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  1. #61
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    Jul 2011
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    Quote Originally Posted by Camiie View Post
    The latter is exactly what HNM camping was!
    Yes you right for the camping part it was a little borring but i talk about the fact that you should not be able to win something in the game while leeching afk or something like that, about world pop HNM if SE could reintroduce new HNM like a single window "force pop" 23h~(To slowly get a change in the time zone) after time of dead should be perfect!

    So you just know exactly when he will pop = no camping
    (0)
    Last edited by Hercule; 01-06-2012 at 07:33 PM.

  2. #62
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Hercule View Post
    Yes you right for the camping part it was a little borring but i talk about the fast that you should cant win something in the game while leeching afk or something like that, about world pop HNM if SE could reintroduce new HNM like a single window "force pop" 23h~(To slowly get a change in the time zone) after time of dead should be perfect!

    So you just know exactly when he will pop = no camping
    Whats the point again?
    (0)

  3. #63
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    11,270
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Hercule View Post
    Yes you right for the camping part it was a little borring but i talk about the fact that you should not be able to win something in the game while leeching afk or something like that, about world pop HNM if SE could reintroduce new HNM like a single window "force pop" 23h~(To slowly get a change in the time zone) after time of dead should be perfect!

    So you just know exactly when he will pop = no camping
    So in otherwords, you hate with a passion and seek to go after anyone who wants to or gets something for less effort than you took, that's what this thread is really about.

    Well, that's what the botters were doing essentially... turn on your bot and stare at the screen, don't gotta do a damn thing.

    So you just know exactly when he will pop = no camping
    knowing when something will pop doesn't eliminate camping. We've been able to know when many NMs will pop next since the game's inception- that doesn't stop camping, in fact it makes it worse. The only difference is the amount of time you have to wait. You also seem to love competition, in which case I would suggest a more PvP oriented game. Most people in this game DON'T like competition- they want to play the game on their own terms and not by the luck of whether you get to fight something or not (And it's only even luck if nobody is botting or nobody else is there).

    Look, I really hate to tell you, but what you want isn't something many people want. Give me complex, fun, challenging fights. I want that. What I don't want is to fight with other players over who gets the chance to face that challenge.
    (5)

  4. #64
    Player Anewie's Avatar
    Join Date
    Mar 2011
    Posts
    222
    Character
    Pigmoa
    World
    Asura
    Main Class
    WAR Lv 1
    I can't with this thread.

    (1)

  5. #65
    Player
    Join Date
    Jul 2011
    Posts
    201
    I still miss world pop HNM alot! and i know a lot of people that miss them too, i just hope SE planning on something a day,
    Would be cool to have any type of reply from SE staff
    (0)

  6. #66
    Player Duelle's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    658
    Quote Originally Posted by Hercule View Post
    -Most of the TOAU zone should be revamped for this since old exp mobs here are useless with Abyssea.
    No. Aht Urghan mobs make magic casting classes relatively useless outside of flans that were targets of manaburns. You'd be taking people out of abyssea where anyone can join the party and get something and thrusting them back into TP-burn onry colibri parties.
    -Theses mobs should be deseigned to be fight from old school 6 man Party.
    Ah, bringing back the "refresher" idiocy (because you know the devs would try to sneak it back in if they went with this idea). No thanks.
    Very few people want to keep traditional 6 man parties for anything other than battlefields/events. For EXP/similar activities, traditional parties tend to exclude many jobs and are very stressful and annoying to form.
    This.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.

  7. #67
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,270
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    necro bumping for the lose.
    (2)

  8. #68
    Player Tiberius's Avatar
    Join Date
    Apr 2011
    Posts
    20
    Character
    Tiberius
    World
    Sylph
    Main Class
    THF Lv 95
    Do not want.
    (1)

  9. #69
    Player Dazusu's Avatar
    Join Date
    Mar 2011
    Posts
    423
    Character
    Dazusu
    World
    Leviathan
    Main Class
    DRK Lv 99
    Do want. The more HNM the merrier.
    (2)

  10. #70
    Player Return1's Avatar
    Join Date
    May 2011
    Posts
    231
    Character
    Brians
    World
    Leviathan
    Main Class
    RDM Lv 12
    I miss drama. It's a fucking MMORPG, a lack of drama is a lack of fun. You can say you hate drama, but we all know people love it. Drama isn't just the bad shit, it's like a story, good and bad. You will never see someone nearly as happy to get something today as they would have been years ago, and that's just sad. You'll never get to hear someone crying because they lost a drop or it got stolen, true, but it's in the same vein of, but not on the same level of, the US giving up major rights to protect themselves from the terrorists that want to put an end to their rights.

    Teamwork and camaraderie is all but dead on a server-wide level. There's no social punishment for being a total douche, abyssea encourages low manning and stealing, and VW type drop systems remove LS government from events.

    But it's okay, EVERYONE can get EVERYTHING, so it's okay right? That's so stupid. Everyone shouldn't be allowed the same things. If you can't/won't put in the work for a reward, then you shouldn't get the reward. It's like winning at the olympics, but then everyone who competed got a gold medal and a Wheaties cover. It's stupid.

    Of course tjere will be some retards who will read my post the wrong way, there always are:

    1) They'll say something about how I don't want everyone to be on equal footing and that's bad. That's not true, I want equal footing in game rules. I want equal rights for everyone, but the people who use and take advantage of those rights more should earn better rewards.

    2) They'll say I want drama. You're damn straight I want drama. Just because you retards can't understand drama consists of more than bad things, and that the highs far outweigh the lows, doesn't mean everyone should suffer. It's the same as my example of giving up rights so your rights aren't taken. You're giving up more happiness so you don't have to deal with a blow to your happiness.

    3) You want large groups! No shit I want large groups, it's an MMORPG. I'd rather need a group for everything thing than NIN/DNC or fire up a dual-boxed DD+WHM and profit. If you don't like groups, why don't you go get your ass on FFXII?

    A lot of people complain about the old because they either never played the old game, or they're addicted to this new crack. Before they would work for long times and put actual effort in to get improvements to gear, and finally getting that gear would flood them with feel-goodness. Now they've been conditioned to get a constant flow of lesser feel-goodness, it's like a junkie constantly needing more to get the same high. The problem is, they can't increase how much more they get by playing more, they can only get more by SE lowering the standards and making it so they can get it faster. If this had continued, we'd eventually get to the point where all the good gear would be handed out by an NPC for free, and people would complain they needed to walk all the way to that NPC to get their items instead of it being d-boxed to them.

    I think SE is taking the game in the right direction with the release of Legion. VW was a step in the right direction in an increase of difficulty, but the loot system and reliance on temps were both steps back. I like trials that involve sellable items, like the 99 Relic/Mythic/Emp line. Why? Because it puts everyone on even footing and gives you many ways to go about getting them. Seriously, you can buy 5 25mil marrows in a month of just Dyna farming, which isn't much for a large increase to some of the hands down most powerful weapons in the game. I like the idea of new nyzul, though I abhor the execution of a certain major point (Luck in climbing).
    (2)

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