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  1. #71
    Player Rezeak's Avatar
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    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by wish12oz View Post
    WSC modifiers at 99 are multiplied by .85 than whatever for WSC.
    A 100% STR WS, with 186 STR and a 143 damage weapon is
    (186*.85)+143
    which is 158+143, or 301. (good job adding in fstr here)

    ect.....

    Ukonvasara 99 is 156 base Damage, which gives it a weapon rank of 17, and means it's fSTR cap is 25.
    If we figure Legion mobs have 130 ish VIT, this leaves me with 70~ STR to tally into fSTR, 70/4=17
    102+156+17=275

    You don't even know how to count WSC or fSTR, yet you accuse me of not knowing stuff? Why don't you tell me your gear set?
    .... yea i didn't do it for both cause i was doing a rough comparsion but you know whats worse doing it for 1 then ignoring it on the other tho the way i accounted for fstr wasn't equal but it was much fairer than ignoring it on one.

    186+7(food)-130 = 63
    63/4 = 15.75
    and the 7 from food = 6 more dmg
    which give 322ish

    0.94 is w/ moonshade
    it's 1.04 42% of the time but not worth talking about that.

    My hp is @ 1675 w/ red curry which adds 837.5 a ws then u add in the da which is
    167.5*2(2 chances)*0.2 = 67
    67 + 837.5 = 904.5

    Ragna proc rate is (approx) equal to 20% ODD but cause it's 2.5 X DMG it's a 13% rate also it can't proc anything but the first on Da ta or Qa were as emps can.
    (none of this data i gained my self and i'm not gonna work it out too much of my free time to waste)

    For WS i pretty much use this set http://www.ffxiah.com/item-sets/269691 except i use Bale +2 legs (12 STR and alot of acc and atk)

    As for WSC my bad i usally ignore it to take account of fSTR on Resolution but it would seem doing it for ukkos was prolly not favorable (ignoring like 40% of fSTR)

    Btw i dunno what you have done on ya Resolution no. so i can't comment on difference i do know the 4.16 is something to do w/ the 4 hits + double attack

    As for Phorycs procing on first hit I've seen no evidence on it so i went by common sense that cause the Gorget and belt do it would be safe to assume that all Weapon skill dmg modifiers do. Saying that i'd like to see the post proving it only procs on first hit of the new WSes.
    (1)
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

  2. #72
    Player wish12oz's Avatar
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    Mar 2011
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    @marnie
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    1,254
    Quote Originally Posted by Helel View Post
    Considering RNG with annihilator/armageddon + adaman bullet completely destroys both of these jobs DD-wise
    (1)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  3. #73
    Player wish12oz's Avatar
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    Mar 2011
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    Quote Originally Posted by Rezeak View Post
    As for Phorycs procing on first hit I've seen no evidence on it so i went by common sense that cause the Gorget and belt do it would be safe to assume that all Weapon skill dmg modifiers do. Saying that i'd like to see the post proving it only procs on first hit of the new WSes.
    http://www.bluegartr.com/threads/108...=1#post5231047
    Since I view this as the most important thing, Im answering it first. All testing is in that thread, somewhere before that post, as far as Im aware. I Favorited that post since it has the different types of WSD listed and their effects for refference later if I ever needed to know/forgot.

    Quote Originally Posted by Rezeak View Post
    .... yea i didn't do it for both cause i was doing a rough comparsion but you know whats worse doing it for 1 then ignoring it on the other tho the way i accounted for fstr wasn't equal but it was much fairer than ignoring it on one.
    I was using other peoples numbers, I didnt come up with any of those. I have no idea where the 300 came from. I thought I said this, but I guess I didn't since you keep bringing it up. I didnt come up with the 300 or the .94 ftp/hit.

    Quote Originally Posted by Rezeak View Post
    186+7(food)-130 = 63
    63/4 = 15.75
    and the 7 from food = 6 more dmg
    which give 322ish

    0.94 is w/ moonshade
    it's 1.04 42% of the time but not worth talking about that.
    Using the same rationale as I did for Ukkos, and looking up the fTP modifier based on TP, I'm going with .98 fTP/hit with moonshade.

    Quote Originally Posted by Rezeak View Post
    My hp is @ 1675 w/ red curry which adds 837.5 a ws then u add in the da which is
    167.5*2(2 chances)*0.2 = 67
    67 + 837.5 = 904.5
    That's only if you keep capped HP for every single attack round, the average will be lower.
    1574 on second hit
    1495 third
    1420 fourth
    1349 fifth
    1281 sixth
    1217 seventh
    1256 HP is where the bar turns yellow, meaning 25% of HP is gone, I'm going to assume this is where the WHM notices your HP is low and cures you. Since you're going to also take some damage even with PD up, Im not going to assume you get seven his in between cures and use the middle number as the average. But, Resolution is 5 hits, which is a huge amount of HP to be missing, and youll need 3 rounds between WS's With Embrava and all the DA you have. Plus I'm assuming theres a WHM with cureskin casting on you, which will be good for a hit or two at capped HP, plus Embrava Regen, and maybe even the regen spell. Given all of these factors, I would say SE adding 150 damage/hit on average is a good number to use, as thats what your HP would give you when down 1 attack.

    Diabolic Eye will also drop your HP to 1400~ So if you're using that would lower your average even more, but we'lll assume you dont need to use it.

    The rest of your post Im not quoting or going over, but anyway, here's my new WS numbers, which should be completely accurate.

    Resolution,
    DRK/WAR, capped attack, Lucky Fighters roll w/ WAR, Boost STR, 3x Minuet, Moonshade earring, 125%~ base TP every WS, with Souleater used every 3rd mob.
    1.5-1.6-1.7 pDIF
    (((355*.98)*1.07)*pDIF)+((355*4.62)*pDIF)+((150*5.8)*.33)
    3305-3507-3708
    http://www.ffxiah.com/item-sets/269691 <<<DRK AF3+2 Legs instead of Ogiers.

    Ukko's Fury,
    WAR/SAM, capped attack, Lucky Fighters roll w/ WAR, Boost STR, 3x Minuet, with full time Bloodrage, 2.5 rounds average between WS's w/ Restraint and AF3+2 hands, which should add 5% WS damage to the whole thing.
    1.5 (2.5 Crit)-1.6 (2.6 Crit)-1.7 (2.7 Crit) pDIF
    ((((295*2.2)*1.1)*((Crit pDIF*.84)*1.22)+(pDIF*.16))+((295*1.84)*((Crit pDIF*.84)*1.22)+(pDIF*.16)))*1.05
    3381-3516-3652
    http://www.ffxiah.com/members/item-sets/?id=270010

    As you can see, if cratio is around 1.5, Ukkos wins, if it's around 1.6, Ukkos wins, if it's around 1.7, Resolution wins, but Ukonvasara has a higher WS frequency, so it still wins. These are absolutely going to be the pDIF values you have in Legion, 1.6 is what I really think it is with capped attack, so I did 1.5-1.7.

    If you want to post a TP set, I will be glad to compare those and tell you about white damage and why Ukon wins there as well, and how many more Ukkos Furys you get than Resolutions.
    (0)
    Last edited by wish12oz; 08-19-2012 at 08:36 AM.

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  4. #74
    Player saevel's Avatar
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    Apr 2011
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    2,350
    http://www.bluegartr.com/threads/108...=1#post5231047
    Since I view this as the most important thing, Im answering it first. All testing is in that thread, somewhere before that post, as far as Im aware. I Favorited that post since it has the different types of WSD listed and their effects for refference later if I ever needed to know/forgot.
    Not exactly no. It was tested with a Ranged WS and Answig Salad +2%, the resulting numbers were not outside the error range of the test due to 2 and 3% items being so small. It also depends on the WS, it doesn't apply to both hits on Backhand blow yet it does apply to both hits on Atonement (yes atonement is calculated as two separate magic hits). The people in the BG thread basically just /shrug and moved on to testing avatar MAB. The JP test they were quoting was discussing the WSD+ weapons and the specific items that enhance certain WS's (Backhand blow +30% ect..). Seems "WSD+" items work differently based on the item and WS, going to make testing it to 100% one helluva nightmare.

    Personally tempted to go smack somethings with Res a few times and see where the damage split lands. 5 hits should be enough to detect +5% (use Phorcys body) vs +1%.
    (1)
    Last edited by saevel; 08-19-2012 at 04:20 PM.
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  5. #75
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    You use only D.eye when Souleater isn't up tho i only really use it for the Unicorn

    As for hp loss it's not that big of issue if you have good SMN and WHM the DRK should be getting cure bombed and the solace stoneskin+embrava offsets alot of it then one of the 4 SE is offset totally by Bloodweapon

    Outside of PD being down hp rarly drops below 1400

    As for DRK 6 hit w/ 2 embrava ticks you get 12 tp (takes longer than 6 secs to get 5 hits off after a WS considering Ws delay)
    then you get 17tp back from Res (in rose + raja)
    so u need 71 tp back in 5 hits
    71/5 = 14.2
    14.2/11 = 29
    This 5 hit isn't 100% cause of Qa Ta Da giving you the abilty to get 5 hits off in 3 attack rounds but most of the time it works and is definitively the best way to use the haste overflow
    Ws delay + 4 attack rounds = about 6 secs on rag


    Rose + Oglier + Raja + Tyrants + H.stone + phorcys legs = 32 store tp (DRK has more stp option so yea 6 hit is very possible w/ embrava and it's the reason why 5 hit is possible for WAR)
    Then u can Bale+2 head+Enif body+Mala+Windbuffet+Atheling+Phroc feet+Brutal
    For 14% Da + 5% QA and 2% Ta
    Gear Haste total is 15%
    15% + 25% + 43.75 = 83.75 so u still cap haste

    This isn't my gear set atm since i'm messing around w/ a few stuff but it's prolly the best for you to play with atm.

    On the P.Body WS dmg i still can't see that as being proof. I mean yea ok some WS DMG was proved to work on 1 hit which inculed Gorgets but the new WS it usually effects all hit either way w/out proper testing there in no way to be sure least it would still be the best body for WS w/ or w/out the WS DMG for DRK so it's not something i need test.
    (1)
    Last edited by Rezeak; 08-20-2012 at 03:17 AM.
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

  6. #76
    Player Taint2's Avatar
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    Jun 2011
    Posts
    453
    Character
    Dirtyfinger
    World
    Cerberus
    Main Class
    SAM Lv 99
    Phorcys Body is definitely 1st hit only.

    I've tested with Resolution. Naked+16str WS low lvl mobs. (2000-3000hp) You don't get a 10% increase using Phorcys body and Ogiers.
    (2)
    Masamune
    Arma up next!

  7. #77
    Player Rezeak's Avatar
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    Mar 2011
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    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    thx Taint ^^ guess i should be using Twilight for Entropy then
    (1)
    Last edited by Rezeak; 08-22-2012 at 01:38 AM.
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

  8. #78
    Player Taint2's Avatar
    Join Date
    Jun 2011
    Posts
    453
    Character
    Dirtyfinger
    World
    Cerberus
    Main Class
    SAM Lv 99
    Quote Originally Posted by Rezeak View Post
    thx Taint ^^ guess i should be using Twilight for Entropy then


    I dumped Entropy. No real reason to have it with Rag. (I see you have both as well)

    Its either Apoc for lowman stuff or Rag for damage.
    (1)
    Masamune
    Arma up next!

  9. #79
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    I hardly use Entropy outside of needing mp Cata seems to be just as strong and it heals and when you self skillchain it's <3 and like you said if damage is important i'll get my Rag out.

    i think if i do play SAM or RNG i'll switch Entropy once i get 99 apoc

    the other WS i have is Ruinator and well that's a money make so that'll be there till dyna dies
    (1)
    Last edited by Rezeak; 08-22-2012 at 07:31 AM.
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

  10. #80
    Player saevel's Avatar
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    Apr 2011
    Posts
    2,350
    Thanks Taint. All the testing I read was with too small a number to get a definite answer, 10% on a 5 hit WS should definitely allow for a 100% confidence result.
    (1)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

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