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  1. #31
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    I think Krystalls just does not know how to play scholar effectively and surrounded by a bunch of LS mates who are just as clueless on what a good scholar can do when they know how to play the job correctly and geared right. Every job has their specialties or two. You invite whm to cure, blm to nuke, and sch are more support jobs that complement the other two very well and more wanted than RDM.
    (6)

  2. #32
    Player Lojinxx's Avatar
    Join Date
    Mar 2011
    Location
    The Motherland!
    Posts
    16
    Character
    Lojinxx
    World
    Bismarck
    Main Class
    COR Lv 99
    Y do you need cure V and more healing strategems when u can accesion+perpetuance regen 5 and phalanx and have to cure less than a whm? And y do you need more dmg on sch blm spells when youre such a powerful support job, have an amazing 2hr that makes a party nearly invincible for 15 minutes? Nou sure where OP gets 2-3 minutes from... Also the job is a moderately powerful nuker already with nice gear. Sounds like the op doesnt know how to play his job to its' full potential. SE HAS DONE AN EXCELLENT JOB WITH SCH!
    (3)

  3. #33
    Player
    Join Date
    Aug 2011
    Location
    Windurst
    Posts
    94
    Quote Originally Posted by Scuro View Post
    I agree with Krystal, SCH really isn't that desired outside of Abyssea or Void Watch, and if it is used its because its a small get together group that generally doesn't give a flying f*ck at a rolling donut as long as it "cures". SCH can't keep up with the cure rates of WHM, and I'm ok with SCH's nuke ability with BLM (Try Skillchaining your Magic, it'll blow your mind). Modus Veritas is a joke now a days, and if you say differ you obviously don't take SCH seriously, don't play it, or generally suck at it/never use it. The thing barely EVER sticks, and when it does good luck trying to get more SCH's to land on it. Also what pisses me off EVEN MORE about this ability, is that its based off of virtually no stat/skill/etc. as to the accuracy of the ability. Its literally chance and that makes for shitty game mechanics. If you're going to make the accuracy low, at least let us have a stat that boosts its accuracy (Quickdraw to Magic Attack for instance). OR HERE IS AN EVEN BETTER IDEA!

    Instead of being f*cking morons on SCH's ability to spam Modus Veritas and down JoL Do This!
    Make the ability party exclusive, so if a SCH from the party uses it only SCH's in the party can stack on top of it, this way its confined to a max of 6 people using modus (or hell if you want make it a max of 3 people if you so please). Also if you want to say "Well what if every party had all SCHs and they did the same thing it wouldn't solve anything!" Here is an EVEN MORE genius idea! Make it so that if anyone else casts it, it will erase the previous modus/helix. So if Party A Casts a Helix and does 3 Modus, and Party B casts a Helix (different or same) and does 1 modus verities, you will have only Party B's Helix with x1 Modus active, the previous being overwritten.

    Also No one cares about this "healing over time" garbage, thats great, but too bad that like 10 tic or even 20 tics, won't give you back the health right away that will save some asses when an Abyssea mob gets off a lucky TP move and puts a character in red and you have about 5 seconds to save his ass.... Go ahead and slap a regen on him and:

    A. Get a big "WTF ARE YOU DOING MORON!"
    B. Watch as your tank gets face raped 10x to Sunday

    Cure V is needed, I've seen groups and people rather disband parties or cancel runs, because they have a SCH for heals.

    (Granted SCH/BLM vs Briareus = Win!)

    And I agree, SCH shouldn't be equal to WHM or BLM, HOWEVER! It should be able to facilitate the roles of those two jobs WELL when they are not available to a group. As of right now, the only job SCH can do "well" is BLM, yet on the WHM side, we're using a 55 Spell at 99, just think about how ridiculous that is to use a curing spell that maybe cured decent at 75.... at 99, then get back to me.

    Aww gur!... Sit down!...
    (1)
    Live, Laugh, LOVE.

  4. #34
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Krys just doesn't know what their talking about.

    LA has a +24 potency bonus on all regen spells, that is BEYOND ridiculous.

    Lets start with Regen 1 shall we.

    15 MP
    75s duration (25 ticks)
    5hp/tick for everyone BUT SCH. For Sch it's 29 hp/tick.
    725HP for 15MP, 48.3 HP per MP spent.

    But ya know, that's not enough, sometimes you need more.

    Regen IV
    82MP (74 with LA)
    60s duration (20 ticks)
    30HP/tick, 54hp/tick for SCH
    1080HP for 74MP, 14.59HP per MP spent, not nearly as nice as Regen 1 but faster.

    Regen V
    100MP (90 with LA)
    60s duration
    40hp/tick, really 64hp/tick as only SCH can cast this spell.
    1280HP for 14.2MP per HP spent, not as nice as Regen 1 but much faster.

    You can AOE and give a 2.5 duration bonus on all those. It will cure your DD's while your busy removing status ailments or tossing cure III / IV's. It also stacks with Embrava for 100+ hp/tick, damn near a miniature brew which makes your DD's godlike.

    Now for Embrava, the ultimate zerg spells. Tied as the single most powerful ability in the game (Perfect Defense being the other).

    Requires 2H and consumes 20% of MP (10% with JA usage). Lasts 5min but can be extended to 12.5 with JA usage.
    People talk about getting 500 skill, but that's pretty hard and requires quite a bit of money. Instead lets go with a much more common 430 enhancing build. What does a SCH get for 430 enhancing?

    61HP/tick Regen (125 when combined with Regen V)
    5TP/tick Regain
    29.6% Haste (caps magic haste when combined with Haste spell)

    Others can go into the DA nuking aspects, I'm only glossing over the LA side which is more then enough by itself to justify the job. -NA spells that you can aoe, B healing magic skill and access to enspells / stoneskin / phalanx / haste / refresh 1 (/RDM) and a native MP restoration ability.

    Seriously SCH rocks as a mage. It's not as good as WHM at healing nor as good as BLM as nuking but it can more then hold it's own. It's much power powerful then RDM ever was.
    (8)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  5. #35
    Player
    Join Date
    Mar 2011
    Posts
    391
    Well, going off Google Translator, all the new 2Hrs pale in comparison to Embrava, a swing and a miss SE. The vast majority look worthless.

    SCHs is particularly (pathetically) funny. I guess I should wait for official translations, but it sounds like "Absorb the enmity of all party members", basically "Use this on anything worth a damn and you die". It's like the original Mijin Gakure but infinitely dumber, it has literally no practical use. If you're in the tank party, you should never use it. If you're in the BLM PT, BLMs can wipe their own enmity, if you're in the DD party, the DD party is the tank party. I'd hope it absorbs party enmity then wipes it completely, otherwise this 2Hr is exactly what I expected SCH to get after Embrava; the most worthless thing in the game. Even if it does wipe enmity it's still damn near worthless, would have been great as a 10 minute ability to go along side Libra actually.

    I'm sure I'm going to get a load of "You already have Embrava, why do you care if this 2Hr sucks?!?!", so here's why:

    This 2Hr is an indication of what SCH will get from now on, we have Embrava so anything more would be overpowered, enjoy shit for the rest of this games life. If you want to tell me I should enjoy shit because of Embrava, I want to introduce my boot to your balls, repeatably.

    RDM was only wanted for a single spell so this is OK? That has to be the biggest load of bullcrap I've heard on this forum. Any job being wanted for a single spell is extremely poor games design. It was like that in 2004 so it's OK for it to be like this in 2012? Bullshit. It wasn't OK in 2004 and people even complained about it in 2004, anyone mentioning RDM in this thread is just being idiotic. I cannot comprehend how anyone can even think likening SCH now to RDM then is a good idea, you know what RDM is like now, right? Are we supposed to be happy at that bright and shining future? If SE addressed the core problems with RDM rather than going "They have Refresh, everyone wants them by default", maybe the job wouldn't have become down right worthless along with Refresh. Same argument for SCH now, if they built upon Modus, built upon Libra, built upon weather, SCH wouldn't even need Embrava at all.

    I would rather not have Embrava and have new, interesting and well thought out abilities and spells for the duration of this game, than have Embrava and have whoever designed this new 2Hr come up with more brilliant ideas for this job, assuming we get anything past g3 merits.

    Edit: And there's the official translation. OK, that sounds better. Still hardly 2Hr worthy though, take off the "whole party" bit and make it "Player As enmity to Player B" and it would be the perfect normal ability to have gone along side Libra. Why the hell do they need to introduce a 2Hr ability to make Libra worth a damn? I guess at least it means they've got enmity control back in mind, just like removing Modus from Voidwatch lead to them fixing Modu.... Oh right...

    Would be nice if it temporarily gave the target a higher enmity cap, as it is you wipe party hate to give the tank unneeded enmity, it's just AoE Enmity Douse which I will abuse to MPK people. Having it increase their enmity cap would be significantly more useful since it would actually bring some sense of tanking back to the game, albeit temporarily.
    (2)
    Last edited by Sotek; 08-01-2012 at 04:58 AM.

  6. #36
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Sotek View Post
    Well, going off Google Translator, all the new 2Hrs pale in comparison to Embrava, a swing and a miss SE. The vast majority look worthless.

    SCHs is particularly (pathetically) funny. I guess I should wait for official translations, but it sounds like "Absorb the enmity of all party members", basically "Use this on anything worth a damn and you die". It's like the original Mijin Gakure but infinitely dumber, it has literally no practical use. If you're in the tank party, you should never use it. If you're in the BLM PT, BLMs can wipe their own enmity, if you're in the DD party, the DD party is the tank party. I'd hope it absorbs party enmity then wipes it completely, otherwise this 2Hr is exactly what I expected SCH to get after Embrava; the most worthless thing in the game. Even if it does wipe enmity it's still damn near worthless, would have been great as a 10 minute ability to go along side Libra actually.

    I'm sure I'm going to get a load of "You already have Embrava, why do you care if this 2Hr sucks?!?!", so here's why:

    This 2Hr is an indication of what SCH will get from now on, we have Embrava so anything more would be overpowered, enjoy shit for the rest of this games life. If you want to tell me I should enjoy shit because of Embrava, I want to introduce my boot to your balls, repeatably.

    RDM was only wanted for a single spell so this is OK? That has to be the biggest load of bullcrap I've heard on this forum. Any job being wanted for a single spell is extremely poor games design. It was like that in 2004 so it's OK for it to be like this in 2012? Bullshit. It wasn't OK in 2004 and people even complained about it in 2004, anyone mentioning RDM in this thread is just being idiotic. I cannot comprehend how anyone can even think likening SCH now to RDM then is a good idea, you know what RDM is like now, right? Are we supposed to be happy at that bright and shining future? If SE addressed the core problems with RDM rather than going "They have Refresh, everyone wants them by default", maybe the job wouldn't have become down right worthless along with Refresh. Same argument for SCH now, if they built upon Modus, built upon Libra, built upon weather, SCH wouldn't even need Embrava at all.

    I would rather not have Embrava and have new, interesting and well thought out abilities and spells for the duration of this game, than have Embrava and have whoever designed this new 2Hr come up with more brilliant ideas for this job, assuming we get anything past g3 merits.

    Edit: And there's the official translation. OK, that sounds better. Still hardly 2Hr worthy though, take off the "whole party" bit and make it "Player As enmity to Player B" and it would be the perfect normal ability to have gone along side Libra. Why the hell do they need to introduce a 2Hr ability to make Libra worth a damn? I guess at least it means they've got enmity control back in mind, just like removing Modus from Voidwatch lead to them fixing Modu.... Oh right...

    Would be nice if it temporarily gave the target a higher enmity cap, as it is you wipe party hate to give the tank unneeded enmity, it's just AoE Enmity Douse which I will abuse to MPK people. Having it increase their enmity cap would be significantly more useful since it would actually bring some sense of tanking back to the game, albeit temporarily.

    SE should listen to this guy.
    (2)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  7. #37
    Player Delvish's Avatar
    Join Date
    Mar 2011
    Location
    Bastok Rank 10
    Posts
    338
    Character
    Delvish
    World
    Asura
    Main Class
    SCH Lv 99
    Quote Originally Posted by Sotek View Post
    Would be nice if it temporarily gave the target a higher enmity cap, as it is you wipe party hate to give the tank unneeded enmity, it's just AoE Enmity Douse which I will abuse to MPK people. Having it increase their enmity cap would be significantly more useful since it would actually bring some sense of tanking back to the game, albeit temporarily.
    I too will abuse the heck out of this. Hey, if we make this popular enough you think they'll give us something new?

    OOC: I hate you Sotek for sparking my curiosity every time I've see you on the forums. Started watching Madoka Magica. -o-;
    (1)
    Samurai Archery is said to be a thing of the past, but it isn't dead yet!

  8. #38
    Player Calatilla's Avatar
    Join Date
    Aug 2011
    Posts
    271
    Character
    Calatilla
    World
    Asura
    Main Class
    DRK Lv 99
    Krystal
    Scholar used to be able to heal and nuke just under par or on par with their blm and whm counterparts, ever since the new tier spells and abilities have been introduced, they pale in comparison to the two now. Scholar is no longer seen as a alternative nuker or healer anymore.
    SCH`s ability to effect the weather around them actually helps their spells out. SCH can easily get a 1k cure IV off under Aurostorm inside abyssea, Nyzul Isle and Limbus with double weather bonus, 1200+ SCH doesn't need cure V.

    Nuking wise a well geared SCH is on par with an equally geared BLM on single target nukes. Helix spells do dmg every 9 seconds and unresisted can do 5k+ dmg.

    SCH is more than capable of filling in for both WHM and BLM when proc`s aren't needed. Go play RDM if you want a job to fix, that should keep you busy for awhile.
    (8)

  9. #39
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Sotek..

    Would you like to sacrifice / nerf embrava for ~something~ else?

    I ask this because ~anything~ SE gives SCH from here on out will be on top of what Embrava does (12~15 min god mode).

    You can b1tch moan and complain to your hearts content, nobody will stop you, nobody will take you seriously either. Right now there are several broken jobs in the game, SCH is not one of them. SCH is one of the few jobs that SE eventually got right, be happy about that. Be glad SE didn't decide that SCH would be "the DoT nuker" yet decide that in order to preserve BLM's place as the best nuker they would prevent SCH's DoT's from being any good. That would of rendered SCH a second / third rate nuker and nothing else. Instead SE took the idea's from the RDM forum added some of their own and supercharged SCH into one of the most powerful jobs in the game.

    If someone's only paying SCH for embrava, then their doing it wrong.
    (4)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  10. #40
    Player Lyberty's Avatar
    Join Date
    Aug 2012
    Location
    Japan
    Posts
    42
    Bwaaaaaaaaaa!!!!! SCH is not wanted in anything.... ONLY endgame.... Omg guys are you serious???? This thread reminds me of SAMs willing to dual weild GK...
    (2)
    My friends make this game even better

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