It generally depends on how much AN I have. Voiddust I either buy or Allied-notes it. Its really just up to If i have time to run to the (S) :P
It generally depends on how much AN I have. Voiddust I either buy or Allied-notes it. Its really just up to If i have time to run to the (S) :P
I just buy voiddust because you only need to go 1/4 or 1/5 or so in HMP to make your money back. And that doesn't even take into consideration the money drop or npc fodder. Of course, I'm generally spamming T3 Jeuno or something. But you really don't lose that much gil using voiddust is my main point since you can break even or even get ahead in cruor depending on what cells you use.
Also, what now? You're not supposed to try for body armor? You're not supposed to go after anything rare? You're just supposed to happily plug along doing VW for money drops? That is funny. That's the same reasoning that SE had, saying that they expected people to happen upon NMs as a lucky coincidence rather than camp them. It's interesting that the people who are most vocally against changing the VW drop system have accomplished the least. Why are you so adamantly against other people being rewarded for putting in much more work than they should have?
The idea that I'm supposed to do vw exclusively for heavy metal plate gil is retarded. First off i "need" at least 1500 of them to begin with so anyone with an empyrean that isn't complete ass would be selling their upgrade items only to have to buy them back later. The price on hmp is even rising currently for my server thanks to everyone finally giving up on VW logshit ( or they got thier item and are so traumatized by the sheer number of kills that they refuse to go back and kill the NM again)which makes such an idea even stupider.
It's also a horrible way to make gil in the first place. Know what's an even better way to make gil than VW? Selling off the voiddust you'd be wasting on logs and using that to buy money items. I decided to do that to my mule last week and I ended up with 6+ mil for getting the non ex stuff that refuses to drop without even tapping into my AN. Voidwatch is simply not a viable farming option for gil compared to just about anything else quite possibly including the payment of other people to cleave mobs in abyssea for you.
The only true motivation for voidwatch is the armour and even that is starting to approach a feeling of apathy/dread where i have decided to turn on my 3ds and play scribblenaughts instead.
Voidwatch is a system wherein players are deciding that not playing is a better option. That's never a good thing for an MMO.
I personally could care less if I get a piece of armor that makes me 1% better lol...It's not going to make me quit the game if I don't get it. I have done over 500 VW myself, and it really doesn't bug me that I don't have the armor I desire by now. I would have nothing left to do. Hell is it not fun just killing the monsters and showing off your good damage? That's what makes the game fun to me. Claim slips will come along and will give people the option to give you the armor, and then you will just complain about how you can't get the nyzle 100 gear then -.-
VW is good if you do the proper NM's for gil (qilin, uptala, aello) and actually sell the plates. If you need plates, then yes, bad idea. And ok don't tell me your using cells other than ruby...because that's just useless. 36k cruor for 4 fights if your using only ruby cells converts to almost 80k cruor off 4 kills. Your making 34k+ cruor a run just as a bonus. That's almost how much gil if you convert it? Then to top it off, you get pouches, which can give up to 15...yes 15 metals is atleast 1.5 million gil, and it's common off tier 3s. I was making 4+ mil a day when I was actually taking farming serious, and only about 1.2 came from dyna man...If you spam qilin and such daily, you can make gil.
Combine VW reward system with the old WoE reward system and the Campaign reward system and everyone is happy. VWNM will drop items in treasure (but at the usual 0.1% droprate for the 'good' stuff) as well as personal rewards for all, but to lot on the normal treasure you need to have spent a stone, a minimal amount of actions (like trying to proc or support partymembers) AND be in party when boss gets killed. That way the devs still get to keep their precious new drop system (including ticket system, so no devtime wasted) while players can still lot 0 on that über piece of gear in main treasure. You cannot idle inside or outside the alliance, so less drama.
Last edited by Kristal; 03-21-2012 at 10:16 PM.
"Puppetmaster was our last best hope for peace. It failed.
Now it's our last best hope.. for victory!"
If you don't care about obtaining voidwatch spoils, Or Obtaining the Armor from Voidwatch, please do not crap up a thread about Voidwatch Spoils. No offense Fupa, But If you have no desire or care to actually obtain Armor from VW, You shouldn't be posting in a thread designated for the adjustment of said system.
Just because you like to use voidwatch for gil, Doesn't mean the rest of us do, and that doesn't mean that because you get 10k Average a run, that the armor you want should take 300 Runs to obtain.
We want to obtain the entire reason voidwatch exists, Endgame LOOT. We're tired of going 0/200 on the things we want, and want to feel like we're not wasting our life away in virtual reality trying to get the random number generator to not f**k us sideways for the 1000th time.
So, just to say, I'm happy you can find enjoyment in Voidwatch, I wish i could still find enjoyment in it. but I can't, and the overwhelming majority of players don't get home from work giddy to the idea of opening another Voidwatch chest full of Logs and Ores and squeak with joy in anticipation for it like you do.
I used to find Voidwatch Fun, back when i wasn't in about the 0/450(? I'm losing Count) Range on Mekira/Toci's/Athos Body combined, but today, not so much. Truthfully, Voidwatch alone would not make me quit this game, Its all of the crap going on right now. after 10 years its just getting boring. Drop rates are going back to 1%, Reward to effort ratio has swan-dived off a cliff, and the game is just starting to suck ass.
I can't even look forward to .dat mines of new armor because i know all of its going to have a 1% Drop rate off a mob thats going to be annoying as shit to kill, and some guy is going to have 3 of them in one run while i round the corner of 0/200. Especially Items like the Crystal Staff, which you know if its Voidwatch Spoils will be tossed almost 9 times out of 10.
Its a combination of all of this, and the fact SE Thinks everything is fine with Voidwatch, that's making me turn off the account. I'm going to miss talking to you guys though... Cause my brother switched SE Accounts, so when this Deactivates, I'm off the forum. QQ
Well I'm just saying, I think SE came in with the idea of us being able to obtain the rare stuff on really rare occasions. They don't want everyone running around with all the bodies. The claim slips, I think, will be the best solution to what they are trying to tell yall lol. Personally, I think we obtain the armor faster today than we did back then. Getting endgame gear was impossible unless you slaved away for 5 LS leaders and waited 2 months. Atleast this way, you get gil and other rewards. I'm sorry you go 0/200+ on each individual NM...It just doesn't make sense to quit because your unlucky. That's almost like someone quiting because they couldn't get kraken club via the BCNM.
Thing is, It does make sense to me. When I find nothing but frustration in a game that, by rule, is suppose to make me happy, its time to quit.
There is nothing fun about opening my 100000th voidwatch box only to find 10k worth of Synth Mats once again. Theres nothing fun about being in a group where some guy goes 1/1, while i round 200. Theres nothing fun about some guy getting his 2/3/4th Body, Again, While i round 200.
Its not because I'm unlucky, unlucky plays a small part, Its because I find absolutely no joy in being disappointed again and again by a game. I don't think a single person in this thread is asking for Bodies to drop from the sky, But having some system in place, like say the one suggested by Anaw/e In the other thread, where if you go 0/200 (Well over double the expected rate) you'd get a slip to obtain a Armor of your choice from that NM.
The core reason I'm leaving is because the game is not fun anymore, and it feels like SE Is trying to steer the game into the ground as fast as humanly possible. Also, its nothing like quitting because you didn't get the KC From the BC, but if i was 0/200+ on Kraken Club BCNM, I'd seriously give thought to throwing a keyboard through my window, but not quitting, Because you can buy a Kraken Club, and if you make only 50k Per KCNM, You're at least working toward a reachable goal of Buying a Kraken Club. You can't buy voidwatch Bodies, Cause they're R/EX.
Even a Kraken Club BCNM has progression in the form of Getting Gil to buy a Kraken Club, Voidwatch is utterly devoid of any meaningful progression toward the items you want. 10k Worth of Logs and Ores isn't enough of a consolation prize for me to find enjoyment in it, Hell, I'm pissed when i see Riftdross/cinder, even though that shits worth about a million. Gil is Worthless to me when the things i want are R/EX
You will be able to buy bodies very soon lol.
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