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  1. #11
    Player
    Join Date
    Mar 2011
    Location
    to my loved ones
    Posts
    69
    Quote Originally Posted by jeopardy View Post
    if anything we should be able to see party members stats, when looking at there bazzar/bio, to rid the game of gimps. if you book burn or cleave a job you should be made to suffer the long hours of skilling
    I've burned a few jobs up through Abyssea and I'm just as good at those jobs as the ones I did the old school way before Abyssea. The reason why, I did research on each job after I burned it and before I played it. Remember the skill of the player is the main factor. If you have a bad player it doesn't matter if you grind or burn.
    (8)

  2. #12
    Player Lynchilles's Avatar
    Join Date
    Mar 2011
    Posts
    80
    Character
    Lynchilles
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by jeopardy View Post
    not the case at all, im saying under skilled players are killing other stuff in game, keying haha thanx for the offer but ill have to pass
    You're naive. Gimp/retarded players will be gimp/retarded players no matter how or where they level. It's just that with Abyssea, they level faster.
    (9)

  3. #13
    Player hiko's Avatar
    Join Date
    Mar 2011
    Posts
    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    Quote Originally Posted by jeopardy View Post
    if anything we should be able to see party members stats, when looking at there bazzar/bio, to rid the game of gimps. if you book burn or cleave a job you should be made to suffer the long hours of skilling
    lol skilling is not hard, leeched war for red proc (@90cap ) one day after i had all red proc, near capped GA skill (started from 0 since i lvled war to 37 when i started @ EU release and never touched it again)
    (1)

  4. #14
    Player Morier's Avatar
    Join Date
    Aug 2011
    Posts
    82
    Character
    Morier
    World
    Phoenix
    Main Class
    SMN Lv 99
    You act like people not knowing about TA didn't exist before aby.
    (7)

  5. #15
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Morier View Post
    You act like people not knowing about TA didn't exist before aby.
    Choice quote by a certain Lv75 SAM main:
    "Wiki says I can self-SC with Meikyo Shisui, but I don't have that WS."
    (5)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  6. #16
    Player geekgirl101's Avatar
    Join Date
    May 2011
    Location
    UK
    Posts
    262
    Character
    Hunibubu
    World
    Phoenix
    Main Class
    WHM Lv 99
    Actually Jeopardy, you asked SE to increase the entry for Abyssea to 70, and personally I'm with you on that. Originally the entry to Abyssea was 75. I don't know any of these quests you say that require you to enter Abyssea at an early level Arcon. I've done quite a lot and haven't come across those, but I have come across quests that require you to go into the past which is different place altogether as Abyssea is current day but in another dimension.

    Abyssea is a lazy mans' way to get to 99, as are the level sync alliances inside dungeons doing repeated pages. I miss good old partying like back in the day when your job was a vital part of the party and everyone learned how to play their jobs and skilled up as they levelled up. To me it was more fun, I took part in skillchains and magic bursts (which I bet a lot of people don't remember anymore), I took risks when pulling mobs to camp, I balanced my spells and abilities to keep people alive without having to rest too much so we could chain the next mob.

    All these skills are lost arts, and I'd love for them to find a place in FFXI once again as long as SE makes field of valor pages more appealing to encourage old school parties. The xp bonuses from field of valor pages is peanuts compared to the xp bonuses from grounds of valor pages and abyssea pages, plus the mob combinations in many of the pages are ridiculous, like the lizard + hare page in Valkurm. Yeah, let's make low level players to go to one side of the bat tunnel, fight lizards there, then travel through the bat tunnel where they get attacked by high level bats, avoid goblins as they reach the hare camp, then go back through the bat tunnel again to the lizards. Dreadful combination, way too much downtime in travelling back and forth, and then you wonder why nobody levels in Valkurm and spends their next 20+ levels instead in Gusgen Mines. Had the pages been designed to require mobs in the immediate area like lizards + goblins (level 10s can just about manage goblin ambushers that are very close to the Konschtat border), the xp from completing field of valor pages increase the more you complete them and stay in the zone like with the grounds of valor pages, and perhaps a special bonus for completing field of valor pages (maybe something like 10% more xp than a similar page from a grounds of valor page, or a daily regional point bonus), it may encourage people to explore and do them.

    The other problem with old school levelling is that there is a cap on how much xp you earn from fighting a mob a few levels higher than you and that cap never gets any higher, so the higher the level you get the longer it takes to get 1 extra level even if you are constantly fighting mobs that are 4 levels higher than you. This is different in a lot of games where the higher level you get and the higher the level of the monster you fight, the more xp you earn. SE should change this so that it doesn't take an entire day at say level 75 to get to level 76 on just 200 xp per kill.
    (0)
    Last edited by geekgirl101; 07-18-2012 at 12:33 AM.

  7. #17
    Player Lollerblades's Avatar
    Join Date
    Mar 2011
    Posts
    82
    Character
    Mephista
    World
    Asura
    Main Class
    SCH Lv 99
    I don't see a point in changing it - but by all means if you want to pt for 6+ hours and gain 2 levels go or it . I don't think anyone will stop you o/
    (3)

  8. #18
    Player Tamoa's Avatar
    Join Date
    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by geekgirl101 View Post
    Originally the entry to Abyssea was 75.
    When was this?
    (2)
    Quote Originally Posted by SpankWustler
    In the FFXI universe, the down of Phoenix is so fine that it quickly broke down into a sort of dust. Smaller than dust, actually. A barely visible particle.

    This down was carried by the winds of Vana'diel. Some people breathed it in and contracted Phoenix Downs Syndrome. Some of those people post on this very board.

  9. #19
    Player geekgirl101's Avatar
    Join Date
    May 2011
    Location
    UK
    Posts
    262
    Character
    Hunibubu
    World
    Phoenix
    Main Class
    WHM Lv 99
    Quote Originally Posted by Tamoa View Post
    When was this?
    Long time ago I heard.

    Quote Originally Posted by Lollerblades View Post
    I don't see a point in changing it - but by all means if you want to pt for 6+ hours and gain 2 levels go or it . I don't think anyone will stop you o/
    A couple of months after people started doing Gusgen alliances I was with a level sync xp party in Valkurm. We were there for 3 hours I think and we gained 9 levels and had to move onto Qufim. At the same time the Gusgen alliance were needing a new sync, so we were roughly levelling at the same speed. The Gusgen alliance might've been levelling a bit faster, but we had the advantage of after about 7 or 8 hours with a couple of new syncs reached level 30 and our skills matching close to a level 30 instead of a level 20.
    (0)

  10. #20
    Player Ica's Avatar
    Join Date
    Mar 2011
    Location
    shouting in Port Jeuno
    Posts
    76
    Character
    Ica
    World
    Cerberus
    Main Class
    WAR Lv 99
    Quote Originally Posted by geekgirl101 View Post
    Originally the entry to Abyssea was 75.
    Come again?

    Quote Originally Posted by geekgirl101 View Post
    Long time ago I heard.
    You heard really, really wrong. Also... Abyssea hasn't even been around for a "long time" considering how long the game has been out. Were you even playing prior to Abyssea?
    (10)
    Last edited by Ica; 07-18-2012 at 12:31 AM.

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