No, I'd skip the job entirely if it used consumables. Lack of inventory space is my only big complaint about the game now. I'd shun leveling a job designed to make that problem worse. If the expansion also brings a large inventory space increase, I'd reconsider.So, I believe its been discussed that Rune Fencer utilizes various forms of "runes" to amplify their play style. That may variate from tanking , to damage dealing.
My concern is that, similar to Ninja, these "runes" will be both inventory hogs, and possibly expensive to synthesize/locate.
Hopefully this is not the case, because I think Ninja is in a class of its own, and given how long its been in the game, I can bring myself to except the challenge of its affordability. However, I can't bring my self to agree with another job using the same form of system, not to mention it too, is a tank..
So what do you guys think? Would you play Rune Fencer if it does end up using a system similar to the Ninja tools, or would it not bother you?
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