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Thread: Meteor

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  1. #1
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    I don't think it can really be denied this spell would need to be carefully implemented. I'm just glad it's not a case of a massive Accuracy or Damage decrease.
    (0)

  2. #2
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    I think this adjustment to Meteor is a really good example of the right kind of power-reducing adjustment.

    It doesn't make the spell worse across every situation. It doesn't affect the spell at all in most situations, actually, since even six Black Mages is a lot to bring to something. This change only affects the situations where 3+ Meteors would have been steam-rolling over content.

    The one thing that the Development Bros thought was improper has been changed and everything else has been left well-enough alone. This gives me joy.
    (10)

  3. #3
    Player deces's Avatar
    Join Date
    Mar 2011
    Posts
    126
    Character
    Deces
    World
    Lakshmi
    Main Class
    BST Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    I don't think it can really be denied this spell would need to be carefully implemented. I'm just glad it's not a case of a massive Accuracy or Damage decrease.
    That will be next weeks breaking news about damage being nerfed. Talk about waving a carrot in front of a mule, after two weeks of Meteor chicken feed when are you going to talk about other stuff that will be implemented camate?
    (0)