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  1. #211
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Saiken253 View Post
    I suggest that after 75, our avatars no longer cost anything to keep out and our perp- gear is converted into haste for our pets
    Sure why not, While we're at it lets also do it so Avatars take no damage and instead damage heals them.
    (1)

  2. #212
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    Sure why not, While we're at it lets also do it so Avatars take no damage and instead damage heals them.
    For balance purposes, they will cost 2,000 MP to summon, have a recast of 5 minutes, and depop after every blood pact.
    (1)

  3. #213
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    I think it is about time they actually got health from being nuked by their element though. Silly "balance" adjustment to make sure we aren't invincible against single element monsters.
    (3)

    Quote Originally Posted by Camate View Post
    We are currently looking into enhancing elemental spirits.
    Miracles do happen!

  4. #214
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Malamasala View Post
    I think it is about time they actually got health from being nuked by their element though. Silly "balance" adjustment to make sure we aren't invincible against single element monsters.
    Or at very least immune with gear options that benefit them for being nuked by their same element. SE said they wanted Summoners to use their avatars based on element not ability right?

    I'm thinking new gear could have avatars getting nuked by their own element get a TP boost, it isn't much but it would certainly make for a balanced piece of gear that boosts damage. Maybe even the element they are strong against as well.
    (0)

  5. #215
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    not really, In a lot of instances, The element the Enemy is nuking of is generally the element their strong too... and since TP only effects magical BP's...

    TP Boost from being nuked won't necessarily be a good thing. Sure there are some examples of mobs it would benefit, But not a whole lot.
    (1)

  6. #216
    Player Fyreus's Avatar
    Join Date
    Mar 2011
    Posts
    182
    Character
    Fyreus
    World
    Sylph
    Main Class
    SMN Lv 98
    Quote Originally Posted by Economizer View Post
    Or at very least immune with gear options that benefit them for being nuked by their same element. SE said they wanted Summoners to use their avatars based on element not ability right?

    I'm thinking new gear could have avatars getting nuked by their own element get a TP boost, it isn't much but it would certainly make for a balanced piece of gear that boosts damage. Maybe even the element they are strong against as well.
    I don't recall seeing that anywhere, but if that were true, i'm sure they'd split up some of garuda's abilities and buff a good portion of BPs up to usable levels if that were the case... but... judging from what they're doing they want use to ability>element and won't try enforcing it in any way unless it's a pact.
    (0)

  7. #217
    Player Miera's Avatar
    Join Date
    Mar 2011
    Posts
    469
    Character
    Miera
    World
    Leviathan
    Main Class
    SCH Lv 96
    Quote Originally Posted by Fyreus View Post
    I don't recall seeing that anywhere, but if that were true, i'm sure they'd split up some of garuda's abilities and buff a good portion of BPs up to usable levels if that were the case... but... judging from what they're doing they want use to ability>element and won't try enforcing it in any way unless it's a pact.
    Its been said, it's somewhere in one of the SMN threads about it.It still makes no sense why they say it because everyone and their grandma use Garuda..
    (2)
    You've been trolled! You've been trolled you have probably been told, "don't reply to this guy, he is just getting a rise out of you," yes its true you respond and that's his cue to start trouble on the double while he strokes his manly stubble. You've been trolled you've been trolled you should probably just fold when the only winning move is not to play! And yet you keep on trying mindlessly replying, you've been trolled, you've been trolled, have a nice day!

  8. #218
    Player Jerbob's Avatar
    Join Date
    Aug 2011
    Posts
    314
    Character
    Jeral
    World
    Phoenix
    Main Class
    WHM Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    Sure why not, While we're at it lets also do it so Avatars take no damage and instead damage heals them.
    Can I just ask why a change from perpetuation to pet haste gear would be so overpowered? It is an interesting idea, and the benefit for summoners is much less than a comparable change would be for a generic melee job.

    TP is of questionable value to avatars considering that the TP merely enhances and not enables some of an avatar's equivalent of weaponskills, and that extra TP from faster attack speed may have no effect (based on how many merits are in place). That means that the primary benefit to avatars will be not in increased TP generation but in increased damage over time from physical strikes - strikes that are both notoriously weak and slow.

    On the other hand, there is the loss of the perpetuation penalty to address. Before the cap increase I would have agreed that this was significant, but because SE has thankfully eased up on perpetuation increases and provided access to more perpetuation reduction equipment, most summoners are able to perpetuate avatars with at least 1MP/tick refresh. This would increase, for sure, but the effect would not be as groundbreaking as I think it may seem.

    Such an adjustment would certainly be a massive boon for summoners, but we are talking about a job where bugfixes are major boons and our most significant recent update has been a job ability that was given to us "pre-nerfed" into oblivion. As such I think the idea deserves more thought than just a simple dismissal.
    (3)

  9. #219
    Player Kysaiana's Avatar
    Join Date
    Aug 2011
    Posts
    128
    Character
    Kysaiana
    World
    Siren
    Main Class
    SAM Lv 99
    The perpetuation - to pet haste isn't a bad idea, but I don't see SE doing it. However, I wish they would add more pet haste gear in general. I also wish that SMN magic skill would increase avatar attack/acc/mab/macc, in general, over the cap and not just acc/macc for BPs.

    Lastly, it would be nice if BP: rage and BP: ward had a charge system similar to corsair or scholar. I don't think 2 charges would be overpowered. 45s between BP is just too long when there's already an MP cost to limit it from being spammed, and any melee can ws far more frequently for similar or more damage, and any mage can nuke more frequently for similar or more damage.
    (3)

  10. #220
    Player Windwhisper's Avatar
    Join Date
    Mar 2011
    Posts
    120
    Character
    Windwhispering
    World
    Asura
    Main Class
    SMN Lv 99
    Quote Originally Posted by Fyreus View Post
    I don't recall seeing that anywhere, but if that were true, i'm sure they'd split up some of garuda's abilities and buff a good portion of BPs up to usable levels if that were the case... but... judging from what they're doing they want use to ability>element and won't try enforcing it in any way unless it's a pact.
    it was under a section where a new avatar favor was beeing discussed. so Economizer is right.
    (1)

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