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  1. #91
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Kristal View Post
    No, that 10% includes flippers. The more expensive options would see even less demand, 10% of the next cheaper option, so you'd be lucky getting to $500.000. A lot of money for you, but pennies for SE. Merely a fraction of a single monthly income, but spread out over a year.

    Oh, and guess what... Remora has a Iclubbabyseals

    They built entire expansions that carry a one time fee of $10. Hell, you can buy the whole game for like $14.99. I'd say making 10% of the people happy is a pretty good chunk considering the responses they get about stuff that they are not charging additional fees for. And again, I think your pulling that 10% number out of your whoo hoo.

    I remember Iclubbabyseals from hades. Wonder if it's the same guy.
    (2)

  2. #92
    Player Disguise's Avatar
    Join Date
    Dec 2011
    Posts
    18
    Character
    Disguise
    World
    Bismarck
    Main Class
    RDM Lv 99
    Quote Originally Posted by Kristal View Post
    No, that 10% includes flippers. The more expensive options would see even less demand, 10% of the next cheaper option, so you'd be lucky getting to $500.000. A lot of money for you, but pennies for SE. Merely a fraction of a single monthly income, but spread out over a year.

    Oh, and guess what... Remora has a Iclubbabyseals
    You can buy the game with every expansion available here in the UK for £17.99 on steam. That's a fixed price, SE will only make more money if that person continues to play. What other options does SE have except world transfers and a security token? Nothing.

    Giving users the ability to change there race will help bring in more income for the game, no matter how little the price is or how often you can change your race.
    (3)

  3. #93
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    lol why do pple think this is even hard to implement honestly it's no less difficult to do than world transfer (aka via a automated system) and they have pple maintaining that so could put with that easily.

    Also i'm pretty sure it could be done via an in game NPC since it's only changing 1 value of a chars data... honestly if people can't see that this is EASY to implement there dumb.

    Honestly i feel it should be done (not that i'd use it) it's just something SE could do easily and customers are waving money at them for it but SE has a habit of refusing money off us.
    (3)
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

  4. #94
    Player Disguise's Avatar
    Join Date
    Dec 2011
    Posts
    18
    Character
    Disguise
    World
    Bismarck
    Main Class
    RDM Lv 99
    I just wish someone with higher authority would take a look at this suggestion and give us some answers or even ask some questions them self.
    (2)

  5. #95
    Player DrStrangelove's Avatar
    Join Date
    Mar 2011
    Posts
    111
    Character
    Drstrangelove
    World
    Bismarck
    Main Class
    RDM Lv 1
    Quote Originally Posted by Kristal View Post
    Don't forget that it also COSTS money to make and maintain. For an essentially one-time feature that adds nothing to gameplay and is of no value to the majority of the playerbase. It won't bring in new players by the thousands or even dozens.
    This is true of EVERYTHING. Do you think that 100% of the player base are blm? or smn? or pup? Do you think that 100% use chocobos? That 100% go to dynamis? or Salvage? Etc....

    Everything costs money and everything is only used by a portion of the player base that is often far less than 25%. At the same time, SE has not told us what it would costs, but the most likely cost will be much less than $50. And guess what? Players would pay that. So this is a non-issue.

    Quote Originally Posted by Kristal View Post
    On the other hand, leveling a mule or even a new account is going to bring in guaranteed revenue. Every month. And no problems with change regret or malicious changes by (ex-)friends.
    Your argument is this: by making the customer unhappy by not providing the service they WANT...we will force them to do a lot more work to get what they want, which will make us happy. This is a good way to lose customers. This is a good way to NOT get repeat business from existing customers. This is a good way to cement an image that you are a company unwilling to address serious customer issues.

    This is what AT&T used to do when they owned the entire telephone system in the United States. They only gave customers 1 color of phone, they forced them to pay high long distance charges to talk to their distant relatives and the refused to listen to complaints. Guess what? As soon as customers had a choice, AT&T lost a giant chunk of their lifelong customers just because other phone companies were willing to let customers make a simple change. Sprint, MCI, Nextel, Verizon, etc are made up of tens of millions of former AT&T customers who had enough.

    Quote Originally Posted by Kristal View Post
    Some people consider their characters part of themselves, due to the time they spent on developing it. Others treat it as a piece of clothing that can be swapped as needed.
    Interesting, but not relevant. The issue is whether SE cares enough about people that use it's product to enable them to have a simple change, not for free, but that they will pay for.

    Think AT&T and the black phones.....and how happy people were to leave AT&T to get another phone with a different color.
    (3)
    Last edited by DrStrangelove; 03-15-2012 at 01:49 PM.

  6. #96
    Player Krashport's Avatar
    Join Date
    Mar 2011
    Posts
    646
    Character
    Krash
    World
    Odin
    Main Class
    SMN Lv 99
    ~Having one accounts~
    $12.95 a Month.
    $155.40 a Year.
    Adding $2.00 a month for two mules, $179.40 a Year.
    8 Years paid, $1,435.20.

    ~Having two accounts~
    $25.90 a Month.
    $310.80 a Year.
    Adding $4.00 a Month for four mules, $358.80 a Year.
    8 Years paid, $2,870.40.

    ~Having three accounts~
    $38.85 a Month.
    $466.20 a Year.
    Adding $6.00 a Month for six mules, $430.80 a Year.
    8 Years paid, $3,446.40.

    Square Enix still charging full price for an outdated game and haven't added much for content, priceless.
    (1)

  7. #97
    Player macross's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    111
    Character
    Macross
    World
    Bismarck
    Main Class
    WAR Lv 99
    If they added this then there wouldn't be many taru, as they would all change to humans probably cause they are the superior race.
    (0)

  8. #98
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Krashport View Post
    ~Having one accounts~
    $12.95 a Month.
    $155.40 a Year.
    Adding $2.00 a month for two mules, $179.40 a Year.
    8 Years paid, $1,435.20.

    Square Enix still charging full price for an outdated game and haven't added much for content, priceless.
    LOL if your think FFXI is expensive don't play

    MMOs are a very cheap source of entertainment here's what $13 could of got me other wise...

    A (small) round of drink... (3-20 mins)
    Going to the cinema... (2-3 hours)
    Some cheap indy game (1-30 hours)
    Renting some DVDs/Films (6-10 hours)
    A month of FFXI (if i play say 4 hours a day) (120 hours)

    So yea if you acully play FFXI it's worth the money.


    =====================================

    On topic Race change is probably as difficult as a job change

    Think about it

    Race change would have issues with Race specific equips.
    Job changes deal with Job specific equips by degearing a player

    Race changes would have issues with race specific quests.
    Job specific quests require you to be on the job it involves to start them
    (0)
    Last edited by Rezeak; 03-15-2012 at 07:29 PM.
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

  9. #99
    Player Cahlum's Avatar
    Join Date
    May 2011
    Posts
    62
    Character
    Cahlum
    World
    Cerberus
    Main Class
    SMN Lv 99
    It would not be difficult to implement this at all, its just changing a value on a spreadsheet its really not difficult, may contain a few problems with PM8-3 but that is all
    (1)

  10. #100
    Player Rosina's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    762
    Ok K-stal (too tired to care.)
    First off i'm no freek. But I and most ppl I talk to, play ffxi on the whole. Not do 10% of it. Even still, I restarted 13 times with in this week alone. Chocobo quest after 40+ times is annoying as heck. Having to wait to re-earn a high amount of stone for abyssea is a pain in the butt. Monk belt quests require tenshodo fame which is still a pain the the butt. The only quest this effects is the level 30-50 RSE gear from the golbin shop.

    A quest they can easily change or have it be repeatable. Infact you can actually buy this gear, so doing the quest is more for fun/free gear. But again K-stal you can't say jack outside your own opinion. Not be the "voice" of others. How do you know the cost won't be justified. I know ppl on WoW change race every chance they get. Infact you can change from horde to allince as long as said race has the class you got. And that game has race specific mounts which get changed. They even changed it so races can have any mount.
    (0)

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