Results 1 to 10 of 27

Hybrid View

  1. #1
    Player Sureal's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    195
    Character
    Surealistic
    World
    Bahamut
    Main Class
    NIN Lv 99
    id actually like to see airships from selbina to mhuara and from mhuara to whitegate

    leave the option for regular boats for fishermen and such, but faster for those that need to just get there
    (0)
    In a world of milk and honey, there is no cake

  2. #2
    Player Wickster_of_Pandemonium's Avatar
    Join Date
    Mar 2011
    Location
    Bastokian 4 Life
    Posts
    4

    I Like that idea as well.

    Quote Originally Posted by Sureal View Post
    id actually like to see airships from selbina to mhuara and from mhuara to whitegate

    leave the option for regular boats for fishermen and such, but faster for those that need to just get there
    Also a nice idea, thanks Sureal!
    (0)

  3. #3
    Player AyinDygra's Avatar
    Join Date
    Mar 2011
    Posts
    286
    Character
    Varos
    World
    Carbuncle
    Main Class
    DNC Lv 99
    I've suggested this in the past (more airships).
    The only issues complicating this, that I see, are related to the airships flying over each zone:

    * You can actually see the airships if you look up at the right time when they'd be passing over a zone. If there is a tiny airship model that flies by, it would not be difficult to add another on a different schedule. When on the airship, to keep things realistic, they'd likely have to add the other airship passing by at the middle of the trip. They would not need to let us see passengers on the deck of the passing airship (that, I could see being a problem)
    * Also, there is at least one quest involving an NM crawler that only appears when an Airship takes off from Port Jeuno, in Rolanberry fields. It's not a horrible thing if this NM appeared more often.

    These are small considerations, though, given the impact it has on player travel times and enjoyment of the game.

    Also, I understand that in today's culture, subways and trains in real life are accepted parts of everyday life and the wait time on the Airships may be "accepted" as part of normal travel in the same way; never-the-less, I'd add the option of "instant flight" VIP tickets like FFXII if only because this is a game and people have limited amounts of time to organize and gather to get their real goals accomplished.

    An alternate method of making airships more convenient: Allow us to own an airship!
    Special ports:
    * the Tenshodo port in Lower Jeuno (stairs leading down past the Galka)
    * the special Tavnazian port in the safehold
    * the extra dock further past the main dock in San d'Oria
    * a warp taru in Windurst could warp you aboard your ship
    * an underground path to the airship by taking a fast moving rail-boat from Zeruhn Mines.
    * the roped off tunnel in Norg, leading to the undead ship.
    * the roped off tunnel in Kazham could go to a secluded lagoon port.
    * aerial drop-off over Aht Urhgan's leypoint (it's still dangerous to fly over there)
    * Sureal's suggestion of Selbina and Mhuara's ports are good too.
    * Warp to our airship from any Mog House, and possibly Nomad Moogles.

    * Allow us to decorate our airships like bigger Mog Houses, and invite people onto them! (ok, this is more complex, but I like it!)

    edit: Oh yeah, I agree, airship fights would occasionally be fun, with the ability to extend the flight on our personal airships.

    Enough thoughts from me, or it would get too complicated and the original idea of more airships for each route, always in flight, making the maximum wait time 5 min at port and 5min in the air, may get lost in the mix. (That's the least I'd expect them to add.)
    (1)
    Last edited by AyinDygra; 03-19-2011 at 02:53 AM. Reason: (airship fights!) and nitpickers about # of actual airships existing

Tags for this Thread