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  1. #21
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
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    11,270
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Marginalizing the games currency and eliminating the importance of a large section of the economy isn't a bad thing.
    Since when was low level gear a large section of the economy? It's been years since anyone's given a damn about low level gear.

    Low levels go by fast. Especially with the removal of level caps on nearly all content in the game, there's no reason to keep low level gear. Gear that you're only going to use for a short time shouldn't be costly.
    (1)

  2. #22
    Player Return1's Avatar
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    May 2011
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    231
    Character
    Brians
    World
    Leviathan
    Main Class
    RDM Lv 12
    Low level gear mattered before abyssea. By low level I mean all the levels leading up to endgame to make that clearer.

    Before abyssea people wouldn't let you join their parties in full af and come leech, they expected half-assed gear and decent effort.

    STR/DEX/AGI/ACC/RACC rings of all levels were desired, Hauby, SH, Sipahi, Kingdom/Republic/Federation gear, Eisen/Kampf, Seer's gear (especially +1), amemet mantles, colored capes and cotahidre, devotee's, austere, raven, refresh cloaks, nobles, blessed, barone, dusk, black, tarasque, arhats, hachiman, assorted weapons, and other general sub 75 gear, was bought and sold at decent prices up until abyssea took off. That's not even half of it or even NM dropped gear.

    Before abyssea that was a gigantic part of the economy,you probably just don't want to remember.
    (6)

  3. #23
    Player Insaniac's Avatar
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    Mar 2011
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    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    GJ shitting up a thread about Legion being terrible with nonsense about abyssea. Legion is stupid and it has nothing to do with abyssea. There's 50 other threads to argue about abyssea in and everythingyou are saying has been said 1000000 times already.
    (14)
    ↓ Trolling sapling ↓

  4. #24
    Player
    Join Date
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    Quote Originally Posted by Return1 View Post
    Low level gear mattered before abyssea. By low level I mean all the levels leading up to endgame to make that clearer.

    Before abyssea people wouldn't let you join their parties in full af and come leech, they expected half-assed gear and decent effort.

    STR/DEX/AGI/ACC/RACC rings of all levels were desired, Hauby, SH, Sipahi, Kingdom/Republic/Federation gear, Eisen/Kampf, Seer's gear (especially +1), amemet mantles, colored capes and cotahidre, devotee's, austere, raven, refresh cloaks, nobles, blessed, barone, dusk, black, tarasque, arhats, hachiman, assorted weapons, and other general sub 75 gear, was bought and sold at decent prices up until abyssea took off. That's not even half of it or even NM dropped gear.

    Before abyssea that was a gigantic part of the economy,you probably just don't want to remember.
    All that mattered before Abyssea were SMNburns, Moblin Maze Mongers set to 55 or 75, Colibri in ERon(S), Colibri in Wajoam Woodies, Colibri in Bhaflau Thickets and Colibri @Nyzul where dicks collided. The so called economy you laud was already well on the slide with level sync leaving only a fraction of gear useful to most players.

    Take your Abyssea shit out this of thread because with or without the wonderful world of Razed Ruinga, Legion is pretty terrible across the board.

    You're tasked to gather up 18 people, fight multiple NMs that spam their most powerful attacks out of the gate with no time extensions while receiving little to no incentive to throw yourself against the wall that is the event.

    Is the gear good? Sure, a few pieces are collectable and have some value but nothing is 'wow' enough to deal with an alliance event where one ill-timed Fulmination means you've just wasted everyones time.

    What is the incentive for strangers to team up? There is none. FFXI isn't the clique-fantasy it used to be and much of endgame now centers on pick-up groups yet the developers are creating content like its 2009. Why? So the handful of linkshells that can bother to cater 18-36man events can have fun? Is that a good use of dev resources? No.

    Why is everything centered on abusing Embrava and Perfect Defense?

    I know these abilities are powerful but seriously? Players ask for old school battles (largely turtlefests to make RDMs and PLDs feel good) and instead what we're given is an event where you can't inhale the content before monsters are launching off AOEs that oneshot everyone.

    So lets sum up this joke of an event and end on a constructive note:

    -If you're going to require 18 people then make the rewards worth it. Heavy Metal, Currency, Rare synthesis materials amongst other valuable loot or no one will care. This event has been dead since day1.

    -This idea that hardmode = massive AOE dmg everywhere isnt challenge, it just winds up being brava, alex and zerrrrg till you run out of steam and wildcard it back. Abyssea had more finesse for crying out loud.

    If Legions HNMs even rare dropped items of value like say...

    Wyrm dropping a Honey Wine or Sweet Tea (because wyrms love it and players love wyrms)
    Zilant dropping VNM materials (currently asked for in new 100+ synths and a nod back to Yilbegan)
    Harpeia dropping items related to previous harpy battles (another shot at obtaining Anhur Robe, Ephemeron, Athos' Tights)
    Dweorg dropping pops related to the ZNM system (he is a pandy warden clone afterall)

    people would at the least be interested in giving it a try but who cares about that? Lets just make content that fails to fail.

    In summary, a video of Legion:

    http://www.youtube.com/watch?v=M7wBN-U2KXI
    (12)
    Last edited by Sparthos; 05-25-2012 at 02:55 PM.

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  5. #25
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    11,270
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Low level gear mattered before abyssea. By low level I mean all the levels leading up to endgame to make that clearer.
    Low level gear stopped mattering when the level restrictions were removed. You bought something, you wore it for a few hours, you NPC'd it or sold it back. Nobody has kept or invested in low level gear in years. leaping boots? <insert low level NM drop>? What do I need those for?

    All that aside.... my word, that's probably one of sparthos' best posts ever. Too much effort required (Not just for the battle itself, for for too little reward,

    It was fun on the test server during the event, because we had a big pool of players to form a group with and we deliberately spent time hammering out a strategy. But stuff like that doesn't just fall into place on the live game. You have to go out and recruit people for it, and when everyone hears how hard it is and how much stuff it drops, they're just like, "screw that." If it's going to be that hard, then it needs to have fittingly good rewards.
    (1)
    Last edited by Alhanelem; 05-25-2012 at 03:12 PM.

  6. #26
    Player Monchat's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    471
    Character
    Mdkuser
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Return1 View Post
    Low level gear mattered before abyssea. By low level I mean all the levels leading up to endgame to make that clearer.

    Before abyssea people wouldn't let you join their parties in full af and come leech, they expected half-assed gear and decent effort.

    STR/DEX/AGI/ACC/RACC rings of all levels were desired, Hauby, SH, Sipahi, Kingdom/Republic/Federation gear, Eisen/Kampf, Seer's gear (especially +1), amemet mantles, colored capes and cotahidre, devotee's, austere, raven, refresh cloaks, nobles, blessed, barone, dusk, black, tarasque, arhats, hachiman, assorted weapons, and other general sub 75 gear, was bought and sold at decent prices up until abyssea took off. That's not even half of it or even NM dropped gear.

    Before abyssea that was a gigantic part of the economy,you probably just don't want to remember.
    something's weong with your reasonning. It is not abyssea that changed what you are talking about, it's LEVEL SYNCH. I'm sorry, level synch came what, 3 years before abyssea? A few month after they introduced level synch I was getting sam to level 75. Doing it the old school way, buying all the relevant gear right before getting the level (snipes rings, O.kotes, SH...). Oh look, everyone and their mother level synched to 20 in qufim until level 55, then level synched at birds @55 until 75, and then merit pt on birds at 75, I could never use any of them properly. Once Ireached 60 i stoped caring and leveled with crap 55 cap gear all the way to 75, and most people did.

    Abyssea didn't change anything people have been doing that forever. Once upon a time exping on crab and whatever level you were, was the shit (remember cape terrigan parties...?) Then Eaht Urghan came and people exped on colibris 55+. Then WOtG came and it was colibris 30+. Now it's sandsweeper 30+, but nothing really changed.
    (8)
    Last edited by Monchat; 05-25-2012 at 04:21 PM.

  7. #27
    Player hiko's Avatar
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    Mar 2011
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    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    Quote Originally Posted by Sparthos View Post

    Take your Abyssea shit out this of thread because with or without the wonderful world of Razed Ruinga, Legion is pretty terrible across the board.

    You're tasked to gather up 18 people, fight multiple NMs that spam their most powerful attacks out of the gate with no time extensions while receiving little to no incentive to throw yourself against the wall that is the event.



    What is the incentive for strangers to team up? There is none. FFXI isn't the clique-fantasy it used to be and much of endgame now centers on pick-up groups yet the developers are creating content like its 2009. Why? So the handful of linkshells that can bother to cater 18-36man events can have fun? Is that a good use of dev resources? No.
    and that 100% because of abyssea. Legion is a failure because Abyssea destroyed need of LS.
    (1)

  8. #28
    Player Insaniac's Avatar
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    Mar 2011
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    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Holy crap... Who cares? That has nothing to do with how stupid legion is. The content time line could have jumped straight from VNMs to Voidwatch and Legion would still be stupid. Even in the LS only content world of yesteryear, legion would still be stupid. The content and rewards are poorly designed independent of any outside factor. It's more content where if you aren't invincible you just die. People wanted content that required a tank and mage party. Not Voidwatch without temps.
    (11)
    ↓ Trolling sapling ↓

  9. #29
    Player detlef's Avatar
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    Mar 2011
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    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by hiko View Post
    and that 100% because of abyssea. Legion is a failure because Abyssea destroyed need of LS.
    I don't think a lot of LS out there would have survived through 2011 without Abyssea. If there were no Abyssea, what would people have done in its place?

    No matter what you think about Abyssea, there's no way Legion could be successful to the extent SE would hope in 2012.
    (0)

  10. #30
    Player Return1's Avatar
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    May 2011
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    231
    Character
    Brians
    World
    Leviathan
    Main Class
    RDM Lv 12
    The thread may be about legion, but you've said all that can be said about legion as it stands. The mobs they want killed aren't consistent with the time they've given to kill them. it's turned into who can wave the most PD/Embrava zergs at the chamber. Just make the event much longer and the problem's really solved. Everything said after that's either going to be a rehash parroted endlessly or stupid.

    ITT: Because people say it, it must be true!

    Level sync didn't ruin low level gear, and while popular, it was not the only way to exp outside of soloing. SMN burn wasn't as big as people like to remember either. Since I did a lot of them, I can tell you it was freaking impossible to do them at any large scale because there were so few camps actually done and the gathering process/respawn/party size limits made it impossible to do it on a scale large enough to significantly cut into actual exp parties. Also, there were far more camps than those listed, and those camps were actually pretty spread out through 1-75.

    Listing a few popular ones:
    12-16 The dunes on goblins and crabs was popular for syncing.
    20-25 Crab Burn
    25-30 Mandy burns
    35-45 Colibri/Bugs [S]
    55-62 RRT Bats About the same levels, less hp, and same piercing weak status as a certain squishy pink bird w/o Flurry.
    55-62 Lesser Colibri The original "colibri onry"

    It's a decent spread of level ranges. And there were actually more. People would sync to colibri/birds/giant bats mostly as they were all squishy, piercing weak, and low hp. Triple bats were considered not as popular because of aoe attack down and jet stream. Citadel and KRT were popular. Beetles in Altepa were done too. Crawlers were done if you had dispel. Same for Crabs. Goblins were done because they could be squishy and suicides made for fast kills. The colibri camps were just first choice, but there was only enough birds to support 2 decent-good parties at any level range. While some people may have refused to party outside of those camps, the majority would move to the next best thing.

    Also a lot of gear was good for long stretches of time, like said leaping boots. Level sync lowered the standard a bit, that's true. However, Abyssea removed any standard at all. You can exp in abyssea while naked and afk and come back to a gil profit from cruor and npc fodder.

    I don't think a lot of LS out there would have survived through 2011 without Abyssea. If there were no Abyssea, what would people have done in its place?

    No matter what you think about Abyssea, there's no way Legion could be successful to the extent SE would hope in 2012.
    Abyssea gutted far more lses than it kept together.

    Legion could be very successful if SE would just raise the time limit to 1hr+. If SE made the battles time limits 2hrs long, the lack of fear of timing out would see Legion progress beyond mere zerg fest. Battles should be about if you can kill the monster, not if you can kill it before being magically whisked away for no real reason whatsoever.
    (4)

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