Quote Originally Posted by Economizer View Post
The game really could use more cannon-type weapons, but I have doubts about us ever seeing "moderate to high" AoE damage for ALL jobs with Marksmanship.

Currently cannons are limited to the Culverin/+1, and the ammunition is limited to the Cannon Shell and the Heavy Shell. I'd like to see the cannon-class weapon expanded upon, even if not exactly in the manner Kingfury describes. The artwork for the weapons should also be expanded upon, giant high-delay cannons should be giant.
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That's a great idea, I can totally see that concept After all, Wings of the Goddess introduced enemy turrets so we would simply need scaled down versions that we could pop out and aim at enemies like those campaign turrets would do to fortifications while we whoop up on those same targets. Great feedback /salute
Check it out:
Player Turrets/Cannons