And it would be broken in comparison if h2h got it to proc on main/offhand and them only in mainhand.
Which is why it is the way it is now.
Also, lol at them preferring only emp. "Oh hey, I prefer to have the option that is going to deal less damage and give me 0 benefit in exchange".
Using a multihit in the offhand, despite the increased TP gain, will deal much, much less damage overall than using a powerful, single-hit weapon in the offhand. This is especially true inside Abyssea where you have high native TA/DA traits from Atmas, but it is still true outside. The poor weapon rank of multihit weapons caps their fStr extremely low, and makes them nigh-worthless.
I will have my revenge!
Even when you do use a multi hit as an offhand, how would you lose damage?
Let's say you have a Kanaggi and a multihit weapon that averages 3 hits per attack round.
10 attack rounds
Kanaggi - 10 hits
Multihit - 30 hits.
Now, 30% ODD rate and only procs on Kanaggi
10 x (.3) = 3 hits that have double damage Kanaggi
30 x 0 = 0 hits that have double damage for Multi hit
Now, 30% ODD rate that procs on both weapons
10 x (.3) = 3 hits that have double damage on Kanaggi
30 x (.3) = 9 hits that have double damage on Kanaggi
Both instances have the exact same number of Kanaggi strikes to deal double damage. The only diff is if that it procced on both, you get 9 hits of your multihit that get double damage.
How on earth is this lowering your damage?
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