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  1. #41
    Player wish12oz's Avatar
    Join Date
    Mar 2011
    Location
    @marnie
    Posts
    1,254
    Quote Originally Posted by Jackstin View Post
    I don't see why levelling is such an issue.
    Quote Originally Posted by cidbahamut View Post
    I figured it out. He has a Maats cap and he's upset people can get it for way less effort than him.
    (9)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  2. #42
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    The only thing wrong with Abyssea is they need to get rid of this stupid 10-15- whatever time spawn NM. It's just so dumb. I can't even do what I want to do because I can't claim a NM because it is overcamped. They should make all NM spawnable by trading some kind of item to a ??? Doesn't SE see these kind of things do not make people play longer. These artificial time sinks do nothing but make people cancel their subscriptions.
    (2)
    it's what you learn after you know it all that counts

  3. #43
    Player Vivik's Avatar
    Join Date
    Mar 2011
    Location
    Asura
    Posts
    392
    Character
    Vivik
    World
    Asura
    Main Class
    DRG Lv 99
    Quote Originally Posted by wish12oz View Post
    I figured it out. He has a Maats cap and he's upset people can get it for way less effort than him.
    Hey now. He did it the old school way..... smn burning!
    (3)
    Vivik- Asura
    Do you know who you really are? Are you sure it’s really you?

  4. #44
    Player Xantavia's Avatar
    Join Date
    Mar 2011
    Location
    Serpent General Wannabe
    Posts
    307
    Character
    Xantavia
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by Behemothx View Post
    OP: You're a year and ten months too late on this thread man.

    I just don't get what people have against leveling fast, it's not like the core of the game depends on you leveling up jobs.
    What gets to me is when they level fast, but then don't bother spending the time to get skills up to cap (and then spend time complaining it takes too long to skill up) They hop on the flavor of the month job to get an abyssea invite, then don't have the procs they were invited to get. It used to be assumed that a 75 player would have their weapons close to cap and mages all their spells. Now it seems to be a crapshoot whether somebody leveled the job because they wanted to, or leveled it just because they could.

    I also feel its bad to tell a brand new player to GoV in gusgen to 30, then leech in abyssea til cap. I think it hurts them from the standpoint of not exploring the world. Then when it comes time to do any missions, they have no OP warps, no tele crystals except dem, and don't have any idea where zones are located.
    (2)

  5. #45
    Player nyheen's Avatar
    Join Date
    Nov 2011
    Posts
    197
    Character
    Nyheen
    World
    Bismarck
    Main Class
    PUP Lv 99
    what wrong with having a lvl cap 70 in abyssea? seriously if that place was lvl caped it would force people into pting etc in Conquest, white gate, would be way more people looking for pt and not just the leech/key bs. seems like the people that disagree just want to leech to the top. iam not saying abyssea a bad place but at lvl 30 yes.
    (2)

  6. #46
    Player
    Join Date
    Mar 2011
    Location
    Windurst, Valefor
    Posts
    110
    Quote Originally Posted by Xantavia View Post
    What gets to me is when they level fast, but then don't bother spending the time to get skills up to cap (and then spend time complaining it takes too long to skill up) They hop on the flavor of the month job to get an abyssea invite, then don't have the procs they were invited to get. It used to be assumed that a 75 player would have their weapons close to cap and mages all their spells. Now it seems to be a crapshoot whether somebody leveled the job because they wanted to, or leveled it just because they could.

    I also feel its bad to tell a brand new player to GoV in gusgen to 30, then leech in abyssea til cap. I think it hurts them from the standpoint of not exploring the world. Then when it comes time to do any missions, they have no OP warps, no tele crystals except dem, and don't have any idea where zones are located.
    Not necessarily true.
    Gear/Spells mattered for two reasons, one being more important than the other.
    1. Traditional Exp Setup
    2. Endgame

    Since leveling is so quick now most people don't bother to keep up with gear and spells until they're done leveling or meet personal goals.

    However, that only means that the standards for endgame are still there. The players who do endgame have the same expectations of other players now as they did back in the day.

    To be perfectly honest, I've ran into so many poorly geared or even naked people back in the day. Most notoriously were hot shot newbies who would play WHM naked. I knew a thf who simply refused to wear a SH. One of my old endgame shells had a blm who joined wearing melee gear, including ACC+ belt. Needless to say he didn't stay very long.

    That's just the tip of the iceberg with how lazy people can be.

    Quote Originally Posted by Twille View Post
    Lazy players are still lazy players whether they leveled up in Abyssea, GoV or the "old fashioned" way.
    ^ In the end, truer words were never spoken.
    (3)

  7. #47
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by nyheen View Post
    what wrong with having a lvl cap 70 in abyssea?
    If such a cap had been implemented when the first Abyssea expansion hit, nothing. That would be the normal thing. I'd be drinking twice as much just thinking about the kind of people I would meet while leveling Geomancer or Rune Fencer next year. That's just me, though. A lot of people would be cool with it. Some people would be happy with it.

    If such a cap were suddenly implemented now? That would suck the biggest, oldest, droopiest, most vinegary balls to ever hang low. Good luck making several hundred parties with 2 Rune Fencers and 3 Geomancers and 1 Puppetmaster each next year because many jobs that have even a niche use were leveled by many people while they were at work.

    Plus, a cap just would not do that weird thing many people want it to do. I don't know why anyone thinks it could do such a thing.

    This is because nothing can make people who are dedicated to playing Final Fantasy XI badly into people who are dedicated to playing Final Fantasy XI well. That is a personal decision. At best, it would increase the bare minimum from "This horribly terribly horrible player is terribly horribly terrible at everything." to "This Dancer/Thief in AGI rings who uses only Hand-to-Hand weapons has surprisingly high Hand-to-Hand skill. I can really tell he's been honing this brand of gross incompetence for a while!"
    (7)
    Last edited by SpankWustler; 06-27-2012 at 06:02 PM.

  8. #48
    Player Tamoa's Avatar
    Join Date
    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by Mirage View Post
    Yeah no. You see, OP, it's too late. Adding requirements for abyssea *now* will only do one thing, and that is make it harder for people who are new or returning to the game. It will create a huge divide between the players that have everything maxed and those who just got back and can't get any of that stuff as easily.

    If Abyssea were going to get capped, it must have been done within the first month of its release, not over a year later.

    This. Abyssea has been out for almost 2 years, and while my views on its impact on FFXI has changed somewhat in the last year, and I'm more inclined to agree with those saying the cap should have been higher - it's far too late.

    Also, as others have already pointed out - this subject has been beaten to death over and over and over on this forum.
    (7)
    Quote Originally Posted by SpankWustler
    In the FFXI universe, the down of Phoenix is so fine that it quickly broke down into a sort of dust. Smaller than dust, actually. A barely visible particle.

    This down was carried by the winds of Vana'diel. Some people breathed it in and contracted Phoenix Downs Syndrome. Some of those people post on this very board.

  9. #49
    Player hiko's Avatar
    Join Date
    Mar 2011
    Posts
    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    Quote Originally Posted by seallux View Post
    umm no i have heard of GoV FYI, was thinking maybe they could atleast do something to help boost outside partys maybe that help increase player base to party outside of abyssea, and learn they'r jobs making you fight harder mobs (i know they'r aren't any stronger monsters outside of abyssea mean later if they update it to helping our situation)
    People have never fight "harder mobs" for xp, they have always targeted the weakest mobs that give enough XP. Crabs before aht urghan, colibri after aht urgahn and it went worst with lvl sync :it became lvl sync qufim crab=>37(or just SMN burned) then lvl sync colibri (with 37/50ish/75 cap camp)
    (4)

  10. #50
    Player hideka's Avatar
    Join Date
    Mar 2011
    Posts
    484
    Character
    Hideka
    World
    Cerberus
    Main Class
    SAM Lv 99
    Quote Originally Posted by Mirage View Post
    Sure is a lot of false dilemma in here. Wanting caps in abyssea doesn't automatically mean you also want slow exp elsewhere.

    EXPing everywhere else would be fine if the leveling speed outside was also significantly increased.
    FOV and GOV make leveling up a cinch outside of abyssea. i agree with level capping abysea to 70 for entry.
    (1)

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