"Puppetmaster was our last best hope for peace. It failed.
Now it's our last best hope.. for victory!"
New job: Chuck Norris
Skills
All weapons: A+
All magic skills: A+
Abilities
Lv.1 Chuck Norris: Instantly defeats any enemy, because it's Chuck Norris.
hello emitremmus. i have been wanting mystic knight for years and i have felt alone as the crowds only chants geomancer.
critics. remember when blue mage was 1st announced? people ranted about how we already had a beastmaster. people saw the ability to use monsters moves against them as too similar to the beastmaster. blue mage was not completely accepted at first until we got to play the job, and you know what? se did good.
for people who don't recall, in ff5 mystic knights have the ability Spellblade which sounds like a rdm en-spells but it is a lot more than that. the way spellblade would work in ff11 would be to use the ability 1st then select a spell from your magic list. basically if you select flare you get en-flare.
but since this is a level up ability in ff5, the way it would work in ff11 would be a series of "magic sword" traits that decides what magic you can en-spell.
what this job would need is uniqueness like being the only job who can dual wield great swords.
Chuck Norris jokes aren't funny. They have never been funny.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |