Auto Refresh and I'd love to see DRK get WARP I spell at some level
Auto Refresh and I'd love to see DRK get WARP I spell at some level
It is a quiet thing to fall..... but it is far more terrible to admit it!
hmm a DRK version of impetus might be ideal didnt really think of cannibalizing another jobs JA like that one
Grim Fervor - 2h ability only: Attack increases with each successive hit landed. Weapon Delay decreases with each successive hit landed. Defense decreases with each successive hit landed. Slip Damage (figure out a good amount)
Duration 3 minutes, recast 5 (as stated above)
while thinking about that you could almost see a PLD equivalent lawl
Warp means nearly nothing now since scrolls are only 7 CP, but I can definitely get behind Auto Refresh. Either that, or do the FF thing...where tons of mobs have MP, even if they don't cast spells. As it stands, the only things you can Aspir that don't use spells are crabs.
I feel kind of like a jerk, considering there are a fair amount of mobs we can suck MP from, but I think pretty much every one of us has been stuck fighting MP-less mobs for hours, and actually needing to worry about Refresh.
Greater Colibri....oh man...
[90DRK] [90RNG] [75WAR] [67BLU]
"Since 10/2003"
I edited the mess i posted earlier to something legible and less broken.
I for one like the idea of a Mini Blood-Weapon...In fact Blood-Weapon should be a regular JA and SE should give us a new 2hr that's worthwhile.
I would like a longer duration of dread spikes maybe to 1:30 or 2mins. or shorter the recast timer. Also maybe something minor but i always thought if dark knight is a dark base job, Shouldn't they have some dark magic or dark attack resistance? Dark base mobs do, Dark knight are a just a gimp ass war while fighting those types of mobs.
Stop saying that SE should do ANYTHING with lowering the delay on DRKs weapons. DRK/SAM can get TP as fast or faster than a sam because of our high delay weapon advantage.
if you dont understand that look at how weapon delay is the only factor in TP return other than Store TP.
Have souleater take mp instead of hp
Make aspir 2 absorb HP and convert it into mp
Last Resort duration lengthened
Auto-Refresh
Souleater taking MP would make it worthless because you only have about 4-600 mp total and 10% of that is 60 You also cant cure MP like HP so it would totally ruin the Job ability.
Making aspir take HP and making it MP would over power the spell not for DRK but for the other jobs that have it could you just see a blm bombing 250mp+ aspirs on everything every time recast was up?
The haste effect on last resort is why it CANNOT be lengthened stop thinking it needs to...
Auto refresh i agree with however, it would be a great addition to the job
Can adjust %'s as needed. 6 min recast i think ud be able to build back the mp. Ex. 5% mp drained for the same boost. What else are u using the mp for anyway? if ur melee'in u aint castin. Adds a bit of survivability also, if u do pull hate ur not loosing 10-12% hp as u swing while getting your face smashed in. Stops drk from being a MP spounge for that 1 min.
This also can be adjusted. Have Occult Acumen or w/e that useless JA is enhance the spell. That way it only works for drk. Will also allow drk to aspir things that dosent have mp.
I should have stated this, but I believe it should only be lengthened by 30 seconds. not the 2-3 min other ppl are asking for. At least have it the same duration as Souleater
Last edited by Greever; 03-19-2011 at 10:55 PM.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |