Good, Thats how i like it. Same rules of my first post apply too btw.
Asked and Answered. Er well, 1 post up. I Corrected that lol. So i won't quote the rest.Well it does?
It increases duration.
IDK, I don't like the idea of our uses being entirely 2hour. SCH has that problem too. As far as Cait sith buffs, I significantly doubt it'll be anything that makes the job useful, But i will hope a lot.When you talk about "not having enough exclusive buffs" please remember that we're soon gonna get:
1) An additional Avatar, Caith Sith (with additional BPs! :P)
2) An additional 2hr Avatar (Atomos)
3) An additional 2hr JA (just like every other job)
I don't think SMN needs a Balancing, I think what it needs is to crawl out of the mediocrity it currently is. At the time being, Some jobs are Great/On the top (WAR, SAM, WHM), Some jobs are in the middle, (THF, MNK, DRK), and some jobs are just shit tier (SMN, RDM, DNC)I don't want to say SMN is fine as it is, but in a game with 20+ jobs it's pretty clear you have to make so certain jobs are better/moreefficient than others. If you're too anal about getting all jobs being perfectly "balanced" in that regard, you run into the consequence of making all of them too similar/homogeneized.
It's bad saying this, especially when one of the jobs who's not among "the good ones" is one of your favourite, but in the long run it's a good thing for all of us.
Those jobs in Shit tier need to be at least moved up to Mid Tier, I'm not asking them to be top tier, But mid tier. Buffing Summoner's BP:Wards will put them mid-tier, because at least then, Their buffs would be on par or comparible to other alternatives, making them not a "Well, They can do it all, but worse", but a "They seem about equal, So either or is fine". BP's are stiffed to 45 second recast, Stratagems for SCH/SCH Are on a tighter recast too. In a way, the balance system is already in place, Some of the BP's just need to be a tad more potent.
Even making Titan't stoneskin head up to about 300~ Would be a good middle ground. The Phalanx from Diabolos is what i really want buffed, and maybe some of Carbuncle's BPs.
How many charges do you have, was it 4 or 5?Stratagems are on 48seconds recast after level 90.
I wish it were 30 at level 99!
I'd be fine with 48 seconds and 6 charges too probably.
You probably talked about this piece by piece, So I want to say I spelled this bellow, Its not "Whine about SCH Day" or "Whine about COR Day", its more "Whine about SMN" Day in this thread... Just because there's more than 1 job in the Shit Tier category doesn't mean it needs to stay there to keep the other shit tier jobs company.The same thing could be said about Scholar and Embrava, and back in the days for COR and Wild Card and overall many jobs have been in such a situation over the years.
At least SMN does have a reason for other people to invite them to PTs.
What should jobs like PUP or BST say in that regard? And other jobs as well.
SMN's situation may not be as good as other jobs, but it's not as bad as others either.
They all need work!
I think an Alliance of Most pet jobs can do what SMN can do, But I'd bet a BST alliance could do it better too. Even so, a Balanced Alliance of WARs and WHMs will do it better and quicker. That argument is really kinda lame, the only thing an Alliance of SMNs is good for is disposable pets, There's no fight that only an alliance of Summoner's can do, and thats where your argument would have water, if there were fights only SMNs could accomplish, But there aren't.Also, SMN is still a powerful job when stacked together. Think about how many things can an Alliance of 18SMNs do if they want, but even less. Look at the new Limbus bosses, currently one of the easiest/mostefficient strategy is to spam SMNs at it.
Any fight an Alliance of SMN's can do, An Alliance of a balance party can do better. Though I see your general point, Its just not a solid one.
SMN's probably Is that it suffers from RDM Syndrome, Which you are diagnosing it with too, The fear that "If we do anything, It'll break the game" - Therefor, the job is stuck in mediocrity because of the fear it could break it. Avatars aren't horrible, and the job isn't useless per say, Its just its very subpar in all fields.Making SMN too powerful risks making SMN-stacking perhaps *too efficient*.
I'm sure SE knows this and that's why it's reluctant to buff SMN.
My suggestion isn't really, i guess, to buff it on par with WAR, but the whole "hateless DD" thing has really went out the window around 2007, the job needs some juice, and not just new toys that will ultimately add nothing to the job (I know I'm condemning them before i get them... but I'm not excited for Cait sith as he was described as Carbuncle 2)
And I can agree with most if not all of this. However, I can personally say I'm not a fan of Avatar's Favor... Its a great buff, ad you're right, underestimated, I just wish it didn't have to nerf the summoner.IN SPITE OF THIS I think some BPs should be fixed, like I mentioned above, and I also think the following things should be fixed
- BP recast times: 45 is too much, allow us to stack gear up to 30 seconds please. We'd still be bound by MP limits, seeing what the average MP cost for a BP is, I think it would be a good balancment making the job more efficient without making it "too strong"
- Fix the range of Avatar's Favour. AF is currently a very underestimated and powerful buff, but with such a short range it's hard to make good use of it, so almost nobody does which is a shame. "Potency" is fine as it is for most buffs, but something needs to be done about the range imho
BRD Songs don't nerf the BRD
COR Rolls don't nerf the COR
I know its not a perfect comparison, but neither of them have to keep an avatar out, draining their resources, and Limiting their BP Choices, While actually having to build up buff potency to make it useful.
I just think there's far too many restrictions on Avatar's favor, I'd be happy just with the removal of the Pet Nerf to Damage, Since we already lack enough of that.




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