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  1. #1
    Player Llana_Virren's Avatar
    Join Date
    Apr 2012
    Location
    Okinawa, Japan!!
    Posts
    491
    Character
    Llana
    World
    Lakshmi
    Main Class
    WHM Lv 99
    Quote Originally Posted by 0nionKn1ght View Post

    Actually honestly don't know what I was on about there. I checked it earlier while writing this post, and saw D instead of the actual rating lol. Just got my brain confuddled. However the lack of AoE is still correct, barring a sub job. Hardly the main point of the post though.

    Maybe you saw SCH's native rating sans Arts?

    Nevertheless, our B+ rated skill has, thusfar, been almost as laughable as our A+ skill is.
    (2)


    Quote Originally Posted by Babekeke View Post
    If you can't out-claim someone who's AFK, you need to find a new game to play.

  2. #2
    Player Sunrider's Avatar
    Join Date
    Jun 2012
    Location
    California
    Posts
    138
    Quote Originally Posted by Llana_Virren View Post
    Nevertheless, our B+ rated skill has, thusfar, been almost as laughable as our A+ skill is.
    One of the problems is that it doesn't affect a whole lot. What does Enhancing skill manipulate; Bar-spells, En-spells, Stoneskin? Phalanx, maybe Aquaveil?

    Would it be so wrong if we could improve Refresh and Regen with Enhancing skill, improve Protect and Shell, maybe improve the accuracy of Blink's shadows? Would it be wrong for more generous defense tiers on Bar-spells, more generous damage caps for tier 1 En-spells, to calculate tier 2 En-spells per cast instead of per attack?

    Enhancing skill encompasses an extensive list of spells, but doesn't do much for many of them.
    (1)

  3. #3
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by Sunrider View Post
    One of the problems is that it doesn't affect a whole lot. What does Enhancing skill manipulate; Bar-spells, En-spells, Stoneskin? Phalanx, maybe Aquaveil?

    Would it be so wrong if we could improve Refresh and Regen with Enhancing skill, improve Protect and Shell, maybe improve the accuracy of Blink's shadows? Would it be wrong for more generous defense tiers on Bar-spells, more generous damage caps for tier 1 En-spells, to calculate tier 2 En-spells per cast instead of per attack?

    Enhancing skill encompasses an extensive list of spells, but doesn't do much for many of them.
    Enhancing does a lot for RDM, but only for the RDM. This wouldn't be that bad if SE introduced a larger variety of spells to buff ourselves / alter our casting and melee stats, but as it stands it's kinda sh1t. RDM needs more JA / JT / spells (basically the entire job needs rebuilt) to give it a purpose, even if that purpose is to quickly change job roles.
    (2)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  4. #4
    Player Sunrider's Avatar
    Join Date
    Jun 2012
    Location
    California
    Posts
    138
    Quote Originally Posted by saevel View Post
    Enhancing does a lot for RDM, but only for the RDM. This wouldn't be that bad if SE introduced a larger variety of spells to buff ourselves / alter our casting and melee stats, but as it stands it's kinda sh1t.
    I meant Enhancing skill itself. It manipulates a few Enhancing spell lines (Phalanx, Stoneskin, Bar- spells, En-spells, Spikes spells, Gain spells), while the remaining, pivotal few are static (Refresh, Regen, Protect, Shell, Blink, Aquaveil, Haste) and probably could stand to be more dynamic.
    (0)