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  1. #21
    Player Rosina's Avatar
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    Jul 2011
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    Bastok
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    762
    Quote Originally Posted by Zerich View Post
    Sharing what you thought you read in 14's forums...this is 11, they are two completely different games.

    Did you miss that part?
    they made by the same company and share similar developers....

    and one is called 11 one is called 14. share the same name. Oh and they play the same...

    The gear delay isn't intended actually there is massive lag based around server and engine confliction. Anything u do in game is lagged up.

    Also gear isn't useless, if gear swap wasn't allowed in this game they would still make gear. What you call situational gear/ side grade. Would be for personal choices on how u play ur job. Ie like every rpg

    like instead of having gear sets, you would have to pick and choose what style you would want pre battle. Do u wanna be a faster? or do you want to hit harder? do you wanna focus on ws dmg? or base weapon dmg?

    atm with having gear sets we can have it all.. which takes out the choice and makes us 100%.
    (2)

  2. #22
    Player Rosina's Avatar
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    Jul 2011
    Location
    Bastok
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    762
    (text limit)
    You guys worry too much on how I personally choose to play. And really need to stop. I'm not doing anything bad other then putting my 2 cents based around how SE is using common logic based on how each of their MMo is run.

    but reality is i do not care. If this makes the game more fun for yall go for it.
    I didn't say we shouldn't have it...

    hell they should just transplanys ffxiv soon to be put in manaquin system which pretty much does what ur asking for.
    (2)

  3. #23
    Player Zerich's Avatar
    Join Date
    Mar 2011
    Posts
    502
    Character
    Taruina
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Rosina View Post
    they made by the same company and share similar developers....

    and one is called 11 one is called 14. share the same name. Oh and they play the same...

    The gear delay isn't intended actually there is massive lag based around server and engine confliction. Anything u do in game is lagged up.

    Also gear isn't useless, if gear swap wasn't allowed in this game they would still make gear. What you call situational gear/ side grade. Would be for personal choices on how u play ur job. Ie like every rpg

    like instead of having gear sets, you would have to pick and choose what style you would want pre battle. Do u wanna be a faster? or do you want to hit harder? do you wanna focus on ws dmg? or base weapon dmg?

    atm with having gear sets we can have it all.. which takes out the choice and makes us 100%.
    So you missed it. Again.

    Final Fantasy XI online
    Final Fantasy XIV online
    I know it's a stretch, but really look at them and try to think.

    Also, take five goddamn seconds to look over your grammar.

    And there are optimal ways to play jobs.
    Let's use BLM for an example: It is optimal (with gear available) to nuke mobs who are resistant to physical damage; this is because of it's high native Magic attack bonus traits and INT. However, it also can reach high levels of cure potency and proficiency, if you gear it so. Would anyone ever invite BLM to an event to act as the main healer? No, not a chance in hell.

    A good player (in Final Fantasy XI) will carry around various gear to mix and match as different "sets" to be swapped whenever the situation calls for it.

    So please, stop referencing threads with irrelevant information about a game you know little about, in a thread for another game that you subsequently know even less about.

    But adding to the discussion; we needed these consolidated macros a long time ago. It's really sad that you have to mash 3-ish macros to do anything effectively.
    (14)
    Last edited by Zerich; 07-17-2012 at 01:45 AM.

  4. #24
    Player tyrantsyn's Avatar
    Join Date
    Sep 2011
    Location
    612 wharf ave next to the gentlemen's club.
    Posts
    522
    Character
    Tyrantsyn
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Some ppl only see what they want to see so they can pitch a fit, ignore it, and move on. I understood what you where talking about in your first post Rosina. At no point did I see you say I hate gears swaps and there wrong wrong wrong. Just that they were never intended to work like that originally. I think that's what got everyone's panties in a bunch.
    (4)

  5. #25
    Player Kaelthas's Avatar
    Join Date
    Aug 2011
    Posts
    39
    Character
    Qiqirnmercenary
    World
    Asura
    Main Class
    COR Lv 99

    Macros

    Quote Originally Posted by Westyle View Post
    This is issue is pretty much a dead horse now but I'm sure there has to be some sort of solution. I have 2 ideas of how this can be addressed.

    1. Multiple equips in one line: This is pretty straightforward, though I'm not sure if the system in place can handle multiple actions in a single line. It would look something like this: /equip head "piece" body "piece" ear1 "piece" feet "piece"
    The part names could also be abbreviated to allow more stuff to fit in a single line; i.e. number the boxes 1-16.

    2. A separate menu: This idea is to, like macros, give us a book of equips. This is already done for job changing, so why not give us some extra control over it? You could name each equipment set and then in your macro just type: /equip "TP Gear"
    That way you could change all 16 pieces in a single line.
    Some really good ideas here, I would like these to be implemented ^^

    I had an idea that was similar to option 1, in that you could add something like "/next macro" or "<next macro>" similar to how they did the "wait" commands. This would mean that instead of pressing 3 macros to change to your TPing gear, you could just press the 1 macro and they would be linked together.

    Here's an example:

    (SAM TP 1)
    /equip ammo "Hagneia Stone"
    /equip head "Unkai Kabuto +2"
    /equip neck "Unkai Nodawa"
    /equip ear1 "Brutal Earring"
    /equip ear2 "Unkai Mimikazari"
    /next macro

    (SAM TP 2)
    /equip body "Unkai Domaru +2"
    /equip hands "Tenryu Tekko +1"
    /equip ring1 "Rajas Ring"
    /equip ring2 "Tyrant's Ring"
    /equip back "Atheling Mantle"
    /next macro

    (SAM TP 3)
    /equip waist "Goading Belt"
    /equip legs "Unkai Haidate +2
    /equip feet "Ace's Leggings"
    (0)

  6. #26
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    I will say again they will not make macros link, cycle, repeat, or anything of the sort. That would create to many people doing bot-like activities. Skilling magic for instance would become easy, use macros that link together to make a chain that never stops and skills you while you can afk. Same thing to an extent can be done with claiming or with ??? pops, make a macro with /targetnpc then /ja provoke <t> and you get a claim bot that always will claim whatever is infront of you so long as nothing else is in the way. You can do the same with ???s just a little different.

    I am all for the idea of making macro lines be able to do this, and would love macros themselves to have more lines in general. Sadly cycling, linking, or things like them will probably never happen.
    (1)

  7. #27
    Player
    Join Date
    Mar 2011
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    1,003
    Their refusal to improve the in-game macro system has done absolutely nothing to deter people from "doing bot-like activities".

    Hands up everyone who has witnessed a mage standing around doing nothing but repeatedly casting bar-spells or a Summoner summoning pets and releasing them ad nauseum.
    (9)

  8. #28
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
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    4,310
    Quote Originally Posted by cidbahamut View Post
    Their refusal to improve the in-game macro system has done absolutely nothing to deter people from "doing bot-like activities".

    Hands up everyone who has witnessed a mage standing around doing nothing but repeatedly casting bar-spells or a Summoner summoning pets and releasing them ad nauseum.
    Didn't say it was a good reason but its why SE wont do it I'm sure. For now either you bot or you sit there bored for hours while you do it. If your botting it then your cheating, if your sitting there bored then SE wins. If SE upgraded our macros then we wouldn't need to cheat or be bored because they would be basically condoning the act of sitting in 1 spot spamming spells while afk.
    (1)

  9. #29
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    SE actually created the whole gear swapping phenomenon by creating many pieces of gear that are only useful one particular action or another and then allowing (They could stop us if they wanted) us to swap them. They did this so that we would have to go after more different pieces and thus, do more different events, for longer periods. They need us to gear swap. If we didn't, most of the games content would be pointless.

    On a side note: Didn't they mention something about adding the ability for users to create their own plug-ins for FFXI in a future update? I'm sure the gurus that work on spellcast would be willing to work with them to create an SE sanctioned version that is dumbed down to where it just does basic gear / spell stuff.
    (4)
    Last edited by FrankReynolds; 07-17-2012 at 03:24 AM.

  10. #30
    Player Rosina's Avatar
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    Jul 2011
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    Bastok
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    762
    All Se did was add gear for choices. How you use the gear is up to yall.
    Only a select few believe in the "one gear for all" mantality. Some still play the "old school" rpg way by making choices.

    But w/e I do think the manniquin system ffxiv is adding could work here instead of going thru gear macros or chaining macros.
    Pretty much you get the gear slot screen and put in ur gear. Then save it. Each job gets 10 sets.
    then all u do is
    /man "set 1" <me> <wait 1>

    /ja <instert job ability here>

    or /ma <instert spell here

    or /ws <insert ws here>

    this way u can swap out full sets to max out each skill 10fold with all the gear u have/can use. And it saves in macro spaces.
    (2)

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