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Thread: Time Mage

  1. #21
    Player Khale's Avatar
    Join Date
    Mar 2011
    Location
    R'lyeh
    Posts
    8
    Character
    Goujian
    World
    Shiva
    Main Class
    DRG Lv 90
    Quote Originally Posted by Tsukino_Kaji View Post
    Fixed that for you.
    But why would you want to get rid of a good job?
    (0)

  2. #22
    Player Alkalinehoe's Avatar
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    Mar 2011
    Location
    Las Vegas
    Posts
    442
    Quote Originally Posted by Khale View Post
    But why would you want to get rid of a good job?
    Agreed, PUP is better than BST.
    (0)

  3. #23
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Alkalinehoe View Post
    Agreed, PUP is better than BST.
    They why don't people play PUP?
    (0)

  4. #24
    Player Alkalinehoe's Avatar
    Join Date
    Mar 2011
    Location
    Las Vegas
    Posts
    442
    Quote Originally Posted by Tsukino_Kaji View Post
    They why don't people play PUP?
    Popularity does not equal being good. After all, Twilight sells so much, yet if you ever took the time to read the books, they're just awful.
    (1)

  5. #25
    Player Mirage's Avatar
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    Mar 2011
    Posts
    2,980
    wut r u talkin about there great i love that guy cullen omg
    (0)

  6. #26
    Player Chronofantasy's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    266
    Character
    Chronofantasy
    World
    Quetzalcoatl
    Main Class
    SMN Lv 99
    I'm very glad to see this job mentioned in a separate thread since I strongly agree to this job being added to FFXI. Out of all jobs that SE could add if they ever do, this would be the only job I'd like to see add. I would also like to add some of my suggestions to what type of things can be added to Time Mage to make it an extra unique job.

    Time Mage is a job I always wanted in the game. I really don't care about any other job being added. I know RDM has most of its abilities like slow and haste and gravity, but I'm sure SE can add stuff to Time Mage to make it a little more extra. Of course give time mage their slow and haste but make it more potent than any other job perhaps. Give them some sort of random clock ability and that when the clock strikes a certain hour randomly then the Time Mage can either do some form of ability or has their power adjusted?

    Also, the time of the vanaday, the phase of the moon, the month of the vanayear, maybe this can all have some sort of effect on the Time Mage as well to give them extra boosts to certain things and weaken certain things. If anyone has ever played FFIV: After years then maybe they'll know what I'm talking about with the moon phases. Certain moon phases can strengthen attack while weakening black or white magic. Maybe do something similar to that only a buff that gives AoE as a boost for these certain things to make Time Mage a support job. I think it'd be quite cool if SE placed this job in the game.
    (0)

  7. #27
    Player Arconis's Avatar
    Join Date
    Mar 2011
    Location
    Windurst-Fenrir
    Posts
    107
    Character
    Arconis
    World
    Fenrir
    Main Class
    RDM Lv 90
    Time Mage was one of the rumored jobs to come out with ToAh but when it did come out we got Blue Mage instead :/
    (0)

  8. #28
    Player ThaiChi's Avatar
    Join Date
    Mar 2011
    Location
    Bastok//Quetzalcoatl
    Posts
    95
    Character
    Kelga
    World
    Quetzalcoatl
    Main Class
    NIN Lv 99
    Time magic easily could extend to time and space magic. They could implement an enhanced healing over time spell that could be more reliable than regen. I'd personally like to see them give us Frog, Mini and Confuse. I always thought that having sleep be the only kind of mass crowd control was boring. I was happy when they gave us Break and I'm eagerly awaiting Breakga. There's a gradual petrify move already in the game done by Kukulkan and Doom would probably throw off the game balance somehow, but would be cool to see. Higher tiers of haste would be kinda cool too as would Stop, if it was some kind of long duration terror.

    Having a HoT healer would ensure that a time mage could never take over the role of a WHM as a main heal. A small amount direct damage spells would ensure that it could never take a RDMs place in terms of full versatility even if its enfeebling skill was on par with RDM.
    (0)

  9. #29
    Player jeffanddane's Avatar
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    Mar 2011
    Posts
    384
    Yeah they could have tons of HoT instead of heal on demand. Would make a interesting job indeedey would be a #1 asset to the party too.
    (0)

  10. #30
    Player jeffanddane's Avatar
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    Mar 2011
    Posts
    384
    Could do other things as far as teleports go to since they can bend space and time.
    (0)

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