Quote Originally Posted by Dazusu View Post
By your own admission Ravenmore, you think content should last a year - however, Abyssea was stale and inappropriate after 3 months. Is that good game design?
What are you smoking, and could you please share some.

Vision of Abyssea (Release date: June 21, 2010).
Scars of Abyssea (Release date: September 8, 2010).
Heroes of Abyssea (Release date: December 6, 2010).
That's longer then three months.

Actually it didn't get "Stale" till half way through 2011. There was so much to do that people initially couldn't keep up and SE outpaced everyone with the updates. Until I joined my LS I was slogging along grabbing shouts for whatever and trying to put together +1 sets of things, that was in December 2010 right after Hero's was released. We really didn't pick up steam until May 2011 when we started cranking out Emp's for our members.

People think Abyssea was "fast" because SE released everything quickly and it all blurred by. It wasn't till people started killing Shinryu and getting Atmacite of Discernment that Abyssea become easy. Of course everyone forgets that part, they somehow assume everyone started off with Atmacite of Discernment, 200K brews, Apoc atma, RR and MM atma. That people started off with Ukon WAR's and VS Monks. And then they complain when their memory impaired revised history was somehow "stale after 3 months".