Possible solution: Shout out for a new linkshell that likes to do things the old way. It's a minority, but there are people out there who do like the idea of doing things old school, even if just for nostalgic reasons.
I enjoyed the whole standard 6-man party days, and I was never prejudiced towards any jobs joining in as long as they were played at a reasonable level of skill and contributed. But there are players, probably the majority, who favour efficiency. There are many views on what is entertaining too; some enjoyed the in-game social aspect of partying, others enjoyed getting their jobs to the cap so that they could take part in the end game events. There's never going to be a solution that works for everyone and so the best thing you can do is try to find others who share your opinions and figure something out between you.
Those who do go AFK during these parties/alliances are often removed, at least in the groups I've always been in. If you see someone who looks AFK, even if it's the original party/alliance leader, you can make it known and most of time the offending players will be kicked, or the active group will remake the alliance effectively removing the AFK leaders/players.
It's only those who are making gil from Fell Cleaves that don't really care that much, though I'm pretty sure they'd be happy to kick someone after taking their 1 million gil before their exp time is over because they were AFK so they can get a new person to replace them. But joining those are optional; you aren't forced to use that service. Seeing as using this service and then going AFK for this period of time is against the ToS*, a player can't really argue that they lost out on their gil; they'd get banned for reporting it as it is an admission of breaking a contract.
The reality: there are alternatives. If levelling via a GoV/Abyssea group was the only way to get exp then I'd see an issue but because there are other ways still available, even if the majority don't want to do it, there's nothing that says we need to prevent these people from enjoying this game in their own way.
As long as my experience isn't disrupted or hindered, and there are no alternatives in the game, then I fail to see a valid, objective reason for imposing restrictions to others' game-play.
tl;dr
Find other people who want to play your way.
People going AFK can be, and often are, removed from the party/alliance.
There are alternative methods to levelling a job; not everyone wants to play the same way, and they shouldn't be forced to or penalised for it.
*It's under section 2.2: "You may not play the Game for the purpose of [...] advancement in game play on behalf of a third-party" if anyone wants to dispute that because that is exactly what getting EXP for being absent from the game is: an "advancement in game play", the "third-party" is the person doing the Fell Cleave.

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