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  1. #51
    Player Daniel_Hatcher's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Sotek View Post
    For just under a dozen of my abilities not to be damn near worthless?
    I can only count two, well maybe five.

    Libra
    Modus Veritas
    (spell) Enmity down one
    (spell) Enmity up one
    (spell) Regain (though still somewhat useful)
    (0)

  2. #52
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    Mar 2011
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    391
    Quote Originally Posted by Daniel_Hatcher View Post
    I can only count two, well maybe five.

    Libra
    Modus Veritas
    (spell) Enmity down one
    (spell) Enmity up one
    (spell) Regain (though still somewhat useful)
    I count nine.

    Modus Veritas - Absolutely worthless.
    Libra - Range needs fixing but other than that it needs abilities/spells to supplement it to be worthwhile (these don't even really need to be on SCH).
    Penury, Parsimony, Sublimation - Not broken by any means, but game mechanics have rendered these near worthless for the same reason RDM isn't invited for Refresh anymore.
    Altruism, Focalization - Same as above, just for magic accuracy, even then Altruism will never really be that useful.
    Immanence - Until Skillchains get reformed this is damn near impossible to use properly in any real situation.
    Enlightenment - At the very least this needs to work like Tabula Rasa when casting spells from the opposite Arts considering the description is almost exactly the same, the actual mechanics of what this is meant to do don't really work either though.

    Like I said before, most aren't broken it's just game mechanics render them fairly useless. Not doing Voidwatch is an easy solution to most of these complaints, but that's probably why most of the time I only complain about Modus Veritas and Libra. I'd add the new 2Hr to the list as well but I guess I should be fair and wait for those long awaited Enmity reforms SE has planned. If we're counting spells I agree with Animus spells sucking (and for the record they don't stack with the Enmity Stratagems which is irksome) but Adloquium is fine as is.
    (4)

  3. #53
    Player
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    May 2011
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    462
    As far as libra goes one of the original abilities of scholar on ff3 was peep(peek) which was kind of useless even then considering it was just an mp free libra spell, depending on the FF libra would sometimes give far more in depth information on monsters.

    Considering players tend to analyze most mobs on our own would be interesting if libra instead scanned some or all of a monsters data (some info obtainable via defeating mob, some via using libra, could take multiple tries to fill out 100% for each mob) and added it to some kind of beistary, could contain very specific info on monsters, that'd be cool at least... would probably take too much effort on the dev team, not to mention that'd be way outside what i'd expect from the dev team at this point, letting us know the elemental weakness/strength of a mob? exact int/vit ect??? /ps2limitations
    (0)

  4. #54
    Player Eric's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    374
    Character
    Aerolite
    World
    Siren
    Main Class
    SCH Lv 99
    I know everyone plays the job different, but I have to say that I disagree with 3 of the abilities you listed as useless.

    Parsimony is great when you're nuking outside Abyssea or VW where MP efficiency actually still matters. These situations are rare, and usually only apply when I'm soloing stuff, but I think it was worth mentioning, given that it used to be one of SCH's biggest advantages over BLM.

    Immanence is amazing given you're using Tabula Rasa and you're using it to self-Skillchain so you can magic burst Kaustra/helices. I guess it's not really that effective in VW where people are spamming weaponskills and you can't really properly coordinate a skillchain.

    Enlightenment, in my opinion, isn't completely useless, since I do use it frequently-ish(for things other than recasting reraise), but it could definitely use some improvements. I would love for it to work like Tabula Rasa just so I could cast Regen V on myself and gain its full effect while under Addendum: Black.
    (0)

  5. #55
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Raksha View Post
    Half the people I know have a SCH embrava mule. What are your reasons to invite a real-deal SCH again?
    Ppl have BRD mule, WHM mule, COR mule, SMN mule, RDM mule and TH mule all the time or even WAR NIN mule in abby all the time, so that's not really SCH issue.
    (1)

  6. #56
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    Mar 2011
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    391
    Quote Originally Posted by Nala View Post
    As far as libra goes one of the original abilities of scholar on ff3 was peep(peek) which was kind of useless even then considering it was just an mp free libra spell, depending on the FF libra would sometimes give far more in depth information on monsters.

    Considering players tend to analyze most mobs on our own would be interesting if libra instead scanned some or all of a monsters data (some info obtainable via defeating mob, some via using libra, could take multiple tries to fill out 100% for each mob) and added it to some kind of beistary, could contain very specific info on monsters, that'd be cool at least... would probably take too much effort on the dev team, not to mention that'd be way outside what i'd expect from the dev team at this point, letting us know the elemental weakness/strength of a mob? exact int/vit ect??? /ps2limitations
    Wouldn't that just become worthless once you've finished scanning every mob in the game? My initial idea for scan was for it to show what a monster is weak to, both physical and magical, and boost damage dealt to it by those for everyone in the party/alliance. So if you scanned a Colibri it would tell everyone it is weak to piercing weapons and ice magic and both would do an additional 10% damage. An ability that just gives us information on a mob will either be worthless from the get-go because we already know the important stuff, or will eventually be worthless when we know everything thanks to it. We pretty much already know what mobs are weak to so that's the only reason I add the damage boost. It would certainly be useful if they added more mobs like the Jailer which switches its physical weakness.

    Quote Originally Posted by Eric View Post
    I know everyone plays the job different, but I have to say that I disagree with 3 of the abilities you listed as useless.

    Parsimony is great when you're nuking outside Abyssea or VW where MP efficiency actually still matters. These situations are rare, and usually only apply when I'm soloing stuff, but I think it was worth mentioning, given that it used to be one of SCH's biggest advantages over BLM.

    Immanence is amazing given you're using Tabula Rasa and you're using it to self-Skillchain so you can magic burst Kaustra/helices. I guess it's not really that effective in VW where people are spamming weaponskills and you can't really properly coordinate a skillchain.

    Enlightenment, in my opinion, isn't completely useless, since I do use it frequently-ish(for things other than recasting reraise), but it could definitely use some improvements. I would love for it to work like Tabula Rasa just so I could cast Regen V on myself and gain its full effect while under Addendum: Black.
    Like I said, not doing Voidwatch is an easy fix to a lot of my issues with some of these abilities, if we had better endgame content a lot of these would be non-issues. Party situations in general just prevent these abilities from being useful though, MP efficiency used to set SCH apart but now I can't help but laugh when people bring up MP efficiency. Immanence is nigh-impossible to use in endgame, anything with six people (Nyzul) the mobs will die too fast (and you wouldn't be nuking anyway), anything with an alliance and there are too many weapon skills going off. Enlightenment I've just never found useful, if I need to cast a na in an emergency I'll probably need two so just switching to Addendum: White would be better and given the cap rise using it from Addendum: White seems completely redundant, the new merit options on it were stupid and it was fairly weak to begin with like Stormsurge, though I guess since 90% of merits are craptastic someones going to throw more ad hominum my way (I do like how my post gets deleted but all the posts QQing over RDM stay).

    Other than Modus Veritas none of them are really broken, and I never really said they were, there are just plenty of issues for the developers to address with them and like I said most of the fixes don't even have to be on SCH. Not being lazy with endgame would make Penury/Parsimony/Sublimation worlds more useful, same for Altruism/Focalization. An adjustment to skillchain mechanics wouldn't even be seen as a SCH adjustment but it would address my issue with Immanence and they're more than welcome to give other jobs more THF style enmity abilities and give us an actual reason to care about enmity levels, SCH doesn't need to get anything to make Libra worth using (except a range increase on it), they just need to fix the enmity system properly.

    Also, all the people quoting Raksha, instead of saying "Everyone has X mules" how about you answer the actual question; What are your reasons to invite a real-deal SCH again? Especially when people have already posted the exact same thing. The argument was that as a whole SCH only gets invited for Embrava, "People have BRD mules" doesn't counter that argument in the slightest.

    I swear, if I have to make another angry post about how sick I am of all the ad hominum arguments that people make here, I will. If the mods want to delete it again they're damn sure welcome to but they better delete all the pointless posts I'm responding to with such a post as well. Though there is a delicious irony in seeing people complain about SCHs QQing when they're pretty much just posting to QQ about RDM.
    (2)

  7. #57
    Player Sasaraixx's Avatar
    Join Date
    Mar 2011
    Posts
    276
    Character
    Sasaraixx
    World
    Carbuncle
    Main Class
    SMN Lv 99
    Quote Originally Posted by Sotek View Post
    Also, all the people quoting Raksha, instead of saying "Everyone has X mules" how about you answer the actual question; What are your reasons to invite a real-deal SCH again? Especially when people have already posted the exact same thing. The argument was that as a whole SCH only gets invited for Embrava, "People have BRD mules" doesn't counter that argument in the slightest.
    As usual, I agree with Sotek on just about all of that. I quote this part because it seems that this is going to be a question that really needs to be answered. The latest dev post on the JP forum mentions huge changes to the new and old 2hrs (adjusting effects for balance, splitting shared timers and lowering recast times significantly). Matsui specifically mentions that accompanying this change, Embrava and Perfect Defense will have to be nerfed. . . (I wonder if the new SMN 2hr will get nerfed as well)?

    So as Sotek asked, why invite a SCH? It's a question I've been asking for a long time. Remove Embrava from the equation and you are left with what? This may be jumping the gun because we don't know how much it will be nerfed. The Japanese posters are making the very true point that some of the content needs to be adjusted as well if Embrava/PD zergs are no longer viable strategies.

    I'm cautiously opt. . . no, just cautious. We'll see.
    (3)

  8. #58
    Player Eric's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    374
    Character
    Aerolite
    World
    Siren
    Main Class
    SCH Lv 99
    If they really plan on nerfing Embrava with the new 2-hr updates, I really look forward to being ignored for all end-game events again. I agree with Sotek that SE never really fixed Scholar by introducing Embrava. The fate of the job is completely dependent on the potency of the spell, and it's ridiculous to think that there are no other ways to make the job useful, but SE and the player-base seem to think otherwise.
    (3)

  9. #59
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Eric View Post
    If they really plan on nerfing Embrava with the new 2-hr updates, I really look forward to being ignored for all end-game events again. I agree with Sotek that SE never really fixed Scholar by introducing Embrava. The fate of the job is completely dependent on the potency of the spell, and it's ridiculous to think that there are no other ways to make the job useful, but SE and the player-base seem to think otherwise.
    It wont get nerfed enough to not be useful.

    Besides, it could just as easily be a cover so along with recast reduction to 30 minutes, the merits could increase Potency, Duration or so on. Also since they're going past weakness, SCH will begin being used more often since they can cure ridiculously well, and nuke on top of that, also less temp items to make the MP recovery more useful.

    I still fail to see how a job used in EVERY end-game event is useless though. One spell or not.
    (1)
    Last edited by Daniel_Hatcher; 09-06-2012 at 05:14 AM.

  10. #60
    Player Nawesemo's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    352
    Character
    Nawesemo
    World
    Cerberus
    Main Class
    BLM Lv 99
    Lol, welcome to mage purgetory, we've been expecting you just after the Rdms came in all tore up like they had a rough night, but rest easy, being what you are, makes you what you are, you'll always have a place in nyzul.... (At least until the brava/pd nerf)


    In anycase, welcome.

    Signed, the blms
    (1)
    In our wake will be smoke fire and burnt charred remains of those that have fell before us, We will not remember their names, as they are no more, the next challenge, the next horizon is what we strive for and Demand it be met with Ferocity, We Grin at the Possibility of death, Fear no Mob that walks Vana'diel or it's Realms, there is no tomorrow, there is only now, For pride, for honor, for Glory We are The Knights of Pegasus.

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