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  1. #271
    Player Randwolf's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    429
    Character
    Randwolf
    World
    Sylph
    Main Class
    BLU Lv 99
    Quote Originally Posted by Demonmaniac View Post
    ...I don't give up. It takes more than an outclaim or a death to stop me from saying "I'm done this sucks."...This is my first post on these forums, and probably my last. I'll get trolled and yelled at ...
    An outclaim or death can't stop you. But, a forum troll, that is a different story. Thanks for swinging by.
    (6)
    All Jobs 99
    GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
    Playing Since NA PS2 Release

  2. #272
    Player seallux's Avatar
    Join Date
    Jun 2012
    Posts
    20
    Character
    Bakura
    World
    Ragnarok
    Main Class
    SMN Lv 99
    To be honest after reading most of the posts and threads on here it seems this whole forum community is 90% based of casual players and need to stop complaining the games not easy enough for you News flash Most of our original player base quit the game because of the lack of challenges. Also ton of casual gamer's like to be underhanded and back stab 1 another. some of the things that made a lot of people quit the game is because the casual gamer have too much control. As in people Join Linkshells to Leech off clear or Items needed and leave without a ruining they'r reputation. "Rinse wash repeat" scenario repeats itself and this what happened to all the servers making the game unplayable to most hardcore players. The game is already too "Casual" Making others quit because there is no long term goal for others who seek it. As for the Casual Stuff I'm sorry but there is already too much Casual Gear for everyone please introduce some old school HNM pops And HNM force pops that requires you to work as team to take it down for old skoolers, ZNM was the HNM force pops that require you to work together defeat the mob as team to reap its reward wear its armor with satisfaction.

    The simple solution is to make "cool" looking gear with Special Stats on these HNM and HNM force pops to the game. I'm stating the obvious what this game needs and wants, Most player base each server wants So again Casual Gamers stop being so greedy with this game we all want both sides of fun and hardcore of this game. its FFXI which Suppose to have both hardcore and Fun(casual) and cultural(JP,NA,EU Mixed) not WOW where its (Casual only) most of came back to the game to have fun and play hardcore (sometimes) =/
    (1)

  3. #273
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by seallux View Post
    To be honest after reading most of the posts and threads on here it seems this whole forum community is 90% based of casual players

    9 out of 10 players are casual? No friggin' way! SE needs to know about this, because the way they design content you'd think the game consisted of 90% hardcores.

    and need to stop complaining the games not easy enough for you News flash Most of our original player base quit the game because of the lack of challenges.

    Really? You polled them all? Some people may have quit over lack of challenge, I don't disagree with that. Some also quit because they considered the game too hard or tedious. Some quit because of real life obligations. Some quit for social reasons. Some quit from burnout. Some found other games to play. Some quit for financial reasons. Come on, get serious here. People quit for as many reasons as there are people.

    Also ton of casual gamer's like to be underhanded and back stab 1 another.
    From what I've seen, the ones most likely to do bad things are the ones with the most pressure on them to succeed. Those aren't usually the casual types.

    some of the things that made a lot of people quit the game is because the casual gamer have too much control. As in people Join Linkshells to Leech off clear or Items needed and leave without a ruining they'r reputation. "Rinse wash repeat" scenario repeats itself and this what happened to all the servers making the game unplayable to most hardcore players.
    I've seen hardcore players do this. Being hardcore doesn't necessarily make someone loyal or honest. Being casual doesn't make someone a drain on society or give them a criminal mindset.

    The game is already too "Casual" Making others quit because there is no long term goal for others who seek it.
    If you don't see any long term goals then you're not looking hard enough. Even if there weren't any, there's plenty of short term goals to chase after if you so choose.

    As for the Casual Stuff I'm sorry but there is already too much Casual Gear for everyone please introduce some old school HNM pops And HNM force pops that requires you to work as team to take it down for old skoolers, ZNM was the HNM force pops that require you to work together defeat the mob as team to reap its reward wear its armor with satisfaction.
    We already have HNMs and HNM force pops that force one to work as a team to take down.

    The simple solution is to make "cool" looking gear with Special Stats on these HNM and HNM force pops to the game. I'm stating the obvious what this game needs and wants, Most player base each server wants So again Casual Gamers stop being so greedy with this game we all want both sides of fun and hardcore of this game. its FFXI which Suppose to have both hardcore and Fun(casual) and cultural(JP,NA,EU Mixed) not WOW where its (Casual only) most of came back to the game to have fun and play hardcore (sometimes) =/
    The only thing I got out of this last paragraph was that casual equals fun. If that's the case then casual content is obviously the proper form of content for A GAME, don't you think?
    (7)
    Last edited by Camiie; 07-23-2012 at 10:32 PM.

  4. #274
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by seallux View Post
    To be honest after reading most of the posts and threads on here it seems this whole forum community is 90% based of casual players and need to stop complaining the games not easy enough for you News flash Most of our original player base quit the game because of the lack of challenges. Also ton of casual gamer's like to be underhanded and back stab 1 another. some of the things that made a lot of people quit the game is because the casual gamer have too much control. As in people Join Linkshells to Leech off clear or Items needed and leave without a ruining they'r reputation. "Rinse wash repeat" scenario repeats itself and this what happened to all the servers making the game unplayable to most hardcore players. The game is already too "Casual" Making others quit because there is no long term goal for others who seek it. As for the Casual Stuff I'm sorry but there is already too much Casual Gear for everyone please introduce some old school HNM pops And HNM force pops that requires you to work as team to take it down for old skoolers, ZNM was the HNM force pops that require you to work together defeat the mob as team to reap its reward wear its armor with satisfaction.

    The simple solution is to make "cool" looking gear with Special Stats on these HNM and HNM force pops to the game. I'm stating the obvious what this game needs and wants, Most player base each server wants So again Casual Gamers stop being so greedy with this game we all want both sides of fun and hardcore of this game. its FFXI which Suppose to have both hardcore and Fun(casual) and cultural(JP,NA,EU Mixed) not WOW where its (Casual only) most of came back to the game to have fun and play hardcore (sometimes) =/
    There's nothing "Hardcore" or difficult about HNM spawns. It's a botfest. If you were hardcore, you would know that. You casuals don't wanna fight hard stuff anymore huh? Just want to sit around doing nothing and wait for a NM to pop up and give you some shines huh? Sorry guy, not gonna happen. Get back to farming VW / Abyssea / NIU / Legion. Quit being so greedy and having them add more world spawns when you don't even kill the ones they have in game already.
    (8)

  5. #275
    Player Trisscar's Avatar
    Join Date
    Sep 2011
    Location
    Dynamis - Al'Taieu [S]
    Posts
    539
    Character
    Trisscar
    World
    Asura
    Main Class
    BLU Lv 99
    Quote Originally Posted by Seallux
    *snip wall of stupidity*
    I was around for the HNM times, but I never participated in camping them until recently (solo and for a Blue Mage spell) but I'd imagine it's a lot like camping Guku was at first.

    Keeping up Invissible, sitting around waiting for the spawn, keeping your finger on the flash macro, hoping yours gets off before the competing group can claim, insults flying around, hacks being used, etc. It was a terrible, stress inducing experience I don't ever want to go through ever again.

    Does any of this sound even remotely familiar? Because camping HNM is as to fun as water boarding is to friendly conversation.
    (5)
    Last edited by Trisscar; 07-24-2012 at 01:50 AM.

  6. #276
    Player zataz's Avatar
    Join Date
    Aug 2011
    Location
    the land of nod
    Posts
    198
    Character
    Cardgrey
    World
    Odin
    Main Class
    RDM Lv 99
    to tell u the truth. i personally loved trying to get king a on my rdm back in the day and lets face it at 75 trying to melee him down WAS a challenge . same with serket. i don't want 21-24 as much as i want alot more lotto spawns. i want mobs our lv that are like ose or even sith (before dancer) his cloth drop was like 200k but the reason i killed him was cause of how hard he was. people didn't really camp him. but u first had to pull him to were u could fight him. me and my buddy rebel. had loads of fun duoing that stuff. (btw anyone know were they moved sith?)
    (0)
    Last edited by zataz; 07-24-2012 at 03:38 AM.

  7. #277
    Player seallux's Avatar
    Join Date
    Jun 2012
    Posts
    20
    Character
    Bakura
    World
    Ragnarok
    Main Class
    SMN Lv 99
    Quote Originally Posted by Camiie View Post
    9 out of 10 players are casual? No friggin' way! SE needs to know about this, because the way they design content you'd think the game consisted of 90% hardcores.




    Really? You polled them all? Some people may have quit over lack of challenge, I don't disagree with that. Some also quit because they considered the game too hard or tedious. Some quit because of real life obligations. Some quit for social reasons. Some quit from burnout. Some found other games to play. Some quit for financial reasons. Come on, get serious here. People quit for as many reasons as there are people.



    From what I've seen, the ones most likely to do bad things are the ones with the most pressure on them to succeed. Those aren't usually the casual types.



    I've seen hardcore players do this. Being hardcore doesn't necessarily make someone loyal or honest. Being casual doesn't make someone a drain on society or give them a criminal mindset.



    If you don't see any long term goals then you're not looking hard enough. Even if there weren't any, there's plenty of short term goals to chase after if you so choose.



    We already have HNMs and HNM force pops that force one to work as a team to take down.



    The only thing I got out of this last paragraph was that casual equals fun. If that's the case then casual content is obviously the proper form of content for A GAME, don't you think?

    this person obviously needs metal help but other than that i think my post was mis read at some point or even read at all.
    i'll keep it simple and sweet ok. "The game Needs Outside Content like HNM Time pops not like kings i'm talking about 2-4 hour time spawns and Force spawns (you trade pop monster in case don't know what that is) mobs should take least party 6 or more take downs" you know something that takes effort it would be nice to see some gil items aswell crafting items to introduce more Armors that buy-able can be okay enough to wear if don't have Rare/ex gear of the higher places.
    (0)

  8. #278
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by seallux View Post
    this person obviously needs metal help but other than that i think my post was mis read at some point or even read at all.
    No they don't.

    Quote Originally Posted by seallux View Post
    i'll keep it simple and sweet ok. "The game Needs Outside Content like HNM Time pops not like kings i'm talking about 2-4 hour time spawns and Force spawns (you trade pop monster in case don't know what that is) mobs should take least party 6 or more take downs" you know something that takes effort it would be nice to see some gil items aswell crafting items to introduce more Armors that buy-able can be okay enough to wear if don't have Rare/ex gear of the higher places.
    What would you call these new spawn NMs? I suggest the name "Voidwatch Notorious Monsters".
    (7)
    Last edited by FrankReynolds; 07-24-2012 at 08:07 AM.

  9. #279
    Player
    Join Date
    May 2011
    Posts
    462
    This is a game, a game comprised mainly of "casuals" aka they are the gross paying customer, if you are not attempting to cater to the masses you are failing in politics, PR, and MMO game design, why? because they are who are paying you, not some drooling bunch of nostalgia glasses wannabe elitist's who'd rather sit around a zone for 3-4 hours to feed their E-peen, seriously go watch some paint dry its about as exciting.

    There was no part about HNM that was ever good, this game though has a few bottle necks widely is meant to be cooperative PvE not PVP, your sick sense of competition over a single point failure system where winning the claim restricts the rest of the servers access to that content for the next 4-24 hours (depending on which HNM system you're trying to get SE to subscribe to) this is poor game design extremely poor game design yet you call us the mental patients?

    Ultimately this game is meant to be enjoyed admittedly many of us find different forms of enjoyment however a game it still is, if you want to play a game where you gain satisfaction from sucking away other peoples enjoyment play a real competitive game like modern warfare or battlefield (have to be good to ruin others day at those types of games however)
    (11)
    Last edited by Nala; 07-24-2012 at 09:34 AM.

  10. #280
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by seallux View Post
    this person obviously needs metal help but other than that i think my post was mis read at some point or even read at all.
    "Metal" help? Well, I do need a lot more heavy metal plates...

    i'll keep it simple and sweet ok. "The game Needs Outside Content like HNM Time pops not like kings i'm talking about 2-4 hour time spawns and Force spawns (you trade pop monster in case don't know what that is) mobs should take least party 6 or more take downs" you know something that takes effort it would be nice to see some gil items aswell crafting items to introduce more Armors that buy-able can be okay enough to wear if don't have Rare/ex gear of the higher places.
    As Frank said, what you describe is Voidwatch. It's already there waiting for you. Yes it doesn't have timed spawns, but it has everything else you're asking for already.
    (5)

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