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  1. #51
    Player
    Join Date
    Jul 2011
    Posts
    201
    Quote Originally Posted by FrankReynolds View Post
    The only way people could avoid it entirely is if it had nothing worth doing it for. In his system, people would just use bots to cap valor points or w/e currency they use for it on 1,000 mule accounts.

    Even if no one found a way to cheat, that claim system is almost completely random once everyone has points, meaning people could do it forever and never get the drop no matter how good they are. There seriously is no way to make a cheat free lottery / timed spawn NM system. The whole concept of Timed and lottery spawns is poor. If people want to waste hours / days / weeks camping an NM, Argus still has a good drop. Have fun.
    You forgot some points on my system,

    Each player in range when an VHNM pop, will lost a Valor Enmity point even if he dont claim you or your team, if you are already @ 0/50 "Valor Enmity" you will loose nothing.
    So this mean the mule with 50/50 Valor pts will lost 1 pts on each pop in her range, if the guy dont go farm new valor point to buy new valor enmity point, his mule will become 0/50 and claim 0,01% of pop over the people with 50/50~, and this should be long to get one enmity valor point (idk maybe 3 hours of exp farm for 1 Valor enmity pts, so this mean about 150 hours of farming for the 50 Valor Enmity pts~ this even should avoid people to camp everyday, and monopolize camp, and made a natural turn over).

    And this in the context of 6 man Exp pt mandatory to farm Valor pts, no SMN burn, no leech possible, only a real pt of 6 real guy should be able to farm thoses "Valor exp" properly.

    And there is another point i thinked to avoid abusive mule claim:

    Any player should be able to join or leave the party after the claim, but only players that was in the party/alliance during the claim will be able to get their Key Item that boost drop rate used when the VHNM die. (without the Key Item the drop rate shoud be realy low for personnal treasure, like a VoidWatch without cell, so better to not change the party setup after claim).
    So this mean what it mean, better not change the setup exept if its vital to get the win.
    (0)
    Last edited by Hercule; 12-30-2011 at 08:40 AM.

  2. #52
    Player Benihana's Avatar
    Join Date
    Apr 2011
    Posts
    114
    Character
    Anuke
    World
    Asura
    Main Class
    PLD Lv 99
    problem solved TBH:, must be lv99, sky,sea,all expansion packs complete and mini expansion packs complete , and one player per alliance/account/credit card to get these whatever-you-call-em points.

    if someone wants to go through the trouble of trying to bring 20 mules in this case, well then, that dude can have it because that is sad tbh.
    (2)

  3. #53
    Player Tohihroyu's Avatar
    Join Date
    Mar 2011
    Location
    North Altepa island
    Posts
    256
    Character
    Tohihroyu
    World
    Leviathan
    Main Class
    DRK Lv 99
    The only ones that "miss" the old HNM days are the botters & those who paid loads of money for bots. I don't miss that one bit, now if only SE would do more to get rid of botters & RMT rather then sweep it under the rug...

    I only miss "old school" parties, made many friends...sure you can in GoV burns & Dom ops...if no ones sleeping or leeching, I remember if someone leeched in a party they where kicked lol, even if gone for more then...idk 10 mins "that person is leeching, kick him." now its "that persons the sync...so kick him when hes lvl 26" (I know you don't level sync in Dom ops...>_>)
    (4)

  4. #54
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Well see, the thing is, SE implemented new world HNMs. It's called voidwatch. I'm not quite sure why this goes over so many heads. So, I'll sound like a broken record here and repeat myself once more: They already gave us voidwatch as the new world HNM. It's obvious by now VW is what they meant when they commented ages ago that new HNMs were in the works. Considering the direction it took, I would not hold my breathe for "old HNM" to make a return. Not when they are also talking about fafhogging the remaining ground HNM in the game(so like if you missed that little tidbit you better start bleeping killing the hell out of anything you need to kill before it's too late and they make a system worse than what they did to faf/behe/adaman to try to "fix" the complaints last time around. Right now, more or less these f'ers are up and bored of not being killed 24/7 except for DI and Sandworm maybe, depending on your server and whether or not someone is wasting their time with farming them for gil)
    (3)


    Regular "John" Doe
    - Not on the Community Team

  5. #55
    Player wish12oz's Avatar
    Join Date
    Mar 2011
    Location
    @marnie
    Posts
    1,254
    ya..... or we could ask for fun content!?
    (4)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  6. #56
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,270
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    And this in the context of 6 man Exp pt mandatory to farm Valor pts, no SMN burn, no leech possible, only a real pt of 6 real guy should be able to farm thoses "Valor exp" properly
    There is no way to prevent people from using <insert strategy here> to kill monsters. You can limit the number of people, but that's about it. You are very anti-SMN for some reason that I don't know why, but there is no way to prevent "SMN burns" (Which no one does any more anyway) without nerfing SMN into the ground, which it doesn't need because it's already an unpopular job to begin with.

    Basically, you're against any way people might concieveably think of to make something easier than you personally want it to be. That's kind of selfish. Why should everyone else have to suffer because *you* enjoy things a certain way that other people don't?

    If people want to throw pets at a monster, there's nothing wrong with that. If they want to kite, there's nothing wrong with that. If people want ot use their 2-hours, be it astral flow or any other, there's nothing wrong with that. They're all allowed, legitimate tactics in the game. If you don't like a tactic, you don't have to use it, just like you told me. But who are you to say other people shouldn't be allowed to do it? If you want something to be a challenge in this game, you have the power to choose challenge. No matter what you come up with, people will find some ideal way of doing it that requires less effort. It's human nature to find the path of least resistance.

    TL;DR: If you don't want to read all that, then just know that like everyone else here has said, The only people that truly enjoyed the HNM scene were the ones that had the power to claim whatever they wanted (or wipe whoever did claim it so they can steal it) whenever they wanted. Anybody else doesn't miss any part of it except the experience of fighting the monster itself.
    (4)

  7. #57
    Player
    Join Date
    Jul 2011
    Posts
    201
    I dont have any problem with SMN, i have only problem with some "glitch" that make a team become "half of the PT afk leeching something"
    We are in a videogame right? the gameplay is everything, why would you like to stay sit AFK and win everything like that, where is the pleasure in that?
    when i said:

    And this in the context of 6 man Exp pt mandatory to farm Valor pts, no SMN burn, no leech possible, only a real pt of 6 real guy should be able to farm thoses "Valor exp" properly
    I mean this should be impossible to get 1 or multi player afk/leeching doing nothing here without loosing anything.

    I dont know who is selfish here, the guy that want a game with a solid gameplay/logic and teamwork, or the guy that want a game where you can afk and look the game working alone while you doing something else?
    (1)

  8. #58
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Yes, because I want to sit around for 10 hours waiting for LoO to pop. So I can out claim the RMT bots with steal, just so we can CFH before we whipe, because the main healer had to go mow the lawn.
    (4)

  9. #59
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,270
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    i have only problem with some "glitch" that make a team become "half of the PT afk leeching something"
    It's not a glitch, it's an allowed, legitimate tactic within the rules. It's also not really even used anymore.

    We are in a videogame right? the gameplay is everything, why would you like to stay sit AFK and win everything like that, where is the pleasure in that?
    I wouldn't call the EXP grinding the best part of FFXI's gameplay. These people simply want to get to the more fun parts sooner. Some people love EXPing, others don't and would prefer their game time to be content-driven instead.

    I dont know who is selfish here, the guy that want a game with a solid gameplay/logic and teamwork, or the guy that want a game where you can afk and look the game working alone while you doing something else?
    1) the gameplay mechanic you proposed is not solid and does not solve the inherent problems of world spawn HNMs.
    2) You can't win any real fight by being AFK, and very few people are actually AFK as much as you imply. These people simply enjoy other parts of the game more than the EXP grinding. None of them are going to go AFK while fighting bahamut, or Pandy warden, or what-have-you. What's really so wrong with that? It's the sole reason SE doesn't take more actions to restrict power leveling. It almost sounds to me more like you're jealous that someone else leveled up faster than you did.
    3) HNM camping is not fun at all. Only the fight itself is, and that's if you can deal with the annoyance, stress and frustration of competing against 30 other people also vying for the same thing you are. How is it fun when the "winner" is whoever is lucky enough to be given claim, or who has the fastest bot. Really, what part of that is fun? The thing I liked about HNM was the epic battles. I HATED the waiting, the competition, the different groups triyng to make eachother wipe, the 7 hour BST LS tiamats.
    4) The HNM system actually causes a lot of AFKing. Think about it. When you spend most of the time at an HNM camp playing iSketch because there's absolutely nothing to do while you're waiting for the pop window, isn't that a sign of a badly designed mechanic? Be honest here. When you camp old-school HNMs, you spend more time not playing the game than actually playing it.

    Yes, because I want to sit around for 10 hours waiting for LoO to pop. So I can out claim the RMT bots with steal, just so we can CFH before we whipe, because the main healer had to go mow the lawn.
    Wins the thread.
    (1)
    Last edited by Alhanelem; 01-05-2012 at 02:52 PM.

  10. #60
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Hercule View Post
    I dont know who is selfish here, the guy that want a game with a solid gameplay/logic and teamwork, or the guy that want a game where you can afk and look the game working alone while you doing something else?

    The latter is exactly what HNM camping was!
    (3)

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