HQ sword is very rare, killed over 40 ADL, been killing him since lvl 90 and still haven't seen one.
Your kill slow strat works till he terrors you and kills the smns and you waste yet another pop.
HQ sword is very rare, killed over 40 ADL, been killing him since lvl 90 and still haven't seen one.
Your kill slow strat works till he terrors you and kills the smns and you waste yet another pop.
I'll accept that 5k views on your video can serve as proof that you're the first person to kill ADL with 6 people if you'll accept that 5k views on a video of me doing a backflip serves as proof that I'm the first person to do a backflip. Also:
The video is not what you promised.
You've provided more false information to this thread than truth. Up until you posted a video, anyone attempting to use your info on the fight would be worse off than if they just tried winging it. After you posted the video, we learned... that every other post was correct and PD zerg is indeed the way to go for this fight.
So to avoid being as worthless as Pchan and actually provide some useful information to anyone attempting the fight, I offer this tidbit: ADL's oblivion smash is a suped-up version which does AoE physical damage + bind + silence + dispels one random buff on everyone in range. Perfect defense blocks most of the damage, fully blocks the bind and silence, but DOES NOT block the dispel. If your group is like mine and kills a little slower than a full alliance, you're going to want some dummy buffs because he can get a little spammy with the oblivion smash after splitting. He can bring your zerg to a screeching halt if he removes all haste effects from your DDs.
Have your SMN give ecliptic growl before perfect defense, and get some spare haste from something if you have more than 6. Embrava works wonders on this fight, so get a SCH as your 7th member if you can manage it.
Last edited by Yinnyth; 03-10-2012 at 12:10 PM.
Went 5 for 4 today, 5 umbrals in 4 out of 4 kills yay. That's our 4th dbl umbral drop. I think the more people strat works a lot better yes.
It doesn't last long enough for you to care about dispel, seriously. Embrava is retarded because you need PD anyway, all it does is cost you one more slot and a 2H to reset every fight. I know the BG noobs recently tried to sell us that SCH is awesome in nyzul and ADL, but no they are not. The only way it can help is if you want to kill it w/o PD which I believe is possible but sounds retarded. All embrava does is replace BRD by SCH and that's about it, because the 5 tick regain doesn't help, with my strategy at least. I'm more intersted in strategies that remove members than those that increases members. I'm going as far as to say that 3 extremely good mnks (like me) will do the same as the 4 in the video, if using the stun strategy efficiently.
Last edited by MarkovChain; 03-10-2012 at 09:26 PM.
Ultimate DPS simulator
https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit
Embrava can last 12.5 minutes. Unless someone dies on your first fight, it'll still be up for the second and possibly third fight. It also acts as haste insurance incase he uses double oblivion smash immediately after splitting, and it happens to dispel your marches. Besides, if you can get a 50% win rate with only burning 2 SPs, a 100% win rate from burning 3 SPs would completely be worthwhile. I gave the tip for people who are still struggling to get a 50% win rate, however.
you are acting like embrava is decisive, it's not. What makes you win is perfect defense. Haste dispel or not is not going to change anything. If anything, as 7th I would use a second SMN because this would allow a second stun to use in case the first clone is the wrong one. And sa bonus you can pop one more per run.
Ultimate DPS simulator
https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit
Let's assume that you are correct about a second shock squall being worth more than embrava. How exactly do you plan on safely getting the SMN close enough to shock squall at exactly the right moment? You do realize ADL's oblivion smash, violent rupture, transfusion, dynamic implosion, and tera slash all have a range of 30', yes? I'm not saying it's impossible for a SMN to find the right moment to charge in and use shock squall, but even a really good player would probably fail more frequently than they would succeed.
So no, embrava is more useful than a dead SMN. And again, I'm not talking about your strategy. You're using monks... monks don't exactly make the best use of TP when compared to other DDs. So for you? Yeah, go ahead and screw embrava. For my group, it's awesome.
Lol did you even read what I said ? Perfect defense lasts almost the duration of the 2 clones, so you can use the second shocksquall at any time, you are immune to everything. Seriously, did you even fight ADL ?
100%-41% => melee it down with both melee and ws
41%-20% => tp it down
20% => Shock Squall 1 which will last until dead
Second clone : 41% ~15% = you still have PD, use Schock squall right @ 20% or whenever PD wears off if you don't kill fast enough
This method is almost guarranted to kill 2 clones with 7, almost because the second clone can be hardcore, it can split right when engaged, slowing you down and saying goodbye to PD. Ideally you'd want the second SMN to time exactly PD so as to use SS right when PD stops.
Ultimate DPS simulator
https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit
In your scenario then, isn't the second SMN using his PD just for himself as the seventh member, and therefore cannot do a second pop unless you reset 2hr?
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