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  1. #11
    Player Vortex's Avatar
    Join Date
    Mar 2011
    Posts
    287
    Character
    Mystina
    World
    Cerberus
    Main Class
    RNG Lv 99
    Quote Originally Posted by Demon6324236 View Post
    Ok, so can you explain why my RDM cant do the job better again?

    If my RDM went in as the 2nd support job I can DD with it very easily, not all to hard to use Gain DEX for a nice +80ish DEX with my unfinished WS set, CDC does nice damage and in all doing more than that SCH standing on the side lines casting cures here and there.

    RDM can dual wield using /DNC or /NIN giving it a weapon for cure potency still and so long as your not one of the stupid RDMs runnin around in a hybrid set all the time and you actually use multiple sets (I have 8 sets atm aiming at 12 once I finish my Excalibur and start some specific sets) you should have a cure set, mine has about 40% cure potency if you count a dual wielded Galenus (hopefully soon to be Sanus) which can cure just fine, refresh keeps up my MP effortlessly as I melee as well.

    I see 0 problems a RDM instead of a SCH would have, rather the advantage of a front line healer who is also helping to DD, unless your SCH has this set then the RDM is going to be more help I'm sure, even if the SCH has that set the RDM can still best them with this set too...

    Simple minded people who think RDM cant DD can say what they will, a healer & DD in 1 is good for what your talking about, a speed reliant event where kill speed can make a difference, and if my RDM kills even 1 mob, saves you a few seconds the SCH would have sat there waiting to cure most likely.





    So far as I understood you still needed the spell Haste itself, in which case rather than a SCH cast it on each person 1 by 1 a SMN could do all in 1 go at any time its needed. Also Fenrir can boost all stats if I remember right, and there is still the move speed boost for those without flee feet, so far as I know gear & effect move speed buffs stack, just not gear stack with gear or buff stack with buff. Which is why BRD can use AF3+1/2 feet with their music for very high movement speed+...



    I half expect a Faith spell for its new 2hour, seeing as Tab gives you Brave. Brave=Regen/TP/Haste & Faith=Refresh/MAB/Fast Cast. Then mages would be able to get a use too, idk, just an idea. Either way I will say that you are correct to an extent, SCH is superior but only for its 2hour, otherwise its still over powered, but it wouldn't beat out the others so badly, at this point almost everything requires Embrava, or Perfect Defense. SCH wins NNI with Embrava, so here we are.


    (Sorry I added onto this post 3 times, honestly didn't want to try going off of memory after typing my response to type another, might twist words by accident.)
    It is pretty clear that neo-nyzul is something you should stay away from. i could explain to you in so many ways why RDM is inferior to SCH in nyzul but why should i bother, Raksha already explained it to you but you seem to be in denial, that your precious RDM fails behide. Read the post again, FULLY and you might understand, a DD RDM in an event that requires the fastest kill possible? are you insane??

    RDM is a waste of slot, no matter what you do with it. SCH will be a far more better support job for nyzul and pretty much any DD will be more effective. you're bascaily asking for a run with 5 people.

    RDM can DD, but nyzul is not the place to use it, cause it's ineffective.
    (1)
    Quote Originally Posted by Soranika View Post
    Rajas ring is as outdated as Tamas ring at this point.
    -_-....

  2. #12
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Vortex View Post
    It is pretty clear that neo-nyzul is something you should stay away from. i could explain to you in so many ways why RDM is inferior to SCH in nyzul but why should i bother, Raksha already explained it to you but you seem to be in denial, that your precious RDM fails behide. Read the post again, FULLY and you might understand, a DD RDM in an event that requires the fastest kill possible? are you insane??

    RDM is a waste of slot, no matter what you do with it. SCH will be a far more better support job for nyzul and pretty much any DD will be more effective. you're bascaily asking for a run with 5 people.

    RDM can DD, but nyzul is not the place to use it, cause it's ineffective.
    The idea was to add another support job, the list consisting of mages, RDM of which is yes, the best choice, because RDM can hurt mobs, the others can not nearly as much, and also because RDM can still hold up the support being asked of it, where others can just as well. I read the post, SCH can heal better because? Rapture? Ok, so it gets 50% extra potency on a cure, honestly you can cure with Cure IV for over half someones HP by this point so thats not so big, minor time save/MP save, if healing isn't needed, no support probably is, so yes, a DD is the way to go. If you want support, RDM is where you want it, because RDM can do support when needed, and when not needed it can focus on aiding in the objectives in a way a WHM BRD SCH or SMN cant really, which is DDing.

    You want to know something though? I understand more than anyone arguing with me how RDM would fail in NNI, as I said, its highly time based. RDM has to stop every 10~15 minutes to rebuff itself because without buffs, yes, RDM will fail! The only way RDM could work as a DD in NNI is if the lobby didn't count down time, so RDM could buff to full before hand, then RDM would also need a Job ability that refreshes its buff duration timers. I am explaining the view on the options that were given, between those 6 jobs RDM would probably be the most helpful, SCH provides healing and Embrava for NNI, nothing more. Embrava would be done 2 times by 1 SCH in the situation you speak of, thus that is removed, leaving healing, which as I already explained can be done by RDM just as well excluding Rapture.
    (0)

  3. #13
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Lets suppose one SCH could cover embrava for the entire run. You still need someone to sit at the rune, so even if you took a rdm it would basically be doing nothing. Assuming you didnt need someone to stay at the rune for whatever reason, you should take a 5th DD (a real one)
    (0)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  4. #14
    Player Llana_Virren's Avatar
    Join Date
    Apr 2012
    Location
    Okinawa, Japan!!
    Posts
    491
    Character
    Llana
    World
    Lakshmi
    Main Class
    WHM Lv 99
    Quote Originally Posted by Raksha View Post
    You still need someone to sit at the rune.
    And this is the strongest justification for why time should pause upon completing the floor objective.
    (0)


    Quote Originally Posted by Babekeke View Post
    If you can't out-claim someone who's AFK, you need to find a new game to play.

  5. #15
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by Llana_Virren View Post
    And this is the strongest justification for why time should pause upon completing the floor objective.
    Right so if somebody dies just wait to unweak, heal, rebuff, get a drink, and don't lose any time. Also equip your powder boots for the next floor and wait out its charge time before porting so you can use it immediately on the next floor. For that matter, sneak and invis everybody, then port up. I think you have to come up with something better than that.
    (2)

  6. #16
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by detlef View Post
    Right so if somebody dies just wait to unweak, heal, rebuff, get a drink, and don't lose any time. Also equip your powder boots for the next floor and wait out its charge time before porting so you can use it immediately on the next floor. For that matter, sneak and invis everybody, then port up. I think you have to come up with something better than that.
    The problem with that is that you're wasting embrava time if you're waiting around for people to unweak. You could have everyone lock on the rune though.
    (0)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  7. #17
    Player
    Join Date
    Mar 2011
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    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Raksha View Post
    Lets suppose one SCH could cover embrava for the entire run. You still need someone to sit at the rune, so even if you took a rdm it would basically be doing nothing. Assuming you didnt need someone to stay at the rune for whatever reason, you should take a 5th DD (a real one)
    I am unable to understand why if you have this setup you do not leave this SCH, at the rune, rather than another job... If you honestly need minor healing, then why can RDM not do it? SCH being at the rune is just as good as any other job except its only use is actually Embrava, Regen V and healing, you get the 1st 2 at the rune anyways, healing can be done by a RDM or DNC in the field and provide more damage when you do not need a healer. You make it sound like the SCH must always be with the DDs, its not the case, if your going with only 1 SCH then you still need 1 person at the start, for now we need 2. With 2 you have 1 move with DDs, healing them if needbe, and you have the other at rune, it would be stupid to send the SCH around still if you have 5 people, yes, another HDD is better than RDM or DNC in the damage sense, but if you truly need healing, no, you want to go with a job that can do both, of which are only really RDM & DNC...
    (0)

  8. #18
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by Raksha View Post
    The problem with that is that you're wasting embrava time if you're waiting around for people to unweak. You could have everyone lock on the rune though.
    This is a good point. I still think that it might be a good tradeoff to use the free time on every floor to prep for the next floor. For example, it might make COR and BRD useful. Okay now I like the idea.
    (0)

  9. #19
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Demon6324236 View Post
    I am unable to understand why if you have this setup you do not leave this SCH, at the rune, rather than another job... If you honestly need minor healing, then why can RDM not do it? SCH being at the rune is just as good as any other job except its only use is actually Embrava, Regen V and healing, you get the 1st 2 at the rune anyways, healing can be done by a RDM or DNC in the field and provide more damage when you do not need a healer. You make it sound like the SCH must always be with the DDs, its not the case, if your going with only 1 SCH then you still need 1 person at the start, for now we need 2. With 2 you have 1 move with DDs, healing them if needbe, and you have the other at rune, it would be stupid to send the SCH around still if you have 5 people, yes, another HDD is better than RDM or DNC in the damage sense, but if you truly need healing, no, you want to go with a job that can do both, of which are only really RDM & DNC...
    Because SCH is a better healer and nuker than RDM.

    Given this particular set of circumstances (only need 1 SCH, and for some reason need a 2nd mage instead of a 5th DD), RDM wouldn't be a horrible choice. But SCH would be better.

    Let me throw another reason in here: If you only needed 1 SCH for embrava, and if you needed a 2nd mage for some reason instead of a 5th DD, you should bring a 2nd SCH anyway JUST IN CASE people end up dying or d/c'ing and lose Embrava. This is a better reason than at first it may appear because so far our group has on average 1 d/c per qiqirn floor.
    (0)
    Last edited by Raksha; 06-15-2012 at 12:25 PM.
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  10. #20
    Player Llana_Virren's Avatar
    Join Date
    Apr 2012
    Location
    Okinawa, Japan!!
    Posts
    491
    Character
    Llana
    World
    Lakshmi
    Main Class
    WHM Lv 99
    Quote Originally Posted by detlef View Post
    Right so if somebody dies just wait to unweak, heal, rebuff, get a drink, and don't lose any time. Also equip your powder boots for the next floor and wait out its charge time before porting so you can use it immediately on the next floor. For that matter, sneak and invis everybody, then port up. I think you have to come up with something better than that.
    When the player dies, it slows down the actual damage output, meaning you lose time "finishing the floor" but not once the objective is completed. Also, no one said that conditions like "0 Deaths" couldn't be added. The suggestion I made was simply that Floor Completion = Time Pause, which to me makes sense considering each floor has a unique objective.

    In reference to s/i, just have the port-up drop s/i effects. I'm not saying you should be able to do -everything- before you port up, but there's no room to vary in the DDx4/SCHx2 configuration because there is no way to mitigate time loss between floors, requiring 1 person to always remain at the lamp and therefore not contribute to the actual objectives.
    (1)


    Quote Originally Posted by Babekeke View Post
    If you can't out-claim someone who's AFK, you need to find a new game to play.

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