Lets not forget all the upgrades that we had to go through for the 9500 WS Killshots (before they lowered).
99 Drk, 99 Sch, 99 Bst, 99 Geo and a ton of other jobs there
110 +5 Bonecraft
Level 99 Relic Scythe
多芸は無芸 [Too Many Accomplishments Make No Accomplishments]
Is all good to make everything easy, but it limit the satisfaction as well. I don't know tbh what the plan for SE, it kinda just scare me.
http://images.wikia.com/ffxi/images/4/4d/Trial2219.jpg
http://images.wikia.com/ffxi/images/...hinoyumi85.png
who speaks good Japanese that’s posting in here?
I'm talking about BLM staff, SCH staff, BLU sword, BRD dagger, NIN weapon, RDM sword and so on, ones that dont really do anything for the job in use
convert macro?
elemental seal macro?
2 hr macro?
I really dont understand.
I dont know what sneak attack IV means to quote if its good, but having to mandalic stab for aftermath *Shiver*
I actually agree with Ilax on this one. But there's no reason to be SCARED of what's coming, because we simply DON'T know what's coming.
Granted relics can be viewed as an accomplishment, but for a large chunk of completed relic weapons, the only accomplishment gained was spending huge amounts of money. I'm not downplaying the fact that there's a substantial amount of players who earned their weapons through hard work, I'm just saying that the term "Accomplishment" is subjective.
~The key to immortality is to not die~
99 Drk, 99 Sch, 99 Bst, 99 Geo and a ton of other jobs there
110 +5 Bonecraft
Level 99 Relic Scythe
It happens in every MMO though, and FFXI fans have always had it better. In WoW, with every expansion, your top of the line gear is obsolete before you're even near the new level cap and even touched the new content.All it does is make the older players mad that something takes 1 week should be best. everyone has best what is there to work for?
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