end-game event is useless though. One spell or not.
    Why would they go through the trouble of nerfing an ability only to increase it's potency through merits? It's clear they believe that having the ability to keep Embrava on an entire alliance 15 minutes out of every half hour at it's current potency is too much. We'll just have to wait an see how much it is weakened.

    And SCH is used at every end game event BECAUSE OF EMBRAVA. SCH is in a similar position to, but admittedly not nearly as bad off as RDM. Hybrids aren't really useful for the current content. SCH is in a much better position than RDM solely because of Embrava.

    SCH can heal very well and nuke very well. So? In what type of end game event is having both that useful? Where would this be more beneficial than having a WHM or a BLM? There really aren't many instances when having the ability to cover both roles is better than having the specialty job.

    Groups are about efficiency and min/maxing. MP efficiency is not going to make *that* much of a difference. WHM is an incredibly efficient healer and nothing is going to remove it from it's perch as the preeminent healer. (And nothing should). There really isn't need of a back-up healer because that slot would be better filled by a support job. That leaves nuking efficiency. Outside of soloing, it hasn't made much of a difference for SCH.

    Take away Embrava and we're back to the question SCH's have been asking for years. I'm not putting the nail in the coffin just yet. The nerf may not be too terrible. But it is a cause of concern when one spell defines an entire job. That is why many of us have been asking for adjustments to our existing spells and abilities all this time.
    (0)

  4. #64
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Sasaraixx View Post
    Why would they go through the trouble of nerfing an ability only to increase it's potency through merits? It's clear they believe that having the ability to keep Embrava on an entire alliance 15 minutes out of every half hour at it's current potency is too much. We'll just have to wait an see how much it is weakened.

    And SCH is used at every end game event BECAUSE OF EMBRAVA. SCH is in a similar position to, but admittedly not nearly as bad off as RDM. Hybrids aren't really useful for the current content. SCH is in a much better position than RDM solely because of Embrava.

    SCH can heal very well and nuke very well. So? In what type of end game event is having both that useful? Where would this be more beneficial than having a WHM or a BLM? There really aren't many instances when having the ability to cover both roles is better than having the specialty job.

    Groups are about efficiency and min/maxing. MP efficiency is not going to make *that* much of a difference. WHM is an incredibly efficient healer and nothing is going to remove it from it's perch as the preeminent healer. (And nothing should). There really isn't need of a back-up healer because that slot would be better filled by a support job. That leaves nuking efficiency. Outside of soloing, it hasn't made much of a difference for SCH.

    Take away Embrava and we're back to the question SCH's have been asking for years. I'm not putting the nail in the coffin just yet. The nerf may not be too terrible. But it is a cause of concern when one spell defines an entire job. That is why many of us have been asking for adjustments to our existing spells and abilities all this time.
    Saboteur and Absorb-TP is proof they do this.

    SCH (and to a lesser extent RDM) will be useful in upcoming content due to them moving from Triggers and TEMP items. So MP will become an issue again.

    Say what you will about WHM, but it's use is mainly due to how easy MP is to get, remove that and WHM will struggle again. SCH's Regen, Embrava (even gimped) and Cure IV for 1200+ HP will look MUCH more appealing then while WHM will look less appealing.

    WHM got very little from 99+ and depending on how they go, I wouldn't count on WHM or even BLM being as untouchable as they are now. 1 SCH is better than 1 WHM and 1 BRD or RDM for Refresh.
    (1)

  5. #65
    Player Dantedmc's Avatar
    Join Date
    Sep 2011
    Posts
    77
    Character
    Danntay
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    Saboteur and Absorb-TP is proof they do this.

    SCH (and to a lesser extent RDM) will be useful in upcoming content due to them moving from Triggers and TEMP items. So MP will become an issue again.

    Say what you will about WHM, but it's use is mainly due to how easy MP is to get, remove that and WHM will struggle again. SCH's Regen, Embrava (even gimped) and Cure IV for 1200+ HP will look MUCH more appealing then while WHM will look less appealing.

    WHM got very little from 99+ and depending on how they go, I wouldn't count on WHM or even BLM being as untouchable as they are now. 1 SCH is better than 1 WHM and 1 BRD or RDM for Refresh.
    WHM is pretty mp efficient even without temps. +2 Pants, up to 7 tic refresh from gear, /rdm (refresh / convert) or /sch (LA / sublimation / cmp), can keep up whm up just fine. If the event ever becomes that taxing on mp somehow for whm it will probably require a brd anyway due to difficulty. Just have the brd in the pt use ballad (easy 9 tic refresh with just ballad+ harp and pants) and there will definitely be no more issues.

    Blm (and sch) will not be invited for nuking except for the few fights that require it. The only reason blm is even invited now is for procs and the rare occasion when you need magic damage.

    Embrava is pretty much the sole reason sch is invited (the only other being alacrity stun spam which also happens under TR).
    (4)

  6. #66
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Dantedmc View Post
    WHM is pretty mp efficient even without temps. +2 Pants, up to 7 tic refresh from gear, /rdm (refresh / convert) or /sch (LA / sublimation / cmp), can keep up whm up just fine. If the event ever becomes that taxing on mp somehow for whm it will probably require a brd anyway due to difficulty. Just have the brd in the pt use ballad (easy 9 tic refresh with just ballad+ harp and pants) and there will definitely be no more issues.

    Blm (and sch) will not be invited for nuking except for the few fights that require it. The only reason blm is even invited now is for procs and the rare occasion when you need magic damage.

    Embrava is pretty much the sole reason sch is invited (the only other being alacrity stun spam which also happens under TR).
    That's my point though, People will always take what can cope, as long as it can do it, you only have to look at the past with RDM.

    1 SCH is better to have than 1 WHM and 1 BRD. So people will just replace the WHM should MP become a problem again, which I see becoming the problem again.
    (1)

  7. #67
    Player Sasaraixx's Avatar
    Join Date
    Mar 2011
    Posts
    276
    Character
    Sasaraixx
    World
    Carbuncle
    Main Class
    SMN Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    Saboteur and Absorb-TP is proof they do this.

    SCH (and to a lesser extent RDM) will be useful in upcoming content due to them moving from Triggers and TEMP items. So MP will become an issue again.

    Say what you will about WHM, but it's use is mainly due to how easy MP is to get, remove that and WHM will struggle again. SCH's Regen, Embrava (even gimped) and Cure IV for 1200+ HP will look MUCH more appealing then while WHM will look less appealing.

    WHM got very little from 99+ and depending on how they go, I wouldn't count on WHM or even BLM being as untouchable as they are now. 1 SCH is better than 1 WHM and 1 BRD or RDM for Refresh.
    Where are my Saboteur merits?

    Where is this crystal ball of yours? What content are you thinking of that is so MP taxing a WHM will not be able to keep up? My WHM has not had MP issues in years, even without temporary items.

    WHM got very little 99+ because it didn't need much. And I give a huge NO WAY to your last point. I certainly did not say you invite the BRD for Refresh. You are inviting that BRD for songs for the melee. The Ballads are just a bonus. The only time you are replacing the WHM is for Embrava.
    (2)

  8. #68
    Player Sasaraixx's Avatar
    Join Date
    Mar 2011
    Posts
    276
    Character
    Sasaraixx
    World
    Carbuncle
    Main Class
    SMN Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    That's my point though, People will always take what can cope, as long as it can do it, you only have to look at the past with RDM.

    1 SCH is better to have than 1 WHM and 1 BRD. So people will just replace the WHM should MP become a problem again, which I see becoming the problem again.
    You're missing the point. The BRD is going to be there anyway. You're not replacing the WHM AND the BRD with a SCH. So, with a BRD in party already, the Ballads are going to give the WHM plenty of MP, if they even struggling in the first place.
    (4)

  9. #69
    Player
    Join Date
    Mar 2011
    Posts
    283
    where are u tardos seeing that embrava is getting nerfed?
    (0)

  10. #70
    Player Nawesemo's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    352
    Character
    Nawesemo
    World
    Cerberus
    Main Class
    BLM Lv 99
    The developers said something to the effect, when they acknowledged our vicious attack upon the implimentation of the new new 2hrs, it was quoted somewhere in this thread.

    My bad, in the 2hr thread.

    Originally Posted by Okipuit However, we believe that we will have no choice but add the lowering of effects of Perfect Defense and Embrava to our scope of adjustments. In 2hr thread
    (0)
    Last edited by Nawesemo; 09-07-2012 at 02:34 AM.

Page 7 of 14 FirstFirst ... 5 6 7 8 9 ... LastLast