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  1. #11
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Kiba View Post
    In my opinion the quantity of effort is not something that can be measured, judged or applicable towards determining the items benefits as many players question the effort it takes. On the other hand this is SE's game, the power lies within the development team to decide what is to be the best, the new introduced or allowing old to be upgraded. As I have mentioned in previous posts my hopes are not for relic and mythic weapons to be the best or better than empyrean weapons but adjustments made so that there is a reason to even use these weapons. I believe many would appreciate this as it would promote a diversity on weapon of choice.
    Mythics need the most boosting with that logic ( just saying)

    and it is something i agree with, more mythics need to be made then SMN staff and WHM club
    (1)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  2. #12
    Player Unctgtg's Avatar
    Join Date
    Mar 2011
    Location
    Sandoria
    Posts
    361
    Character
    Unctgtg
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Lets not forget all the upgrades that we had to go through for the 9500 WS Killshots (before they lowered).
    (1)
    99 Drk, 99 Sch, 99 Bst, 99 Geo and a ton of other jobs there
    110 +5 Bonecraft
    Level 99 Relic Scythe

  3. #13
    Player Ilax's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Ilax
    World
    Fenrir
    Main Class
    THF Lv 99
    多芸は無芸 [Too Many Accomplishments Make No Accomplishments]

    Is all good to make everything easy, but it limit the satisfaction as well. I don't know tbh what the plan for SE, it kinda just scare me.
    (1)

  4. #14
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by viion View Post
    ooo I seee. I didnt know you needed the weapon to do the specific WS, i thought it was like when you got the 500 points WS and you could use it on any weapon.

    http://images.wikia.com/ffxi/images/4/4d/Trial2219.jpg
    http://images.wikia.com/ffxi/images/...hinoyumi85.png

    who speaks good Japanese that’s posting in here?
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  5. #15
    Player Ilax's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Ilax
    World
    Fenrir
    Main Class
    THF Lv 99
    Quote Originally Posted by Rambus View Post
    Mythics need the most boosting with that logic ( just saying)

    and it is something i agree with, more mythics need to be made then SMN staff and WHM club
    they already boosted the mythic, look @ mandau vs Mythics one... (Full upgraded one of course)
    (1)

  6. #16
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Ilax View Post
    they already boosted the mythic, look @ mandau vs Mythics one... (Full upgraded one of course)
    I'm talking about BLM staff, SCH staff, BLU sword, BRD dagger, NIN weapon, RDM sword and so on, ones that dont really do anything for the job in use

    convert macro?
    elemental seal macro?
    2 hr macro?

    I really dont understand.

    I dont know what sneak attack IV means to quote if its good, but having to mandalic stab for aftermath *Shiver*
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  7. #17
    Player Ayasha's Avatar
    Join Date
    Mar 2011
    Posts
    22
    Character
    Ayasha
    World
    Bahamut
    Main Class
    DNC Lv 99
    Quote Originally Posted by Ilax View Post
    多芸は無芸 [Too Many Accomplishments Make No Accomplishments]

    Is all good to make everything easy, but it limit the satisfaction as well. I don't know tbh what the plan for SE, it kinda just scare me.
    I actually agree with Ilax on this one. But there's no reason to be SCARED of what's coming, because we simply DON'T know what's coming.

    Granted relics can be viewed as an accomplishment, but for a large chunk of completed relic weapons, the only accomplishment gained was spending huge amounts of money. I'm not downplaying the fact that there's a substantial amount of players who earned their weapons through hard work, I'm just saying that the term "Accomplishment" is subjective.
    (1)
    ~The key to immortality is to not die~

  8. #18
    Player Unctgtg's Avatar
    Join Date
    Mar 2011
    Location
    Sandoria
    Posts
    361
    Character
    Unctgtg
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Ayasha View Post
    I actually agree with Ilax on this one. But there's no reason to be SCARED of what's coming, because we simply DON'T know what's coming.

    Granted relics can be viewed as an accomplishment, but for a large chunk of completed relic weapons, the only accomplishment gained was spending huge amounts of money. I'm not downplaying the fact that there's a substantial amount of players who earned their weapons through hard work, I'm just saying that the term "Accomplishment" is subjective.
    You might wanna break that down even more. I spent over 250+ runs inside dynamis which = 41 IRL days inside there to get my relic, and even more time farming the gil for mine. Granted some relic holders did have their entire LS fund theirs.
    (1)
    99 Drk, 99 Sch, 99 Bst, 99 Geo and a ton of other jobs there
    110 +5 Bonecraft
    Level 99 Relic Scythe

  9. #19
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Unctgtg View Post
    You might wanna break that down even more. I spent over 250+ runs inside dynamis which = 41 IRL days inside there to get my relic, and even more time farming the gil for mine. Granted some relic holders did have their entire LS fund theirs.
    yeah i dont like how people underplay "money" or it is just "money"

    maybe it is more of a stab how mythics take a lot of money and quest
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  10. #20
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,168
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    All it does is make the older players mad that something takes 1 week should be best. everyone has best what is there to work for?
    It happens in every MMO though, and FFXI fans have always had it better. In WoW, with every expansion, your top of the line gear is obsolete before you're even near the new level cap and even touched the new content.
    (2)

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