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  1. #61
    Player Modoru's Avatar
    Join Date
    May 2011
    Location
    There is only Zuul~
    Posts
    229
    Character
    Foxfire
    World
    Siren
    Main Class
    RDM Lv 1
    I uh, might not really expect specifics, but... what do you mean by "improvements"?

    As nice-sounding as it is, it can be a very misleading word sometimes when it comes to FFXI.
    (3)
    Opinions are opinions. Keep 'em that way.

  2. #62
    Player Vivivivi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    554
    Character
    Bananavivi
    World
    Asura
    Main Class
    BLM Lv 99
    Quote Originally Posted by Okipuit View Post
    Greetings!

    Thank you for the Campaign battle feedback! As of right now, our main focus is adjusting Salvage and Walk of Echoes but please note this does not mean we are not discussing Campaign improvements! Campaign revisions will come afterwards and as always, we will keep your suggestions in mind.
    Two words: Skill ups!

    For the most part I think Campaign Battle is alright as it is, XP/notes adjustments are good as they are, drops leave a little to be desired, but it's not that big of a deal. I still find Campaign really fun, but usually end up doing something else where I can xp and skillup at the same time.
    (4)

  3. #63
    Player browolf's Avatar
    Join Date
    Mar 2011
    Location
    Levithan / UK
    Posts
    16
    Character
    Browolf
    World
    Leviathan
    Main Class
    SAM Lv 99
    I like campaign battle mostly as it is. It's a challenge. Anyone getting killed a lot needs to think more carefully about their strategy and perhaps /whm for reraise. I agree with skillups. (Except definitely not skillups on fortifications! lol) It would make it a viable alternative to endless gov.
    (0)

  4. 08-08-2012 05:12 AM

  5. #64
    Player Krashport's Avatar
    Join Date
    Mar 2011
    Posts
    646
    Character
    Krash
    World
    Odin
    Main Class
    SMN Lv 99
    Quote Originally Posted by Okipuit View Post
    Greetings!

    Thank you for the Campaign battle feedback! As of right now, our main focus is adjusting Salvage and Walk of Echoes but please note this does not mean we are not discussing Campaign improvements! Campaign revisions will come afterwards and as always, we will keep your suggestions in mind.
    http://forum.square-enix.com/ffxi/th...Walk-of-Echoes.
    (0)

  6. #65
    Player wish12oz's Avatar
    Join Date
    Mar 2011
    Location
    @marnie
    Posts
    1,254
    I like campaign more now than I did at 75. Its much more fun getting my WHM mule max rank than when I did it on my main as new ranks were being released.

    EDIT: But if I could get skill ups doing it how it is now, that would make it super duper amazing.
    (5)
    Last edited by wish12oz; 08-09-2012 at 02:50 AM.

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  7. #66
    Player Miloki's Avatar
    Join Date
    Jul 2012
    Posts
    8
    Character
    Miloki
    World
    Asura
    Main Class
    NIN Lv 99
    Skill-ups. Campaign used to be a prime way to level up long ago...now Campaign is now similar to besieged (mostly for fun), and should have skill ups too. Let us have a good way to skillup and make defending [S] locations more worthwhile than allied notes. Also, Fiat Lux.
    (3)

  8. #67
    Player Kriegsgott's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    260
    Character
    Kriegsgott
    World
    Leviathan
    Main Class
    MNK Lv 99
    Quote Originally Posted by Okipuit View Post
    Greetings!

    Thank you for the Campaign battle feedback! As of right now, our main focus is adjusting Salvage and Walk of Echoes but please note this does not mean we are not discussing Campaign improvements! Campaign revisions will come afterwards and as always, we will keep your suggestions in mind.
    Campaign improvements?!

    keep in mind with Improvements i dont want to gain more XP/AN i want improvements in few different ways like!

    1.) Easier to gain "Fund" / "Funding" for the Home Nations Sandy,Bastok,Windurst
    2.) Campaign OP's should get some Improvements too few Tiers ar just to low
    3.) Campaign Tags each day just one?! this need to get some "Improvements" as well
    4.) btw i would like to get Allied Tags always! i dont want to wait for a silly army to engage the Enemys if i can solo them with some time which should get rewarded (doing it atm without Allied Tags )
    (2)

  9. #68
    Player Siviard's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    336
    Character
    Siviard
    World
    Shiva
    Main Class
    BST Lv 99
    Campaign is very fun for me. Although I would love to be able to skill up. That's one thing, I think, that's keeping a lot of players from participating in campaign battles.

    One other thing that, to me, is slightly annoying, is that Exp and Allied Notes are "capped" at 7.8k exp and 3.8k allied notes per tag. Although I don't mind trading in tags periodically in prolonged battles, that prevents me from joining a "Union" because as soon as I trade in that tag to get EXP and Allied Notes, I'm automatically removed from the Union.

    If there was a way to simply remove that "cap" per Allied Tag, I could simply accumulate EXP and Allied Notes as normal, and also receive spoils from Union boxes upon completion of the Campaign Battle.

    Don't get me wrong, though. I got 26k Allied Notes from a single Campaign Battle last night. But I had to trade in multiple tags to do that.

    If you're wondering, it was @ East Ronfaure [S]

    1. Orc MNKs
    2. Confederate Belfry (spawning more Orcs)
    3. Orc PLDs
    4. Moonfang Pack (during Full Moon, no less. 10k Plenilune Embrace anyone? Oh, and 21k Plenilune from AG Anders)
    5. Orc RNGs

    Turned in 6 tags during the battle each one at 3.8k AN and got another 2.9k AN on a 7th tag when the battle finally ended.
    (1)

  10. #69
    Player mhaid2000's Avatar
    Join Date
    Mar 2011
    Posts
    4
    Character
    Dragaris
    World
    Phoenix
    Main Class
    DRK Lv 99
    I agree 100% with the original poster. It was very convienient to skill up on forts although alot of folks did find it lazy but it was still a nice way to go about it.
    (0)

  11. #70
    Player
    Join Date
    Mar 2011
    Location
    San d'oria
    Posts
    25
    I support the op on this as well. In the post made to our new director i mentions a breath of life to the mechanics of WOTG. Campaign may be old but it doesn't mean it should be left untouched. Make campaign the premiere place for free-for-all playground style where we can have some fun and gain gear/items we can use as lv 99 characters. Most of that idea is pretty much there, just make it relevant again.
    (1)

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