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  1. #371
    Player Cowardlybabooon's Avatar
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    Mar 2011
    Posts
    184
    Character
    Cowardlybabooon
    World
    Ragnarok
    Main Class
    WAR Lv 99
    Very awesome update :-)
    (0)

  2. #372
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Falseliberty View Post
    "We are also currently looking into the direction of obtaining the stronger equipment through this method. For example, if you are able to defeat the notorious monster on floor 20 above a certain amount of times, you will be able to receive one of the possible rewards for floor 40."

    dear god this needs M bison or Jack Nicholson yes gif STAT
    (5)

  3. #373
    Player Mindi's Avatar
    Join Date
    Jun 2011
    Posts
    45
    Character
    Mindi
    World
    Cerberus
    Main Class
    WAR Lv 99
    good news indeed

    looks like they just layed out the bait 1st to see if ppl do NYUR like it is and realized not enough care for it.. so they make plan b) and make it atleast POSSIBLE to reach a wanted floor and not overshot it and gain gear if you killed it enough times.

    I really hope they'll make the way that you kill 80 x times to get a 80 or 100 item, and not just kill 80 x times and get a 80 item. For me it reads like its not decided yet which way they do it.
    (0)

  4. #374
    Player Seankp's Avatar
    Join Date
    Jul 2011
    Posts
    11
    Character
    Seankp
    World
    Carbuncle
    Main Class
    THF Lv 99
    Quote Originally Posted by Karbuncle View Post
    Yah, sorry, I read it wrong.

    ITs a "Beat X boss X times to Get 1 piece of the next floor up". So you can't spam floor 20 for a floor 100 piece, Floor 20 will only reward with floor 40 from this system, Floor 40 Will only allow 60, 60 to 80, 80 to 100, Etc.
    Actually, the way I read it makes it seem more like Heroes Abyssea Trophy system. I wouldn't mind that at all. It would be a grind to get every piece you wanted, but it would be a progression method that would please everyone given time put into the event.

    If you take the exact numbers from the trophy exchanging, it would take 16x Floor 20 to yield 1 KI for a floor 100 piece, or 80 runs for all 5 pieces or 240 runs for all 15. It would be less if people made it to floor 40/60/80, but it would all add up for progression and rewards that anyone would be able to obtain given enough time and dedication and removing the luck factor.
    (1)

  5. #375
    Player Karbuncle's Avatar
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    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Seankp View Post
    Actually, the way I read it makes it seem more like Heroes Abyssea Trophy system. I wouldn't mind that at all. It would be a grind to get every piece you wanted, but it would be a progression method that would please everyone given time put into the event.

    If you take the exact numbers from the trophy exchanging, it would take 16x Floor 20 to yield 1 KI for a floor 100 piece, or 80 runs for all 5 pieces or 240 runs for all 15. It would be less if people made it to floor 40/60/80, but it would all add up for progression and rewards that anyone would be able to obtain given enough time and dedication and removing the luck factor.
    The idea is nice, But frankly Floor 100 Armor is really broken, and floor 20 Is so easy Idiots could do it, you could probably 3 man a Floor 20 with perfect consistancy, even if they had to do it 80 times, that's too easy for the level of epic the floor 100 Armor is.

    The idea of 20 Can only be 40, 40 can only be 60, and so forth, Seems to work. You still have to work hard (Floor 80~) if you want floor 100 armor, And so forth.

    Who knows though, If it was a 5:1 Trade, It might work. Its tough. I don't envy them in their job to balance this out.
    (1)

  6. #376
    Player Quetzacoatl's Avatar
    Join Date
    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Camate View Post
    Greetings!

    I’d like to share a message from Director Mizuki Ito in regards to upcoming changes to Nyzul Isle Uncharted Region.
    (0)

  7. #377
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Quote Originally Posted by Seankp View Post
    Actually, the way I read it makes it seem more like Heroes Abyssea Trophy system. I wouldn't mind that at all. It would be a grind to get every piece you wanted, but it would be a progression method that would please everyone given time put into the event.

    If you take the exact numbers from the trophy exchanging, it would take 16x Floor 20 to yield 1 KI for a floor 100 piece, or 80 runs for all 5 pieces or 240 runs for all 15. It would be less if people made it to floor 40/60/80, but it would all add up for progression and rewards that anyone would be able to obtain given enough time and dedication and removing the luck factor.
    Screwwwwwwwwwwww that. Straight up.

    Allowing people to trade up 1 tier is plenty. It still requires that a group hit floor 80 consistently at the absolute minimum in order to get floor 100 armor. This is perfectly doable without any third party tools whatsoever, and I am completely okay with this.
    (7)

    I will have my revenge!

  8. #378
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,301
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Implementation of a “stopper” feature
    After entering, we will be changing the system so that you will be able to set which floor you would like to aim for: 20/40/60/80/100.
    While we will be removing the feature where you can go past your destination floor, once you reach the destination floor and fight the notorious monster you will no longer be able to progress to the next floor.
    What's the purpose of this? so that you can't accidentally go past a floor you specifically want to go to?
    (1)

  9. #379
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    Quote Originally Posted by Alhanelem View Post
    What's the purpose of this? so that you can't accidentally go past a floor you specifically want to go to?
    Yes. Seemed kind of obvious.

    There have been a few groups who have made it to floor 100, Only to over shoot it (I.E going form floor 94 to 3). The "Stopper" Is there to put a "Maximum Limit" on where to go.

    They're likely putting it in place for floor 100, To stop the wrap around. Adding in floor 20/40/60/80 Stopper is probably for symmetry.
    (3)

  10. #380
    Player Lynchilles's Avatar
    Join Date
    Mar 2011
    Posts
    80
    Character
    Lynchilles
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Glamdring View Post
    ok, I've read enough of this garbage on these forums. PvP, u and me anywhere, bring any job you choose and any gear you like, you will still lose. Skill trumps gear every time, and yes, in fact I am that good that I don't need to rely on gear swaps to cover mediocre play, I just do my job better than the other guy. the only thing that would beat me on my chosen jobs is skill AND gear, and I'm familiar with almost all the players with better gear on my server, none of them are better than I am, although some are as good (excepting rng, skilling/gearing that is still a work in progress since I play it just for a change of pace). enough of this, I hate bragging-either listening to it or doing it myself

    I do macro a few items, ele staves and instruments on bard, buffoon collar on pup, different ammo on rng, but no, for the most part I don't bother. I have this little measure of success I pay attention to: who's standing at the end of the fight, me or the mob. If it's me then I'm successful.

    Incidentally, if you don't remember the days of people playing in SH+1 or Hauby or the like over relic then you either weren't around at 75 cap or you weren't paying attention. The general consensus on every forum was that most relic or AF sucked. Personally, I say if you can get the job done in it then free gear works, but whatever floats your boat. But yes, many people used lower-level gear as their base slot piece because it functioned better than the stuff that was available at cap in actual game play. In fact, they still do. Example, my thf knife and relic +2 hands, yes, i have stuff for the slots that will do higher damage but if I'm on my thief at all it's because I'm after a drop so I use the relic +2 hands and my thf knife on the off chance that TH actually works as claimed (I have sincere doubts about any tier above 3) and not macroing in other gear means i have 2 extra slots for the drops if they actually happen. If I just wanted to do damage I'd come on one of my jobs that hits harder and/or kills faster, like bst, pup, rng or dnc.
    Omg... this is comedy GOLD! You, sir, are a genius. Bravo.
    (4)

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