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  1. #761
    Player Alkalinehoe's Avatar
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    Mar 2011
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    Las Vegas
    Posts
    442
    Quote Originally Posted by Rocman View Post
    Being a FFXI player since the game first came out on the ps2, I agree with Krystal. It has gotten way too easy to level now. The first week or two i loved it, then as i got 5 jobs from 75-90 in a week or two I realized that most of the fun has been taking out of this game. I think SE should balance it a little bit. I like the idea of increasing the aby level to 75+. I think if we can keep it to once your 90 keep things how they are with the easy solo, easy merits, ect. but from levels 1-75 i think should go back to the old way, that way you have to work to get to your 75 job, there will be parties again. And once you hit 75 you get to 90 easy in aby. Thats just me though.. Honestly i love the game and will keep playing no matter what but i do believe this way would make it better for everyone..
    Why is it easy? Leveling was never hard, just time consuming. You also seem to think leveling = "fun" which is not the case. I could "leech" a job then skill it up much faster than leveling the "normal" way.

    People here also think that leeching in itself is bad. Look, it's not like I'm popping up to random parties /anon on my 30 mnk, I'm leeching through friend's parties or making my own (usually the former) and they have no problem with it (since we usually take turns). So why do you?
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  2. #762
    Player Ramsos's Avatar
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    Mar 2011
    Posts
    126
    Character
    Ramsos
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Rocman View Post
    Thats not entirely true. Honestly even a 75 job is pretty worthless unless its a backline job, at 75 drg i couldnt hit the one at all missing pretty much every swing and when it does hit its for a 0-3 dmg. So a 75 job can easily be a key whore.
    I dont mean that a 75 is as useful as a 90 in an abyssea pt. I mean that its a whole lot easier to convince a lvl 30 player to be a keyleech than a 75. A lvl 30 player is going to be completely useless in an abyssea pt aside from keying boxes, with how fast exp goes in abyssea a 75 wouldnt take all that long to become a contributing member and at that point they wouldnt want to be a keyleech anymore.
    (0)

  3. #763
    Player Greatguardian's Avatar
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    Mar 2011
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    3,238
    When my RDM dinged 70, after leeching exp in Abyssea (Keyed) from 37+, starting with an Elemental Skill of 86 (at level 37), it was able to outdamage the other 17 members of the alliance combined. On Red Mage. Nuking. Starting with 86 Elemental Skill (though /SCH eliminated that disadvantage). Being useless at 75 and/or 90 is a symptom of being shit tier. And yes, high tier players really would probably just plain stop exp'ing without Abyssea. We all have the jobs we want at 90 already anyways. The only reason any of us would exp now is to level a new job for funsies or for a Maat's Cap, also for funsies. Both of these are usually done because they're easy now. I wouldn't have bothered with a 7th job if I had to dredge through Crawler's Nest one more time.
    (0)

  4. #764
    Player Rocman's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    84
    Character
    Rocman
    World
    Odin
    Main Class
    NIN Lv 90
    Quote Originally Posted by Alkalinehoe View Post
    Why is it easy? Leveling was never hard, just time consuming. You also seem to think leveling = "fun" which is not the case. I could "leech" a job then skill it up much faster than leveling the "normal" way.

    People here also think that leeching in itself is bad. Look, it's not like I'm popping up to random parties /anon on my 30 mnk, I'm leeching through friend's parties or making my own (usually the former) and they have no problem with it (since we usually take turns). So why do you?
    The only problem i have really is that it is impossible to find a party outside of aby. Soloing or duoing gets boring, i miss having the old time parties. Plus like i said the game is alot easier now then it was before, yes i like being able to solo things that i couldnt before but its gotten way outta hand. I helped a new player get his rank 3 last week and i didnt know the removed the level cap, i killed those dragons in like 2 hits. Wheres the fun in that? Where is the old time allys to do missions/quests. Yes i miss that. This game is way too easy now.
    (0)

  5. #765
    Player Krystal's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    312
    Character
    Pikachuninetail
    World
    Shiva
    Main Class
    BLU Lv 99
    Quote Originally Posted by Alkalinehoe View Post
    Why is it easy? Leveling was never hard, just time consuming. You also seem to think leveling = "fun" which is not the case. I could [SIZE="5"]leech[/SIZE] a job then skill it up much faster than leveling the "normal" way.

    People here also think that leeching in itself is bad. Look, it's not like I'm popping up to random parties /anon on my 30 mnk, I'm leeching through friend's parties or making my own (usually the former) and they have no problem with it (since we usually take turns). So why do you?
    Ya...your opinions on this matter are pretty much....well...i wouldn't say invalid since you do prove a point....Players want to gain levels the "easy way" and not the way that made this game great in the first place. so i suppose you did prove that point...
    (0)

  6. #766
    Player Alkalinehoe's Avatar
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    Mar 2011
    Location
    Las Vegas
    Posts
    442
    Quote Originally Posted by Krystal View Post
    Ya...your opinions on this matter are pretty much....well...i wouldn't say invalid since you do prove a point....Players want to gain levels the "easy way" and not the way that made this game great in the first place. so i suppose you did prove that point...
    Again, if your comprehension wasn't the same as a rock you would have noticed that i said both ways are easy. One is just less time consuming.
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  7. #767
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    Mar 2011
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    I have warned you about arguing with Krystal before on this she is not gonna change her mind neither will you just state how you feel and move on
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  8. #768
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    Mar 2011
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    Quote Originally Posted by Ezikiel View Post
    I have warned you about arguing with Krystal before on this she is not gonna change her mind neither will you just state how you feel and move on
    You don't know that gotta have some hope.
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  9. #769
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    Mar 2011
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    Quote Originally Posted by Mrbeansman View Post
    You don't know that gotta have some hope.
    163 posts she hasnt bent yet
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  10. #770
    Player Zagen's Avatar
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    Mar 2011
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    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Lets assume a few things you get 18 75+ people together and they are able to kill La Thaine Worms in 10-20 seconds per party/group(DDs, Mages) so that would be 3 monsters every 10-20 seconds (sounds like an efficient group). You've already capped lights on most people so almost all monsters are dropping chests. Lets also assume the person running around popping the chests is making sure not to waste keys so they are checking them before popping. Now lets account for lag on their part and say it takes them 5-10 seconds to check a chest.

    In 1 minute at 20 second x3 kills that's a total of 9 chests.
    At 5 (assume 6 w/ Key Macro) seconds per chest that means a person popping chests can open 10 chests per minute at peek performance. This leaves them 6 seconds to do something.
    At 10 (assume 11 w/ Key Macro) seconds per chest that means a person popping chests can open 5 per minute leaving 4 unopened.

    You can argue you don't need to check Red chests but to that I say people come and go for various reasons.
    You can argue you don't need to check Gold chests if you're after EXP/Cru/TE but to that I say the moment 1 person takes a KI/item and others notice drama will ensue.
    You could argue well everyone can help pop chests but to that I say it tends to lead to multiple people checking chests which leads to kills slowing down for various reasons which means EXP/TE/Cru slow down as well.

    I guess if the level 75+ is a mage they could toss out a spell in those 6 seconds they have to spare since that doesn't require running up to a monster.

    So how is a level 75+ key person any less of a leech than the level 30+ person?

    Neither of them really have time to do anything else assuming your group is decently efficient.
    (0)

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