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  1. #31
    Player Zerich's Avatar
    Join Date
    Mar 2011
    Posts
    502
    Character
    Taruina
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by larrymc View Post
    Warp III (or D3) already exists. It is an innate ability every character has, it is free, and costs 0 MP, and I use it quite often. It is a death warp.
    they're talking about a possible repatriation spell...
    get out
    (0)

  2. #32
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by larrymc View Post
    Warp III (or D3) already exists. It is an innate ability every character has, it is free, and costs 0 MP, and I use it quite often. It is a death warp.
    Let me guess. You feel that the addition of a Warp III or Repatriation spell would take away valuable dev time from some aspect of the game you want them to spend time on? Perhaps you are the concerned parent/spouse of a dev and worry that they are overworked and this would only add to their excessive workload?
    (0)

  3. #33
    Player SMD111's Avatar
    Join Date
    May 2011
    Posts
    332
    Character
    Kigensuro
    World
    Carbuncle
    Main Class
    SAM Lv 99
    Quote Originally Posted by Llana_Virren View Post
    I can see it now:

    SwordchucksYo kills the AnnoyingNM .
    You find a SUPERUBERAWESOMEEVERYONEWANTSIT on the AnnoyingNM.
    TrollolololBLM uses Accession.
    TrollolololBLM casts Warpga on Party2Leader.
    TrollolololBLM uses Accession.
    TrollolololBLM casts Warpga on Party3Leader.

    Or not. Because the last time Warp (1) was used to steal an NM drop was... 2005?
    hence my sugestion

    Quote Originally Posted by Daniel_Hatcher View Post
    No, white mage teleports go to WHM, black to BLM. SCH should NEVER get a warp style spell.




    A simpler solution is to add a confirmation box like Raise/Reraise.
    yes that would be one way thay can fix the problem

    but i think that if this option was enabled it should also be passed along to removal from party removal because i have lotted thing and when the party was done i have A$$'s that wanted what i lotted for just boot me from the pt when i wont the lot on free lot pt's(now if someone had told me that the item was for some one then i would have passed even if i accidentally lotted it and won)[sorry for going on a tangent this thread should be about warpIII]
    (0)

  4. #34
    Player Merton9999's Avatar
    Join Date
    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Quote Originally Posted by Llana_Virren View Post
    Manifestation doesn't allow you to turn an Enhancing Magic spell into an AOE.
    Manifestation is compatible with spike spells, which are enhancing. The ability description doesn't indicate it should, nor was it possible upon the original release of the ability, but it was changed to work at some point. It's worked for the last year at least. Not trying to be a technical jerk, just pointing it out because many people don't know it's possible still.

    It's kind of odd too. It's the only spell I can think of where the animation appears only on the caster when made AOE. I see it on myself only, then the log lists the rest of the party.

    To be uber technical, Klimaform was never an exception, since it's dark magic, not enhancing. Well, it's an exception to the ability description, since that still only states enfeebling, but dark magic like Aspir, Drain and Bio have always been compatible iirc.

    If a Warpga of sorts were added, and spell slots truly are limited as rep posts have said, I'd prefer it be done by making Warp compatible with manifestation rather than adding a new spell for it.
    (1)

  5. #35
    Player Merton9999's Avatar
    Join Date
    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    A simpler solution is to add a confirmation box like Raise/Reraise.
    I'd like this for Warp II even. The only problem I see is that guy who fell asleep and you give him the pity warp. He might die or timeout, but who really cares.

    My concern with Warpga wasn't really intentional item stealing, which I myself haven't even experienced. It's thinking about myself being slightly inebriated and going to the menu to choose Warp II since I never bothered to macro it, and choosing Warpga on accident because I would be annal and have to have them next to each other. Of course the easy solution is after I did that once I'd just move the spell in the list.
    (0)

  6. #36
    Player Llana_Virren's Avatar
    Join Date
    Apr 2012
    Location
    Okinawa, Japan!!
    Posts
    491
    Character
    Llana
    World
    Lakshmi
    Main Class
    WHM Lv 99
    Quote Originally Posted by Merton9999 View Post
    If a Warpga of sorts were added, and spell slots truly are limited as rep posts have said, I'd prefer it be done by making Warp compatible with manifestation rather than adding a new spell for it.
    ^This. No need to create new spells. Just expand the list of spells that /sch JAs can work with.
    (0)


    Quote Originally Posted by Babekeke View Post
    If you can't out-claim someone who's AFK, you need to find a new game to play.

  7. #37
    Player larrymc's Avatar
    Join Date
    Mar 2011
    Posts
    157
    Character
    Larrymc
    World
    Shiva
    Main Class
    BLU Lv 99
    Quote Originally Posted by Camiie View Post
    Let me guess. You feel that the addition of a Warp III or Repatriation spell would take away valuable dev time from some aspect of the game you want them to spend time on? Perhaps you are the concerned parent/spouse of a dev and worry that they are overworked and this would only add to their excessive workload?
    Wow, my statement was clearly tongue in cheek - people have no sense of humor -.-
    (0)

  8. #38
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by larrymc View Post
    Wow, my statement was clearly tongue in cheek - people have no sense of humor -.-
    Its not so much me having no sense of humor, more that I don't want SE to get the wrong idea, they seem never to read and understand exactly what we mean it seems, gotta be as clear as we can ><;
    (0)

  9. #39
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by larrymc View Post
    Wow, my statement was clearly tongue in cheek - people have no sense of humor -.-
    You'd be surprised how many would come on here and make the statement you did and be completely serious. You have to be extremely absurd or use the sarcasm tag.
    (1)

  10. #40
    Player Washburn's Avatar
    Join Date
    Mar 2011
    Posts
    139
    Character
    Truckie
    World
    Sylph
    Main Class
    THF Lv 99
    If the dev team had too much of a work load, they wouldnt be pissing time away on a damn head gear toggle, new UI with no controller support, Etc.


    They should add a confirmation to warp like they have with tractor and raise. Warp III would be nice if that menu allowed you to choose an area to warp to. It would be nice if you could choose an area in past and present and use the maws as warp points. OR! Since SMN is getting atomos as a summon this summer, allow that to be used as a maw that players can use to warp to any maw.
    (0)
    Last edited by Washburn; 06-09-2012 at 12:42 AM.

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