Nice putting words into my mouth, ace. I like a challenge as much as anyone else, but 'challenge' is a far cry from tedious, boring, stress inducing gameplay like the old school way of leveling was.
Remember you aren't talking to someone who just started playing yesterday, you're talking to someone who's been active for nearly six years without quitting or taking extended breaks from the game despite how bad it sometimes got. I've been playing long before level sync came about, long before FoV or GoV, long before WotG and Campaigns, long before Aby.
I've been in some truly old school parties in the under croft of the tombs and Bibiki Bay. I've been in more experience points parties than I could ever count in pretty much every corner of FFxi including an imp party on Khimeria's island. I once knew every party camp by heart.
I've been in some truly epic parties that I will never forget. Once, I joined a party at level 23 on Qufim Island. It lasted nearly 12 hours and by the time we disbanded we were departing Yhoat Jungle. The same people that joined the group at the beginning were the same people that left, with very little down time and no PL.
This is, admittedly, an atypical party and more often then not parties were troublesome. Flagging up endlessly for an invite, only to get a party that usually disbands in less than an hour with little experience gained and it wasn't all that uncommon to leave with less experience than you entered with. Douchebag leaders, party members with no clue about the most basic of game mechanics, sub par healers, people with gimp gears, and on and on and on.
This is not a challenge, it's a torture session.


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