To the person who stated most WoW players dont make it past Lv. 10 and also that content shouldnt be made for a minority I do ask then why blizzard makes content up to the current cap shouldnt they just be making more and more stuff for 1-10 ? Personally I dont see that being a very successful model for them =P
Joking aside I loved HNM's and challenging fights but at this point SE seems to think squeezing every last bit of money from the player base without putting in any time or funds to development is the way to go so it probably wont be happening.
Looking at this road map I see something that could have been put in 1 update being spread across a year so unless they saved half the roadmap for vanafest I am not going to hope for anything. Rather be suprised and happy over disappointed and angry.
Trolling/derail
If they're up and no one is killing them then why change the system, anyone can come kill them and get drops.Not subjective, a fact. Prior to this change, you could go to many of the HNMs and find them up and wandering around. Hard to compete against nobody now, isn't it?
Comparing apples to oranges is what I was getting at, you're missing the point. New players =/= people wanting new content. This isn't hard.You're right, they're not equal. One group is much larger than the other, three guesses which. Even among those who make it past a certain level, not all of them get to or participate in endgame.
I've sold 2 pair of Mustela Gloves for 5M a piece, one for 3M. Along with that I've sold a pair of Wrathwing Nails for 10M. There now you know someone profiting from Legion. Making a shout group for Legion isn't hard just have a few good core members and you can win. I can't help that the people I do events with are good and we can clear content easily. Punish me more for "not having a life". This is a circular argument meaning it wont end. I have my set of ideas and you have yours, this goes to anyone else who has ideas regarding this issue. This was merely an idea for devs that some minority in the game would look to see, if you don't like them don't do them IF they are released. End the pointless bickering right now, don't respond back about this and I wont either, it's as simple as that.I don't know one person who's made money off of legion. It isn't even a matter of who can beat it, it's a matter of who is interested in it. From the beginning, very few people even wanted a part of it fortwothree reasons:
1) it's large group content being added at a time where large groups are becoming increasingly rare
2) very few of the drops were considered attractive to many, and at least a few of the drops that are, are also available from another event.
3)If many people couldn't beat it, then that to me makes it challenging content. Of course, I'm sure you beat it trio blindfolded with your limbs bound together, since you apparently feel there are no challenging fights in the game.
Don't get me wrong, i love challenging fights, just not the archaic "must play 24/7 to enjoy" system of content. You can make something that is challenging and thrilling without slapping arbitrary wait times on it.Joking aside I loved HNM's and challenging fights but at this point SE seems to think squeezing every last bit of money from the player base without putting in any time or funds to development is the way to go so it probably wont be happening.
Don't make comments on things you know nothing about and you won't get "trolled/derailed."Trolling/derail
But that wouldn't be thrilling! [/sarcasm]. You said you wanted the thrill of the claim. If there's no one to win a claim against, then the system's not doing it's job, is it?If they're up and no one is killing them then why change the system, anyone can come kill them and get drops.
Last edited by Alhanelem; 06-11-2012 at 12:40 PM.
Saying that reskining an ALREADY EXSISTING MOB, and giving it drops that ALREADY HAVE BEEN THOUGHT OF, and putting it in zones that ALREADY EXSIST isn't hard to do should be obvious or are you just that dense?
How is what your saying making any sense? At first it was people hated getting out claimed by a bot, then it was no one is ever there. If no one was there to camp them then why waste 99KS when you could just go out and kill the mobs? You're not even making sense anymore.But that wouldn't be thrilling! [/sarcasm]. You said you wanted the thrill of the claim. If there's no one to win a claim against, then the system's not doing it's job, is it?
like i said, if it's so easy, then show us how it's done. There's a lot more to making monsters than slapping a skin on a model. It's not just "slap a skin on a model and plop it in a zone."Saying that reskining an ALREADY EXSISTING MOB, and giving it drops that ALREADY HAVE BEEN THOUGHT OF, and putting it in zones that ALREADY EXSIST isn't hard to do should be obvious or are you just that dense?
That would mean im making about as much sense as you are. So maybe this is a good spot to end things.How is what your saying making any sense? At first it was people hated getting out claimed by a bot, then it was no one is ever there. If no one was there to camp them then why waste 99KS when you could just go out and kill the mobs? You're not even making sense anymore.
Last edited by Alhanelem; 06-11-2012 at 01:27 PM.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |