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  1. #41
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,153
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    It's pretty much so you can't 100% bypass everything without at least a little risk.
    (1)

  2. #42
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by Ziyyigo-Tipyigo View Post
    Castle Zvahl Keep.

    Parts of the game were designed around that particular mechanic, putting doors in places to make you vulnerable to aggro.
    You mean the old school Zvahl Keep? The one where the beastmen no longer aggro ever since level 75? Don't get me wrong, I fully understand that this becomes an issue in more areas than just the one you gave as an example. But for one thing, the game has slowly been getting easier in many many ways. For another, if it's so crippling to balance that you cannot interact with ???s while impossible to aggro, why does sneak not interfere with your ability to interact with them? If it's your goal to force people to fight things around the ??? they want to check, why not simply make those enemies true sight/sound?

    My suspicion is that they made it impossible to interact with ???s while invisible because it would make your character transparant in any CS the ??? may give you.
    (3)

  3. #43
    Player Dragoy's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    2,093
    Character
    Dragoy
    World
    Fenrir
    Main Class
    RNG Lv 99

    ><)))°ß

    Quote Originally Posted by Yinnyth View Post
    My suspicion is that they made it impossible to interact with ???s while invisible because it would make your character transparant in any CS the ??? may give you.
    More than likely it is indeed something like a "PS2-limitation" than anything.

    You are allowed to use stuff while under the effect of Sneak, or should I say, while snucked, but it's a no-no for Invisible?

    Makes no sense.

    Just like it makes no sense that you are allowed to re-cast invisibility without cancelling it or waiting it to wear off, even in front of a monster, but for sneaking it's a no-go? OK, it does make sound... but come on... you can make lots more sound otherwise and not be detected. ^^;
    So all in all, it is not balanced, yeah, I said it! It's not balanced between the beastman who can hear you, and the beastman who can see you. Equality, dang it!

    As mentioned, if they don't want you to get somewhere without the possibility of aggravating some monsters, they can cheat, and give them "true-sight/hearing".

    On another note, using items cancels invisibility as well, but not sneaky sneak.

    Hmmm.
    (3)
    ...or so the legend says.


  4. #44
    Player Ziyyigo-Tipyigo's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,305
    Character
    Ziyyigotipyigo
    World
    Sylph
    Main Class
    PUP Lv 1
    Quote Originally Posted by Yinnyth View Post
    why does sneak not interfere with your ability to interact with them?
    Because that would affect the Mute/Afflictor gameplay in Beadeaux.

    If it's your goal to force people to fight things around the ??? they want to check, why not simply make those enemies true sight/sound?
    Because first you'd need to catalog and change each and every one where that particular mechanic was relied upon (or maybe even just accidentally affects) and change them all, consuming a whole mess of man-hours in the process. This is much more complicated than just flipping a bit on a single spell.

    In the past, it was apparently easier to just make new content affected by these new ideas rather than try to change the older content. For example, ToAU introduced puddings rather than making the bombs in Ifrit's Cauldron aggro /ja's.

    Think of the ten-year-old code like a game of Jenga...
    (0)

  5. #45
    Player RAIST's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    2,563
    They could just make invis wear when you open a door, chest, click a ??? for a cutscene, trade items to pop an NM, etc., much in the same way sneak wears when you open a coffer/chest. Guess that logic was too simple for them.....
    (5)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  6. #46
    Player Quetzacoatl's Avatar
    Join Date
    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    /BLOCKAID, harrassment problem solved

    No more excuses; get back to work!
    (10)
    Last edited by Quetzacoatl; 05-02-2012 at 06:47 AM.

  7. #47
    Player Ziyyigo-Tipyigo's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,305
    Character
    Ziyyigotipyigo
    World
    Sylph
    Main Class
    PUP Lv 1
    The unspoken reason why they're not going to do it: botting.

    Imagine a "PC" standing around that automatically casts invisible on any player that /pokes them.
    (0)

  8. #48
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Yinnyth View Post
    You mean the old school Zvahl Keep? The one where the beastmen no longer aggro ever since level 75?
    Have you ever even set foot in Castle Zvahl (S) >_>?
    (1)

  9. #49
    Player wildsprite's Avatar
    Join Date
    Mar 2011
    Location
    Heavens Tower, Basement, Windurst
    Posts
    520
    Character
    Kitanashia
    World
    Cerberus
    Main Class
    SMN Lv 99
    no no, don't you get it? the real reason they aren't going to do it is because Carbuncle wont allow it :P
    (0)
    Try to have fun or it isn't worth playing

  10. #50
    Player Llana_Virren's Avatar
    Join Date
    Apr 2012
    Location
    Okinawa, Japan!!
    Posts
    491
    Character
    Llana
    World
    Lakshmi
    Main Class
    WHM Lv 99
    Damn that luminescent rat!
    (0)

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