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  1. #131
    Player Fupafighter's Avatar
    Join Date
    Feb 2012
    Location
    AMERICA
    Posts
    433
    Character
    Fupafighters
    World
    Siren
    Main Class
    SAM Lv 99
    You seriously in denial that sam gets a 5 hit with 24% haste easy lol?
    (0)

  2. #132
    Player Monchat's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    471
    Character
    Mdkuser
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    He is right though, nowadays you have so many multi hit attacks per round that talkign about "x-hit builds" is pointless. There are tiers where your X-build jumps by a large amount, while other stp level offer almost nothing ( like any DD). Though you must remember that "5-hit builds" need 20+ tp /swing inorder to not waste meditate. Fake 5-hits those that start from a WS return <20TP) are worthless.
    (0)

  3. #133
    Player Fupafighter's Avatar
    Join Date
    Feb 2012
    Location
    AMERICA
    Posts
    433
    Character
    Fupafighters
    World
    Siren
    Main Class
    SAM Lv 99
    Quote Originally Posted by Monchat View Post
    He is right though, nowadays you have so many multi hit attacks per round that talkign about "x-hit builds" is pointless. There are tiers where your X-build jumps by a large amount, while other stp level offer almost nothing ( like any DD). Though you must remember that "5-hit builds" need 20+ tp /swing inorder to not waste meditate. Fake 5-hits those that start from a WS return <20TP) are worthless.
    That's why when you use meditate, say instead of using bullwhip, you use goading macro instead while meditate is active. I just hate the fact that he is saying 5 hits and sams are bad. My point is that a 6 hit sam seriously benefits nothing at all compared to a 5 hit. Yes, in regain situations, 6 hit will win, because it ultimately becomes a 5 hit. But in dyna, legion, you can take advantage of a 5 hit greatly over a 6 hit. Just saying. I've used both. Shit just dies faster with a 5 hit(for sam). War drg drk and such, yeah they seem bad, but for sam, they are good.
    (0)

  4. #134
    Player Fupafighter's Avatar
    Join Date
    Feb 2012
    Location
    AMERICA
    Posts
    433
    Character
    Fupafighters
    World
    Siren
    Main Class
    SAM Lv 99
    My point basically is this. If a sam is using a 6 hit to cap haste, they aren't gaining any multi attack in their sets compared to the standard 5 hit sam. So it comes down to this 20 attack and 75 hp and a few acc with 26% haste, or 5 hit sam with 24% haste. Which would you prefer >.>
    (0)

  5. #135
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    You didn't read. I've been telling you that what you think is a 5 hits equals the same frequency as a 6 hit. Look at my numbers, 3.8 average rounds per WS. It's not 4.8 it's 3.8. If you don't agree with this or if I miscalulated it means I underestimated the # rounds /ws..
    (0)

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  6. #136
    Player Fupafighter's Avatar
    Join Date
    Feb 2012
    Location
    AMERICA
    Posts
    433
    Character
    Fupafighters
    World
    Siren
    Main Class
    SAM Lv 99
    Man you're not understanding me either. K so 6 hit ws the same from just swinging OVERTIME IN THE LONG RUN. But are you factoring in the "I ws right before I swing to have a chance to self sc if I hassozanshin proc double attack", or meditate SC 3x off that meditate? No, you are not. Because you don't play the job, you don't know about how to take advantage of proper ws timing and use of JA. A 6 hit is not going to be able to do those extra tricks. They may have the same frequency on your little spreadsheet, but from experience, 6 hit sam cannot self sc and take advantage of those opportunities like a 5 hit sam. Thus less sc, less ws. I'm done now. You don't know the job at all, you're going by what you read, and it's disapointing me.
    (0)

  7. #137
    Player Karbuncle's Avatar
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    Mar 2011
    Posts
    4,314
    I like Mark's new avatar, It expresses perfectly everyones face when they see him post.

    I wuv these forums sometimes.
    (0)

  8. #138
    Player Fupafighter's Avatar
    Join Date
    Feb 2012
    Location
    AMERICA
    Posts
    433
    Character
    Fupafighters
    World
    Siren
    Main Class
    SAM Lv 99
    Quote Originally Posted by Karbuncle View Post
    I like Mark's new avatar, It expresses perfectly everyones face when they see him post.

    I wuv these forums sometimes.
    Please say you agree with me though karb lol. This guy doesn't understand sam at all haha.
    (0)

  9. #139
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    I don't know enough about SAM to make that leap, but I'll read over it
    (0)

  10. #140
    Player Fupafighter's Avatar
    Join Date
    Feb 2012
    Location
    AMERICA
    Posts
    433
    Character
    Fupafighters
    World
    Siren
    Main Class
    SAM Lv 99
    Quote Originally Posted by Karbuncle View Post
    I don't know enough about SAM to make that leap, but I'll read over it
    Even common sense says that sam TP faster than mnk lol.
    (0)

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