This absolutely. Keep the insane xp but bring back the party. I think mobs with lots of HP that hit like a truck and give 1500xp each could work.I don't think anybody longs for the lower xp rate at all. Instead, it was more the co-operation of the party to kill a mob. Now, it seems that half of the alliance is leeching xp (either trying to hide or by arrangement with the leader) and everybody else is soloing mobs. Personally, it doesn't feel like a party at all, just a group of soloers that happen to be teamed up. And yet, while leveling thf, people still moved out of the way when I attempted to trick attack, so that part is the same.
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