Arcon I am one of those decked-out WHMs, and I can tell you, party-wide spells should not be alliance-wide.
Additionally, SE's design for alliances is "groups of parties," not a hodgepodge of players who can superbuff all 18 people with one fell swoop. We don't need 2 BRDs insta-buffing 18 people with 3-4 songs each instantly, while 2 CORs put 4 rolls on each person instantly, 1 SCH Emprava-ra'ing everyone with a single cast, and 1 (or 2) WHMs spamming Infinite Heal Curaga IIIs. That's not a zerg, that's a Ba-Ba-Ba-Balance Breaker on crack.
Now, for single-target spells, sure, extend party-wide to alliance wide. But -not- for any multi-targetting spell. In other MMOs it might work, but FFXI's system would be totally thrown into sh!t by allowing that.



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